Player Matchup

Skadi
Skadi
Dark_Strangerr
Skadi
Level 28
God Stats
21W - 20L
1,473 SR
Queue Stats
35W - 45L
1,142 Elo+
Solo
Bellona
Bellona
Snorki2807
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,146 Elo+
Party 1
Set
Set
crazdrak8
Set
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,173 Elo+
Party 1
Discordia
Discordia
doppelgaynger
Discordia
Level 24
God Stats
5W - 3L
1,594 SR
Queue Stats
31W - 33L
1,392 Elo+
Solo
Nu Wa
Nu Wa
venusupbeat
Nu Wa
Level 17
God Stats
52W - 39L
1,576 SR
Queue Stats
74W - 63L
1,511 Elo+
Solo
Team Averages
Level 17
1,529 SR
1,273 Elo+

VS

Team Averages
Level 10
1,453 SR
1,490 Elo+
Cthulhu
Cthulhu
Blxze_scurge
Cthulhu
Level 12
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 2L
1,552 Elo+
Solo
Vulcan
Vulcan
Wolf_gangAmadeus
Vulcan
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 38L
1,533 Elo+
Solo
Bacchus
Bacchus
ZeroZenPrime
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,367 Elo+
Solo
Thor
Thor
don_3000
Thor
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Ares
Ares
k_kronborg
Ares
Level 4
God Stats
6W - 7L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
10,725
825
2,626
6,524
1,853
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Snorki2807
Bellona
19
5 / 7 / 10
12,686
976
12,675
20,084
12,278
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 4 / 14
12,346
950
5,825
13,556
4,739
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
doppelgaynger
Discordia
20
3 / 0 / 15
13,259
1,020
15,307
4,193
1,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
27 / 1 / 7
18,924
1,456
53,058
13,179
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blxze_scurge
Cthulhu
18
4 / 9 / 6
11,728
902
10,813
26,126
21,326
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
3 / 7 / 9
12,553
966
17,119
15,916
5,190
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
ZeroZenPrime
Bacchus
18
3 / 9 / 9
11,814
909
8,668
19,668
17,155
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
18
2 / 8 / 8
11,707
901
3,952
17,563
8,115
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 6 / 8
12,100
931
8,732
21,512
25,106
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
55
38
Kills
15
15
Deaths
39
50
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blxze_scurge
Cthulhu
4
9
6
0.78
W
1
3
4
1
W
Bellona
Snorki2807
Bellona
5
7
10
1.43
L
3
7
9
1.07
L
Bacchus
ZeroZenPrime
Bacchus
3
9
9
0.83
W
2
4
14
2.25
L
Thor
2
8
8
0.75
W
Discordia
doppelgaynger
Discordia
3
0
15
10.5
L
3
6
8
1.17
W
27
1
7
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,491
Damage
49,284
57,536
Taken
100,785
24,711
Mitigated
76,892
5,437
Healing
1,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blxze_scurge
Cthulhu
10,813
876
34
0
26,126
21,326
0
19,343
6,783
31,571
0
W
2,626
1,367
0
0
6,524
1,853
0
6,063
461
0
12,822
W
Bellona
Snorki2807
Bellona
12,675
5,390
0
434
20,084
12,278
0
14,183
5,001
0
26,544
L
17,119
3,753
0
1,005
15,916
5,190
0
11,179
4,737
61,096
0
L
Bacchus
ZeroZenPrime
Bacchus
8,668
1,745
0
647
19,668
17,155
0
11,985
7,683
24,966
0
W
5,825
2,999
0
52
13,556
4,739
0
10,835
2,721
0
18,470
L
Thor
3,952
2,030
0
0
17,563
8,115
0
12,591
4,972
0
24,303
W
Discordia
doppelgaynger
Discordia
15,307
648
0
265
4,193
1,356
0
3,216
977
48,788
0
L
8,732
812
0
0
21,512
25,106
0
13,267
8,245
29,727
0
W
53,058
11,611
580
4,106
13,179
4,485
0
11,035
2,144
91,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,940
Gold Earned
59,902
245
Minions Killed
213
9
Camps Cleared
3
1,006,648
Distance Traveled
1,119,698
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,728
902
34
3
0
213,665
2
W
Skadi
10,725
825
17
1
0
101,963
0
W
Bellona
12,686
976
18
1
4
197,402
0
L
Vulcan
12,553
966
90
7
0
224,034
0
L
Bacchus
11,814
909
20
2
1
215,096
1
W
Set
12,346
950
27
2
3
244,290
0
L
Thor
11,707
901
42
3
1
219,590
0
W
Discordia
13,259
1,020
78
6
0
238,782
0
L
Ares
12,100
931
27
2
1
247,313
0
W
Nu Wa
18,924
1,456
105
8
2
224,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role