Player Matchup

Fenrir
Fenrir
TheKadr3331
Fenrir
Level 4
God Stats
1W - 3L
1,259 SR
Queue Stats
6W - 9L
1,073 Elo+
Party 1
Osiris
Osiris
TheLecTT
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,073 Elo+
Party 1
Ares
Ares
burnumananagirsn
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,094 Elo+
Party 1
Anhur
Anhur
ejderzed
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
sergiitoklk
Scylla
Level 18
God Stats
3W - 6L
1,413 SR
Queue Stats
16W - 30L
1,352 Elo+
Solo
Team Averages
Level 6
1,434 SR
1,218 Elo+

VS

Team Averages
Level 12
1,499 SR
1,462 Elo+
Heimdallr
Heimdallr
HereComesYamo
Heimdallr
Level 28
God Stats
13W - 15L
1,489 SR
Queue Stats
63W - 73L
1,426 Elo+
Party 2
Nemesis
Nemesis
Ridems
Nemesis
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Thrand93
Cu Chulainn
Level 25
God Stats
5W - 4L
1,507 SR
Queue Stats
30W - 35L
1,383 Elo+
Party 2
Neith
Neith
Vladigan
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
nnnsp
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 4 / 2
7,413
436
3,244
11,407
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
TheLecTT
Osiris
11
1 / 4 / 5
7,157
421
3,154
11,734
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 1 / 1
6,960
409
1,262
5,455
2,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
ejderzed
Anhur
10
4 / 10 / 0
7,378
434
7,046
11,821
3,041
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Scylla
13
7 / 4 / 3
8,576
504
9,802
9,073
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HereComesYamo
Heimdallr
16
10 / 2 / 2
10,268
604
9,241
8,155
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Ridems
Nemesis
13
3 / 4 / 5
8,760
515
8,338
12,618
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Thrand93
Cu Chulainn
15
3 / 1 / 4
9,094
535
5,258
10,526
7,091
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Vladigan
Neith
13
3 / 3 / 8
9,365
551
3,311
11,072
6,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
nnnsp
Kukulkan
11
3 / 7 / 2
7,892
464
6,829
7,482
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
17
Kills
22
23
Deaths
17
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
HereComesYamo
Heimdallr
10
2
2
5.5
W
Nemesis
Ridems
Nemesis
3
4
5
1.38
L
Fenrir
3
4
2
1
L
Osiris
TheLecTT
Osiris
1
4
5
0.88
W
Cu Chulainn
Thrand93
Cu Chulainn
3
1
4
5
W
Neith
Vladigan
Neith
3
3
8
2.33
L
2
1
1
2.5
L
Anhur
ejderzed
Anhur
4
10
0
0.4
W
Kukulkan
nnnsp
Kukulkan
3
7
2
0.57
L
Scylla
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,508
Damage
32,977
49,490
Taken
49,853
17,816
Mitigated
23,944
7,134
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
HereComesYamo
Heimdallr
9,241
5,711
0
3,292
8,155
3,316
2,118
2,104
6,051
0
61,082
W
Nemesis
Ridems
Nemesis
8,338
4,788
0
786
12,618
4,964
0
1,674
10,944
0
59,149
L
Fenrir
3,244
1,522
0
4,045
11,407
3,940
0
1,468
9,939
0
33,228
L
Osiris
TheLecTT
Osiris
3,154
977
0
1,074
11,734
5,542
404
2,250
9,484
0
17,590
W
Cu Chulainn
Thrand93
Cu Chulainn
5,258
785
0
1,212
10,526
7,091
1,874
810
9,716
0
51,802
W
Neith
Vladigan
Neith
3,311
1,917
0
1,683
11,072
6,087
555
3,836
7,236
0
24,489
L
1,262
225
0
750
5,455
2,423
0
500
4,951
5,549
0
L
Anhur
ejderzed
Anhur
7,046
3,246
0
0
11,821
3,041
0
635
11,186
0
31,183
W
Kukulkan
nnnsp
Kukulkan
6,829
1,422
0
191
7,482
2,486
1,155
2,640
4,842
26,891
0
L
Scylla
9,802
1,170
0
1,265
9,073
2,870
584
1,976
7,097
31,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,484
Gold Earned
45,379
199
Minions Killed
386
0
Camps Cleared
0
1,203,563
Distance Traveled
1,494,129
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,268
604
101
6
0
301,190
1
W
Nemesis
8,760
515
82
5
0
339,031
4
L
Fenrir
7,413
436
58
3
0
253,672
0
L
Osiris
7,157
421
30
2
0
253,718
0
W
Cu Chulainn
9,094
535
105
6
0
311,630
2
W
Neith
9,365
551
44
3
0
276,098
2
L
Ares
6,960
409
3
0
0
179,777
1
L
Anhur
7,378
434
56
3
0
288,776
6
W
Kukulkan
7,892
464
54
3
0
266,180
5
L
Scylla
8,576
504
52
3
0
227,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role