Player Matchup

Terra
Terra
DylanFGC
Terra
Level 45
God Stats
9W - 2L
1,459 SR
Queue Stats
83W - 65L
1,496 Elo+
Solo
Chaac
Chaac
Quetko
Chaac
Level 84
God Stats
17W - 8L
1,543 SR
Queue Stats
389W - 329L
1,523 Elo+
Party 1
Arachne
Arachne
TheFirulays
Arachne
Level 63
God Stats
45W - 28L
1,677 SR
Queue Stats
401W - 313L
1,548 Elo+
Party 1
Scylla
Scylla
ceeeeeeeeeeeeb
Scylla
Level 43
God Stats
3W - 1L
1,765 SR
Queue Stats
140W - 115L
1,590 Elo+
Party 1
Izanami
Izanami
llessurr
Izanami
Level 43
God Stats
17W - 4L
1,702 SR
Queue Stats
188W - 168L
1,518 Elo+
Solo
Team Averages
Level 56
1,629 SR
1,535 Elo+

VS

Team Averages
Level 75
1,494 SR
1,604 Elo+
Anubis
Anubis
Furfeg
Anubis
Level 44
God Stats
73W - 72L
1,582 SR
Queue Stats
100W - 106L
1,509 Elo+
Solo
Vulcan
Vulcan
JustTooQuick
Vulcan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,627 Elo+
Party 2
Kukulkan
Kukulkan
TheAggroCrag
Kukulkan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,604 Elo+
Party 2
Zhong Kui
Zhong Kui
UncleBobbyBe
Zhong Kui
Level 87
God Stats
1W - 2L
1,491 SR
Queue Stats
72W - 68L
1,631 Elo+
Party 2
Ra
Ra
moist34
Ra
Level 95
God Stats
0W - 1L
1,395 SR
Queue Stats
40W - 35L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DylanFGC
Terra
16
3 / 3 / 13
10,621
506
7,197
20,807
15,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Quetko
Chaac
19
2 / 0 / 7
11,475
546
8,964
11,658
13,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
TheFirulays
Arachne
17
9 / 3 / 6
11,128
530
11,368
20,668
14,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 1 / 6
10,836
516
10,561
11,797
4,709
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
llessurr
Izanami
18
7 / 4 / 4
11,567
551
12,036
20,039
5,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Furfeg
Anubis
14
2 / 7 / 1
9,231
440
8,901
13,769
6,562
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
19
6 / 6 / 1
11,818
563
17,873
10,444
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
TheAggroCrag
Kukulkan
15
1 / 3 / 2
9,510
453
9,208
11,491
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
UncleBobbyBe
Zhong Kui
12
1 / 4 / 5
8,211
391
10,725
16,734
16,773
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 1
10,842
516
7,320
12,840
6,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
26
Kills
11
11
Deaths
26
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
DylanFGC
Terra
3
3
13
3.17
L
Anubis
Furfeg
Anubis
2
7
1
0.36
L
Vulcan
6
6
1
1.08
W
Chaac
Quetko
Chaac
2
0
7
5.5
L
Kukulkan
TheAggroCrag
Kukulkan
1
3
2
0.67
W
Arachne
TheFirulays
Arachne
9
3
6
4
L
Zhong Kui
UncleBobbyBe
Zhong Kui
1
4
5
0.88
W
5
1
6
8
W
Izanami
llessurr
Izanami
7
4
4
2.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,126
Damage
54,027
84,969
Taken
65,278
54,436
Mitigated
37,326
37,577
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
DylanFGC
Terra
7,197
1,685
2,028
6,331
20,807
15,964
0
14,588
6,211
21,489
0
L
Anubis
Furfeg
Anubis
8,901
88
0
2,511
13,769
6,562
343
4,154
9,543
39,828
0
L
Vulcan
17,873
4,519
0
446
10,444
3,618
1,959
2,794
7,478
91,979
0
W
Chaac
Quetko
Chaac
8,964
1,893
0
6,489
11,658
13,305
968
6,122
5,228
0
79,755
L
Kukulkan
TheAggroCrag
Kukulkan
9,208
1,736
0
1,186
11,491
3,833
0
2,357
9,054
78,837
0
W
Arachne
TheFirulays
Arachne
11,368
7,471
0
8,480
20,668
14,984
963
10,284
10,186
0
83,771
L
Zhong Kui
UncleBobbyBe
Zhong Kui
10,725
1,445
0
2,845
16,734
16,773
749
6,167
10,087
31,111
0
W
10,561
1,807
0
4,368
11,797
4,709
1,531
8,564
3,196
65,695
0
W
Izanami
llessurr
Izanami
12,036
8,495
0
9,881
20,039
5,474
958
13,984
6,055
0
100,669
L
7,320
923
655
3,847
12,840
6,540
52
1,482
11,358
79,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,627
Gold Earned
49,612
607
Minions Killed
552
0
Camps Cleared
0
1,999,938
Distance Traveled
1,870,568
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,621
506
21
1
0
414,528
4
L
Anubis
9,231
440
76
4
0
333,784
3
L
Vulcan
11,818
563
135
6
0
392,716
5
W
Chaac
11,475
546
158
8
0
424,828
0
L
Kukulkan
9,510
453
132
6
0
407,279
9
W
Arachne
11,128
530
124
6
0
434,748
6
L
Zhong Kui
8,211
391
43
2
0
358,595
5
W
Scylla
10,836
516
132
6
0
374,849
10
W
Izanami
11,567
551
172
8
0
350,985
2
L
Ra
10,842
516
166
8
0
378,194
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role