Player Matchup

Kukulkan
Kukulkan
CBTDA
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,172 Elo+
Solo
Bellona
Bellona
GloryBoySniper
Bellona
Level 17
God Stats
17W - 12L
1,587 SR
Queue Stats
45W - 42L
1,305 Elo+
Solo
Ymir
Ymir
Mryeet3912
Ymir
Level 5
God Stats
1W - 2L
1,416 SR
Queue Stats
1W - 2L
1,489 Elo+
Solo
Ne Zha
Ne Zha
VOLVO_Evander240
Ne Zha
Level 28
God Stats
19W - 27L
1,539 SR
Queue Stats
203W - 244L
1,392 Elo+
Solo
Loki
Loki
Vex IoI
Loki
Level 3
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Team Averages
Level 11
1,458 SR
1,319 Elo+

VS

Team Averages
Level 34
1,640 SR
1,441 Elo+
Thor
Thor
ChorionicDeer90
Thor
Level 9
God Stats
5W - 5L
1,500 SR
Queue Stats
252W - 294L
1,357 Elo+
Party 1
Chronos
Chronos
Crackkorn
Chronos
Level 30
God Stats
9W - 9L
1,580 SR
Queue Stats
288W - 318L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
IPRO leon2004
Sun Wukong
Level 17
God Stats
34W - 28L
1,500 SR
Queue Stats
157W - 182L
1,336 Elo+
Party 1
Arachne
Arachne
Serpente5778
Arachne
Level 8
God Stats
8W - 3L
1,748 SR
Queue Stats
28W - 22L
1,622 Elo+
Party 2
Anhur
Anhur
matod123
Anhur
Level 105
God Stats
8W - 3L
1,872 SR
Queue Stats
398W - 343L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CBTDA
Kukulkan
6
0 / 8 / 0
4,541
413
898
5,170
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 3 / 1
7,256
660
7,204
8,316
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

2
0 / 0 / 0
4,107
373
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8
3 / 5 / 2
5,589
508
4,128
8,248
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Vex IoI
Loki
7
0 / 12 / 4
5,135
467
1,954
8,798
1,729
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 5
5,068
461
1,665
4,603
1,651
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Crackkorn
Chronos
11
5 / 2 / 4
6,848
623
4,556
5,969
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
IPRO leon2004
Sun Wukong
10
5 / 3 / 1
6,397
582
2,616
7,177
2,934
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Serpente5778
Arachne
13
8 / 1 / 1
7,834
712
6,305
7,022
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
matod123
Anhur
13
7 / 2 / 0
7,447
677
5,430
5,400
1,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
10
Kills
25
28
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CBTDA
Kukulkan
0
8
0
0
W
0
3
5
0.83
W
Chronos
Crackkorn
Chronos
5
2
4
3.5
L
7
3
1
2.5
W
Sun Wukong
IPRO leon2004
Sun Wukong
5
3
1
1.83
L
0
0
0
0
W
Arachne
Serpente5778
Arachne
8
1
1
8.5
L
3
5
2
0.8
L
Loki
Vex IoI
Loki
0
12
4
0.17
W
Anhur
matod123
Anhur
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,184
Damage
20,572
30,532
Taken
30,171
10,787
Mitigated
11,071
2,760
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CBTDA
Kukulkan
898
526
0
0
5,170
1,178
0
995
4,175
11,140
0
W
1,665
782
0
0
4,603
1,651
0
0
4,603
0
12,605
W
Chronos
Crackkorn
Chronos
4,556
1,629
0
1,580
5,969
1,766
1,572
488
5,420
25,477
0
L
7,204
2,692
0
2,295
8,316
5,659
0
1,183
7,133
0
26,140
W
Sun Wukong
IPRO leon2004
Sun Wukong
2,616
592
0
932
7,177
2,934
725
335
6,842
0
24,924
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Serpente5778
Arachne
6,305
4,179
0
3,888
7,022
3,142
0
38
6,984
0
50,226
L
4,128
1,421
0
174
8,248
2,221
0
1,171
7,077
0
20,631
L
Loki
Vex IoI
Loki
1,954
534
0
291
8,798
1,729
0
1,207
7,591
0
10,026
W
Anhur
matod123
Anhur
5,430
2,520
0
1,589
5,400
1,578
2,784
37
5,134
0
40,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,628
Gold Earned
33,594
120
Minions Killed
292
0
Camps Cleared
0
723,420
Distance Traveled
1,017,995
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,541
413
23
2
0
120,596
0
W
Thor
5,068
461
23
2
0
183,168
1
W
Chronos
6,848
623
56
5
0
194,005
0
L
Bellona
7,256
660
48
4
0
219,959
0
W
Sun Wukong
6,397
582
39
4
0
210,195
0
L
Ymir
4,107
373
0
0
0
10,050
0
W
Arachne
7,834
712
97
9
0
280,207
1
L
Ne Zha
5,589
508
33
3
0
208,296
0
L
Loki
5,135
467
16
1
0
164,519
4
W
Anhur
7,447
677
77
7
0
150,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role