Player Matchup

Bellona
Bellona
CooIHandLuke870
Bellona
Level 17
God Stats
4W - 6L
1,357 SR
Queue Stats
10W - 15L
1,369 Elo+
Solo
Nu Wa
Nu Wa
Johnnytwothumbs1
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,358 Elo+
Solo
Guan Yu
Guan Yu
greg_greg0304
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,238 Elo+
Party 2
Bakasura
Bakasura
javitoumo
Bakasura
Level 14
God Stats
10W - 9L
1,482 SR
Queue Stats
24W - 30L
1,269 Elo+
Solo
Susano
Susano
skyomnesym
Susano
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,643 Elo+
Party 2
Team Averages
Level 11
1,468 SR
1,375 Elo+

VS

Team Averages
Level 17
1,273 SR
1,234 Elo+
Nemesis
Nemesis
Alpha_SnakexX
Nemesis
Level 24
God Stats
5W - 3L
1,142 SR
Queue Stats
94W - 109L
1,353 Elo+
Party 1
Anhur
Anhur
AprilScherz04
Anhur
Level 8
God Stats
1W - 0L
1,238 SR
Queue Stats
1W - 1L
996 Elo+
Solo
Danzaburou
Danzaburou
Wpattz
Danzaburou
Level 28
God Stats
3W - 3L
1,325 SR
Queue Stats
40W - 52L
1,414 Elo+
Party 1
Nike
Nike
eddyare
Nike
Level 22
God Stats
2W - 3L
1,160 SR
Queue Stats
31W - 47L
1,345 Elo+
Party 1
Ymir
Ymir
peepants123
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 3
13,233
509
22,999
30,436
39,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 5 / 3
12,365
476
20,492
14,610
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
15
1 / 9 / 1
9,981
384
6,694
28,067
20,481
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
javitoumo
Bakasura
19
4 / 7 / 1
12,861
495
14,265
27,196
12,115
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
skyomnesym
Susano
9
0 / 13 / 1
7,925
305
5,374
13,427
7,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
6 / 6 / 7
12,471
480
17,891
22,742
8,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 7 / 4
12,257
471
4,590
15,088
3,765
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Wpattz
Danzaburou
4
0 / 0 / 0
7,810
300
203
3,888
854
Mace

Mace

+10
Physical Power

Nike
eddyare
Nike
20
17 / 2 / 8
15,474
595
31,352
27,387
15,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 1 / 10
16,216
624
22,446
26,664
33,561
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
16
Kills
37
39
Deaths
16
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
6
6
7
1.58
W
4
7
4
0.86
L
7
5
3
1.7
L
4
5
3
1.1
W
Danzaburou
Wpattz
Danzaburou
0
0
0
0
W
Nike
eddyare
Nike
17
2
8
10.5
L
Guan Yu
1
9
1
0.17
L
Bakasura
javitoumo
Bakasura
4
7
1
0.64
W
10
1
10
15
L
Susano
skyomnesym
Susano
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,824
Damage
76,482
113,736
Taken
95,769
84,355
Mitigated
61,826
28,356
Healing
20,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
17,891
10,394
0
7,597
22,742
8,476
6,677
4,711
17,183
81
51,323
W
4,590
2,581
0
0
15,088
3,765
2,696
6,015
8,500
0
32,228
L
22,999
8,891
0
8,507
30,436
39,320
3,670
5,508
24,928
0
83,802
L
20,492
3,903
0
2,605
14,610
5,372
1,306
2,273
12,337
88,795
0
W
Danzaburou
Wpattz
Danzaburou
203
78
108
559
3,888
854
0
2,899
914
0
1,588
W
Nike
eddyare
Nike
31,352
13,631
132
11,718
27,387
15,170
6,815
3,207
23,517
4,071
104,921
L
Guan Yu
6,694
869
668
5,475
28,067
20,481
303
9,988
18,079
0
30,742
L
Bakasura
javitoumo
Bakasura
14,265
8,764
0
10,155
27,196
12,115
621
4,684
22,512
0
87,041
W
22,446
4,880
0
500
26,664
33,561
967
3,782
21,393
89,541
0
L
Susano
skyomnesym
Susano
5,374
1,789
0
946
13,427
7,067
0
1,194
12,233
0
16,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,365
Gold Earned
64,228
442
Minions Killed
419
0
Camps Cleared
0
1,982,939
Distance Traveled
1,838,849
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,471
480
79
3
0
442,872
0
W
Anhur
12,257
471
76
3
0
387,827
0
L
Bellona
13,233
509
116
4
0
468,876
0
L
Nu Wa
12,365
476
122
5
0
323,769
0
W
Danzaburou
7,810
300
2
0
0
29,489
0
W
Nike
15,474
595
150
6
0
506,268
0
L
Guan Yu
9,981
384
45
2
0
447,116
0
L
Bakasura
12,861
495
140
5
0
491,599
0
W
Ymir
16,216
624
112
4
0
472,393
0
L
Susano
7,925
305
19
1
0
251,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role