Player Matchup

Tiamat
Tiamat
dante_d-_-b
Tiamat
Level 155
God Stats
19W - 22L
1,573 SR
Queue Stats
521W - 535L
1,601 Elo+
Party 1
Fenrir
Fenrir
joserra90
Fenrir
Level 146
God Stats
22W - 21L
1,559 SR
Queue Stats
520W - 508L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
raphbrl_
Gilgamesh
Level 91
God Stats
0W - 4L
1,465 SR
Queue Stats
170W - 173L
1,550 Elo+
Solo
Team Averages
Level 131
1,532 SR
1,565 Elo+

VS

Team Averages
Level 84
1,482 SR
1,533 Elo+
Persephone
Persephone
Nephetiss
Persephone
Level 48
God Stats
1W - 0L
1,278 SR
Queue Stats
7W - 15L
1,276 Elo+
Party 2
Cerberus
Cerberus
armuriia
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 2
Artemis
Artemis
freestyleonion
Artemis
Level 139
God Stats
19W - 9L
1,667 SR
Queue Stats
503W - 363L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 4 / 5
8,473
706
5,290
10,270
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
joserra90
Fenrir
13
4 / 7 / 5
9,074
756
5,773
14,571
9,250
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
raphbrl_
Gilgamesh
12
4 / 6 / 3
9,093
758
7,937
11,917
5,498
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Nephetiss
Persephone
13
3 / 4 / 13
9,848
821
6,391
6,938
2,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
armuriia
Cerberus
14
6 / 1 / 11
9,498
792
12,868
14,193
15,088
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
8 / 4 / 7
10,004
834
10,503
7,503
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
9
Kills
17
17
Deaths
9
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Persephone
Nephetiss
Persephone
3
4
13
2.38
W
Cerberus
armuriia
Cerberus
6
1
11
11.5
L
Tiamat
1
4
5
0.88
W
8
4
7
2.88
L
Fenrir
joserra90
Fenrir
4
7
5
0.93
L
Gilgamesh
raphbrl_
Gilgamesh
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,000
Damage
29,762
36,758
Taken
28,634
19,587
Mitigated
21,038
6,898
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Nephetiss
Persephone
6,391
735
0
964
6,938
2,310
647
1,182
5,752
31,849
0
W
Cerberus
armuriia
Cerberus
12,868
1,468
0
6,072
14,193
15,088
249
2,276
11,917
29,036
0
L
Tiamat
5,290
369
157
2,236
10,270
4,839
28
6,262
3,844
31,778
0
W
10,503
4,687
0
454
7,503
3,640
2,061
1,832
5,671
0
35,611
L
Fenrir
joserra90
Fenrir
5,773
1,135
408
2,560
14,571
9,250
0
5,777
8,146
0
17,807
L
Gilgamesh
raphbrl_
Gilgamesh
7,937
1,257
0
1,537
11,917
5,498
0
5,991
5,509
0
20,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
29,350
111
Minions Killed
159
0
Camps Cleared
0
655,294
Distance Traveled
650,315
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,848
821
60
5
0
215,520
0
W
Cerberus
9,498
792
43
4
0
238,857
1
L
Tiamat
8,473
706
71
6
0
220,598
1
W
Artemis
10,004
834
56
5
0
195,938
3
L
Fenrir
9,074
756
19
2
0
219,600
2
L
Gilgamesh
9,093
758
21
2
0
215,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role