Player Matchup

Bakasura
Bakasura
CreepingToe19
Bakasura
Level 57
God Stats
1W - 4L
1,385 SR
Queue Stats
109W - 137L
1,423 Elo+
Party 2
Fenrir
Fenrir
Hellstreban
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,669 Elo+
Solo
Medusa
Medusa
Orome23
Medusa
Level 29
God Stats
9W - 13L
1,519 SR
Queue Stats
64W - 70L
1,452 Elo+
Solo
Janus
Janus
Shevre
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,566 Elo+
Party 2
Nu Wa
Nu Wa
chamy470
Nu Wa
Level 24
God Stats
5W - 3L
1,282 SR
Queue Stats
213W - 233L
1,384 Elo+
Solo
Team Averages
Level 24
1,437 SR
1,498 Elo+

VS

Team Averages
Level 19
1,540 SR
1,452 Elo+
Neith
Neith
FafnirSuks
Neith
Level 23
God Stats
1W - 0L
1,696 SR
Queue Stats
30W - 6L
1,753 Elo+
Solo
Gilgamesh
Gilgamesh
I H UR P NES
Gilgamesh
Level 10
God Stats
6W - 6L
1,548 SR
Queue Stats
20W - 19L
1,387 Elo+
Party 1
Vamana
Vamana
QueueDodge
Vamana
Level 17
God Stats
25W - 23L
1,352 SR
Queue Stats
457W - 474L
1,329 Elo+
Party 1
Sol
Sol
RecedingH4ir
Sol
Level 29
God Stats
36W - 30L
1,570 SR
Queue Stats
428W - 315L
1,392 Elo+
Solo
Ymir
Ymir
WhatsZenning
Ymir
Level 16
God Stats
10W - 4L
1,535 SR
Queue Stats
277W - 313L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CreepingToe19
Bakasura
10
0 / 1 / 0
5,854
488
1,731
7,818
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
6
0 / 6 / 0
4,282
357
876
6,203
1,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Orome23
Medusa
8
0 / 4 / 1
5,021
418
2,630
6,728
1,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Shevre
Janus
10
1 / 0 / 0
6,014
501
6,016
5,904
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
chamy470
Nu Wa
9
0 / 4 / 0
5,296
441
4,169
5,940
1,432
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
5 / 0 / 2
7,072
589
7,718
6,666
2,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
I H UR P NES
Gilgamesh
11
2 / 0 / 1
6,286
524
3,758
5,175
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
QueueDodge
Vamana
12
3 / 0 / 0
6,745
562
3,180
6,281
2,543
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 0 / 0
6,870
573
5,440
5,596
1,653
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 3
6,469
539
1,759
7,238
3,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
15
15
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CreepingToe19
Bakasura
0
1
0
0
W
Neith
5
0
2
6
L
Fenrir
0
6
0
0
W
Gilgamesh
I H UR P NES
Gilgamesh
2
0
1
2.5
L
Medusa
Orome23
Medusa
0
4
1
0.13
W
Vamana
QueueDodge
Vamana
3
0
0
3
W
3
0
0
3
L
Janus
Shevre
Janus
1
0
0
1
W
2
1
3
3.5
L
Nu Wa
chamy470
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,422
Damage
21,855
32,593
Taken
30,956
9,146
Mitigated
12,121
6,129
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CreepingToe19
Bakasura
1,731
1,464
0
1,855
7,818
3,259
0
2,442
5,376
0
34,190
W
Neith
7,718
3,401
0
3,166
6,666
2,138
597
1,817
4,849
0
52,970
L
Fenrir
876
418
0
251
6,203
1,585
205
2,705
3,498
0
4,948
W
Gilgamesh
I H UR P NES
Gilgamesh
3,758
913
0
1,616
5,175
2,748
403
1,416
3,759
0
35,139
L
Medusa
Orome23
Medusa
2,630
753
0
1,639
6,728
1,617
116
1,462
5,266
0
20,862
W
Vamana
QueueDodge
Vamana
3,180
828
0
3,050
6,281
2,543
1,100
1,971
4,310
0
35,825
W
5,440
1,736
0
3,409
5,596
1,653
1,043
1,543
4,003
45,234
0
L
Janus
Shevre
Janus
6,016
930
0
1,763
5,904
1,253
0
550
5,354
43,491
0
W
1,759
717
172
398
7,238
3,039
201
3,438
3,790
13,217
0
L
Nu Wa
chamy470
Nu Wa
4,169
1,595
51
570
5,940
1,432
1,115
40
5,900
22,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,467
Gold Earned
33,442
253
Minions Killed
331
0
Camps Cleared
0
1,138,937
Distance Traveled
1,141,333
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,854
488
85
7
0
288,864
0
W
Neith
7,072
589
90
8
0
215,347
3
L
Fenrir
4,282
357
10
1
0
206,828
2
W
Gilgamesh
6,286
524
72
6
0
263,931
0
L
Medusa
5,021
418
30
3
0
216,471
6
W
Vamana
6,745
562
49
4
0
230,321
1
W
Sol
6,870
573
91
8
0
216,567
0
L
Janus
6,014
501
87
7
0
240,718
4
W
Ymir
6,469
539
29
2
0
215,167
0
L
Nu Wa
5,296
441
41
3
0
186,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role