Player Matchup

Morgan Le Fay
Morgan Le Fay
JOHAN6969
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,226 SR
Queue Stats
13W - 20L
1,372 Elo+
Solo
Vamana
Vamana
MadMerkerOG
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,484 Elo+
Solo
Cthulhu
Cthulhu
MysticalDoot
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,735 Elo+
Party 1
Hel
Hel
herooomark
Hel
Level 136
God Stats
0W - 1L
1,629 SR
Queue Stats
16W - 17L
1,434 Elo+
Party 1
Neith
Neith
marcovk
Neith
Level 29
God Stats
16W - 11L
1,564 SR
Queue Stats
17W - 14L
1,587 Elo+
Solo
Team Averages
Level 40
1,484 SR
1,523 Elo+

VS

Team Averages
Level 17
1,541 SR
1,414 Elo+
Ra
Ra
Evernezz
Ra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,248 Elo+
Solo
Xing Tian
Xing Tian
Karechimba
Xing Tian
Level 26
God Stats
2W - 0L
1,566 SR
Queue Stats
43W - 30L
1,616 Elo+
Solo
Guan Yu
Guan Yu
Vincerin0
Guan Yu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,189 Elo+
Solo
Artemis
Artemis
XV105
Artemis
Level 15
God Stats
2W - 0L
1,847 SR
Queue Stats
46W - 32L
1,547 Elo+
Party 2
Kali
Kali
midgetbaby
Kali
Level 18
God Stats
2W - 2L
1,290 SR
Queue Stats
89W - 73L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JOHAN6969
Morgan Le Fay
18
0 / 5 / 6
11,012
847
9,944
18,249
7,957
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
18
1 / 3 / 5
11,251
865
8,023
20,766
19,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
MysticalDoot
Cthulhu
18
0 / 10 / 7
10,873
836
8,541
22,994
24,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 3 / 3
11,581
891
9,946
17,270
7,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
marcovk
Neith
18
3 / 1 / 4
11,822
909
17,852
10,802
4,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

54

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 16
13,636
1,049
26,248
7,632
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Karechimba
Xing Tian
19
6 / 0 / 16
12,758
981
16,556
18,057
28,557
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
Vincerin0
Guan Yu
19
4 / 6 / 15
12,289
945
13,314
19,468
22,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
XV105
Artemis
19
3 / 0 / 15
11,710
901
16,639
3,235
1,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 1 / 15
12,207
939
13,042
12,955
5,673
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
99
7
Kills
22
22
Deaths
7
25
Assists
77
Player
Kills
Deaths
Assists
KDA
W
4
0
16
12
L
Morgan Le Fay
JOHAN6969
Morgan Le Fay
0
5
6
0.6
W
Xing Tian
Karechimba
Xing Tian
6
0
16
14
L
Vamana
1
3
5
1.17
L
Cthulhu
MysticalDoot
Cthulhu
0
10
7
0.35
W
Guan Yu
Vincerin0
Guan Yu
4
6
15
1.92
W
Artemis
XV105
Artemis
3
0
15
10.5
L
3
3
3
1.5
L
Neith
marcovk
Neith
3
1
4
5
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,306
Damage
85,799
90,081
Taken
61,347
63,978
Mitigated
61,289
25,629
Healing
19,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,248
1,690
4,858
1,591
7,632
3,115
0
4,060
3,572
85,141
0
L
Morgan Le Fay
JOHAN6969
Morgan Le Fay
9,944
1,219
0
333
18,249
7,957
0
9,354
8,895
38,386
0
W
Xing Tian
Karechimba
Xing Tian
16,556
1,057
0
0
18,057
28,557
0
8,481
9,576
25,424
0
L
Vamana
8,023
3,550
0
4,943
20,766
19,855
0
6,799
13,967
0
21,764
L
Cthulhu
MysticalDoot
Cthulhu
8,541
1,290
205
0
22,994
24,169
0
12,513
10,481
18,817
0
W
Guan Yu
Vincerin0
Guan Yu
13,314
3,094
3,953
5,281
19,468
22,681
0
9,217
10,251
464
26,568
W
Artemis
XV105
Artemis
16,639
5,100
0
546
3,235
1,263
0
676
2,559
0
31,322
L
9,946
462
11,978
6,728
17,270
7,702
0
8,148
9,122
34,399
0
L
Neith
marcovk
Neith
17,852
7,531
22
1,420
10,802
4,295
0
6,454
4,348
0
31,020
W
13,042
7,058
0
3,422
12,955
5,673
0
5,997
6,958
0
23,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,539
Gold Earned
62,600
228
Minions Killed
261
3
Camps Cleared
6
1,203,856
Distance Traveled
1,262,753
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,636
1,049
172
13
3
281,716
1
L
Morgan Le Fay
11,012
847
64
5
0
237,806
1
W
Xing Tian
12,758
981
8
1
0
257,635
0
L
Vamana
11,251
865
22
2
0
261,541
0
L
Cthulhu
10,873
836
35
3
0
206,639
0
W
Guan Yu
12,289
945
21
2
2
224,032
0
W
Artemis
11,710
901
28
2
1
239,982
1
L
Hel
11,581
891
67
5
1
262,663
0
L
Neith
11,822
909
40
3
2
235,207
0
W
Kali
12,207
939
32
2
0
259,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role