Player Matchup

Gilgamesh
Gilgamesh
LGA1Aim
Gilgamesh
Level 103
God Stats
3W - 3L
1,244 SR
Queue Stats
57W - 68L
1,480 Elo+
Party 2
Ah Puch
Ah Puch
LGSamurai
Ah Puch
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,478 Elo+
Party 2
Anubis
Anubis
MetalXZoro
Anubis
Level 69
God Stats
6W - 8L
1,415 SR
Queue Stats
101W - 130L
1,476 Elo+
Solo
Team Averages
Level 73
1,386 SR
1,478 Elo+

VS

Team Averages
Level 86
1,500 SR
1,501 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
FrozenTestie
Hades
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
290W - 213L
1,430 Elo+
Party 1
Osiris
Osiris
SableV0id
Osiris
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 60L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LGA1Aim
Gilgamesh
14
9 / 0 / 6
10,019
835
12,433
8,770
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
LGSamurai
Ah Puch
11
0 / 4 / 8
7,676
640
6,556
6,960
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
MetalXZoro
Anubis
14
6 / 3 / 7
9,489
791
7,683
6,526
2,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 6 / 2
7,566
631
5,290
12,673
9,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 5 / 3
8,254
688
9,483
12,666
6,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
SableV0id
Osiris
10
1 / 4 / 3
7,286
607
3,472
8,476
5,360
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
15
Kills
7
7
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
6
2
0.5
L
4
5
3
1.1
W
Gilgamesh
LGA1Aim
Gilgamesh
9
0
6
12
W
Ah Puch
LGSamurai
Ah Puch
0
4
8
1
W
Anubis
MetalXZoro
Anubis
6
3
7
3.17
L
Osiris
SableV0id
Osiris
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,672
Damage
18,245
22,256
Taken
33,815
12,762
Mitigated
21,114
5,977
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,290
415
55
64
12,673
9,357
0
5,082
7,169
23,707
0
L
9,483
328
307
4,273
12,666
6,397
0
6,272
6,054
30,891
0
W
Gilgamesh
LGA1Aim
Gilgamesh
12,433
3,657
0
1,246
8,770
7,944
1,294
5,102
3,668
0
24,971
W
Ah Puch
LGSamurai
Ah Puch
6,556
185
0
1,474
6,960
2,063
155
5,660
1,300
19,023
0
W
Anubis
MetalXZoro
Anubis
7,683
568
0
3,257
6,526
2,755
1,231
4,011
2,515
41,712
0
L
Osiris
SableV0id
Osiris
3,472
793
601
1,020
8,476
5,360
0
2,885
5,468
0
17,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,184
Gold Earned
23,106
125
Minions Killed
132
0
Camps Cleared
0
606,920
Distance Traveled
607,338
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,566
631
43
4
0
208,674
2
L
Hades
8,254
688
67
6
0
189,804
1
W
Gilgamesh
10,019
835
29
2
0
222,000
0
W
Ah Puch
7,676
640
24
2
0
197,068
0
W
Anubis
9,489
791
72
6
0
187,852
2
L
Osiris
7,286
607
22
2
0
208,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role