Player Matchup

Janus
Janus
BigDillyBean
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 33L
1,635 Elo+
Party 1
Zeus
Zeus
Justice4Kazlar
Zeus
Level 117
God Stats
6W - 5L
1,579 SR
Queue Stats
232W - 156L
1,657 Elo+
Party 1
Sun Wukong
Sun Wukong
Justice4KazlarV2
Sun Wukong
Level 125
God Stats
4W - 1L
1,828 SR
Queue Stats
247W - 166L
1,648 Elo+
Party 1
Hun Batz
Hun Batz
Justice4KazlarV3
Hun Batz
Level 103
God Stats
5W - 1L
1,500 SR
Queue Stats
228W - 143L
1,666 Elo+
Party 1
Hachiman
Hachiman
Vextor118
Hachiman
Level 144
God Stats
1W - 0L
1,423 SR
Queue Stats
86W - 41L
1,659 Elo+
Party 1
Team Averages
Level 103
1,566 SR
1,653 Elo+

VS

Team Averages
Level 36
1,564 SR
1,470 Elo+
Discordia
Discordia
Heimdall080
Discordia
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Khepri
Khepri
Ices6464
Khepri
Level 21
God Stats
4W - 3L
1,700 SR
Queue Stats
111W - 91L
1,537 Elo+
Party 2
Ares
Ares
SoulOfCinder99
Ares
Level 27
God Stats
1W - 1L
1,726 SR
Queue Stats
66W - 78L
1,478 Elo+
Solo
Hercules
Hercules
SpercySey
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,291 Elo+
Solo
Ullr
Ullr
firestorm998
Ullr
Level 88
God Stats
0W - 1L
1,394 SR
Queue Stats
87W - 59L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 13
9,083
826
12,643
5,923
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 15
9,200
836
16,235
6,563
2,483
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Justice4KazlarV2
Sun Wukong
16
5 / 2 / 14
9,351
850
9,763
18,981
16,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 3 / 10
8,464
769
3,903
5,572
2,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
Vextor118
Hachiman
18
11 / 1 / 11
10,801
982
21,636
6,243
2,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Heimdall080
Discordia
10
1 / 5 / 0
6,662
606
3,634
6,591
2,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Ices6464
Khepri
14
4 / 4 / 0
8,019
729
7,097
15,056
17,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 6 / 1
8,359
760
8,736
18,459
16,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
SpercySey
Hercules
15
2 / 5 / 2
7,955
723
3,867
18,296
20,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 4 / 1
7,376
671
5,071
11,029
5,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
24
Kills
8
10
Deaths
24
63
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
Discordia
Heimdall080
Discordia
1
5
0
0.2
L
Khepri
Ices6464
Khepri
4
4
0
1
W
3
2
15
5.25
W
Sun Wukong
Justice4KazlarV2
Sun Wukong
5
2
14
6
W
3
3
10
2.67
L
1
6
1
0.25
L
Hercules
SpercySey
Hercules
2
5
2
0.6
W
Hachiman
Vextor118
Hachiman
11
1
11
16.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,180
Damage
28,405
43,282
Taken
69,431
26,013
Mitigated
63,398
20,103
Healing
15,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,643
513
132
1,392
5,923
2,118
736
3,514
2,409
21,124
0
L
Discordia
Heimdall080
Discordia
3,634
442
334
710
6,591
2,609
0
1,891
4,609
9,285
0
L
Khepri
Ices6464
Khepri
7,097
187
1,236
1,928
15,056
17,983
0
5,679
8,916
12,993
0
W
16,235
4,175
1,096
2,817
6,563
2,483
146
2,851
3,712
28,826
0
W
Sun Wukong
Justice4KazlarV2
Sun Wukong
9,763
1,588
1,374
9,656
18,981
16,745
414
6,047
12,934
0
16,731
W
3,903
18
302
367
5,572
2,246
689
3,538
2,034
0
6,628
L
8,736
509
0
1,900
18,459
16,806
0
9,513
8,706
13,769
0
L
Hercules
SpercySey
Hercules
3,867
694
0
5,873
18,296
20,237
0
8,231
9,692
0
11,733
W
Hachiman
Vextor118
Hachiman
21,636
12,503
31
2,936
6,243
2,421
3,175
3,517
2,726
0
39,201
L
5,071
1,752
1,093
2,058
11,029
5,763
0
3,564
7,272
0
21,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
38,371
111
Minions Killed
82
0
Camps Cleared
0
1,059,319
Distance Traveled
881,719
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,083
826
21
2
0
218,487
1
L
Discordia
6,662
606
8
1
0
121,229
1
L
Khepri
8,019
729
5
0
0
200,240
0
W
Zeus
9,200
836
34
3
0
188,903
0
W
Sun Wukong
9,351
850
8
1
0
219,333
0
W
Hun Batz
8,464
769
8
1
0
225,540
5
L
Ares
8,359
760
15
1
0
180,226
1
L
Hercules
7,955
723
13
1
0
203,999
3
W
Hachiman
10,801
982
40
4
0
207,056
0
L
Ullr
7,376
671
41
4
0
176,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role