Player Matchup

Set
Set
 
Set
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
GaboSix
Fafnir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 56L
1,495 Elo+
Party 1
Artemis
Artemis
NicoIAE
Artemis
Level 6
God Stats
2W - 0L
1,696 SR
Queue Stats
7W - 3L
1,434 Elo+
Party 1
Vamana
Vamana
RussianDommer
Vamana
Level 6
God Stats
5W - 1L
1,799 SR
Queue Stats
14W - 4L
1,672 Elo+
Solo
Hel
Hel
dipp2006
Hel
Level 16
God Stats
16W - 11L
1,772 SR
Queue Stats
34W - 34L
1,544 Elo+
Party 1
Team Averages
Level 21
1,653 SR
1,529 Elo+

VS

Team Averages
Level 20
1,542 SR
1,515 Elo+
Guan Yu
Guan Yu
Duduzz_Z
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Apollo
Apollo
ELBERPROXGAAAAA
Apollo
Level 29
God Stats
12W - 17L
1,389 SR
Queue Stats
104W - 128L
1,410 Elo+
Solo
Persephone
Persephone
JustLiIith
Persephone
Level 15
God Stats
2W - 3L
1,643 SR
Queue Stats
40W - 37L
1,455 Elo+
Solo
Horus
Horus
XDestzX
Horus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 53L
1,529 Elo+
Solo
Set
Set
kalisnck
Set
Level 26
God Stats
11W - 7L
1,678 SR
Queue Stats
48W - 44L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
3 / 3 / 4
9,195
575
8,359
10,509
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
GaboSix
Fafnir
10
0 / 2 / 1
6,760
423
2,224
10,042
8,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
NicoIAE
Artemis
6
0 / 4 / 0
5,293
331
962
3,869
593
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
15 / 0 / 0
10,573
661
15,619
17,835
10,459
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 5 / 4
9,788
612
11,806
10,695
3,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Duduzz_Z
Guan Yu
12
0 / 6 / 0
7,022
439
2,207
11,093
6,501
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
6 / 3 / 3
7,813
488
9,302
10,522
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
JustLiIith
Persephone
14
3 / 6 / 4
8,965
560
8,904
9,570
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
XDestzX
Horus
11
2 / 4 / 7
7,859
491
5,171
13,356
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 3 / 2
8,145
509
5,788
11,538
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
22
Kills
14
14
Deaths
22
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
3
4
1.67
L
Guan Yu
Duduzz_Z
Guan Yu
0
6
0
0
L
6
3
3
2.5
W
Fafnir
GaboSix
Fafnir
0
2
1
0.25
L
Persephone
JustLiIith
Persephone
3
6
4
0.83
W
Artemis
NicoIAE
Artemis
0
4
0
0
W
15
0
0
15
L
Horus
XDestzX
Horus
2
4
7
1.38
W
4
5
4
1.2
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,970
Damage
31,372
52,950
Taken
56,079
27,005
Mitigated
32,359
19,424
Healing
15,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,359
2,897
0
4,569
10,509
4,294
0
1,839
8,542
0
70,755
L
Guan Yu
Duduzz_Z
Guan Yu
2,207
337
178
1,080
11,093
6,501
706
3,049
8,044
0
29,822
L
9,302
4,828
0
3,116
10,522
3,894
308
1,431
9,091
0
47,559
W
Fafnir
GaboSix
Fafnir
2,224
787
0
2,014
10,042
8,111
260
1,422
8,555
17,306
0
L
Persephone
JustLiIith
Persephone
8,904
506
0
1,118
9,570
3,319
966
4,738
4,826
51,543
0
W
Artemis
NicoIAE
Artemis
962
340
0
0
3,869
593
0
209
3,660
0
8,759
W
15,619
8,250
0
8,234
17,835
10,459
1,302
889
16,918
199
65,675
L
Horus
XDestzX
Horus
5,171
3,153
590
5,124
13,356
11,598
223
2,406
10,950
0
24,282
W
11,806
204
1,340
3,267
10,695
3,548
389
5,113
5,402
53,875
0
L
5,788
2,537
0
3,896
11,538
7,047
0
2,736
8,802
0
42,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,609
Gold Earned
39,804
383
Minions Killed
357
0
Camps Cleared
0
1,410,745
Distance Traveled
1,421,066
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,195
575
132
8
0
327,258
4
L
Guan Yu
7,022
439
60
4
0
274,324
4
L
Apollo
7,813
488
80
5
0
273,633
5
W
Fafnir
6,760
423
21
1
0
301,003
1
L
Persephone
8,965
560
94
6
0
277,279
1
W
Artemis
5,293
331
16
1
0
153,947
2
W
Vamana
10,573
661
123
8
0
319,000
4
L
Horus
7,859
491
33
2
0
285,209
5
W
Hel
9,788
612
91
6
0
309,537
1
L
Set
8,145
509
90
6
0
310,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role