Player Matchup

Baron Samedi
Baron Samedi
AdrianSelestial
Baron Samedi
Level 29
God Stats
9W - 8L
1,578 SR
Queue Stats
54W - 61L
1,553 Elo+
Solo
Ymir
Ymir
FromTheAshes24
Ymir
Level 28
God Stats
19W - 13L
1,717 SR
Queue Stats
91W - 79L
1,512 Elo+
Solo
Khepri
Khepri
Raymhonator
Khepri
Level 29
God Stats
5W - 10L
1,500 SR
Queue Stats
42W - 50L
1,562 Elo+
Solo
Anhur
Anhur
Serotheo
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,491 Elo+
Solo
Ne Zha
Ne Zha
andromeda457
Ne Zha
Level 23
God Stats
26W - 23L
1,500 SR
Queue Stats
111W - 128L
1,381 Elo+
Solo
Team Averages
Level 27
1,559 SR
1,500 Elo+

VS

Team Averages
Level 21
1,444 SR
1,542 Elo+
Apollo
Apollo
 
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dk_Squidyy
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,617 Elo+
Solo
Anubis
Anubis
DudeCalledQuest
Anubis
Level 28
God Stats
29W - 39L
1,522 SR
Queue Stats
453W - 466L
1,479 Elo+
Solo
Vulcan
Vulcan
HammerinCamCam
Vulcan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 138L
1,498 Elo+
Solo
King Arthur
King Arthur
zombae77
King Arthur
Level 13
God Stats
1W - 0L
1,198 SR
Queue Stats
3W - 2L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdrianSelestial
Baron Samedi
15
7 / 8 / 4
9,468
498
15,456
17,967
7,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 7 / 4
9,791
515
8,182
18,975
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
13
1 / 6 / 4
8,306
437
3,917
16,571
15,751
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Serotheo
Anhur
13
1 / 8 / 6
8,073
425
6,434
12,512
3,712
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
15
3 / 5 / 3
8,977
472
2,918
11,308
5,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
13 / 0 / 6
12,094
637
12,377
7,480
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 3 / 7
11,976
630
9,603
12,875
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 3 / 14
10,079
530
14,650
11,369
5,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 5 / 7
10,903
574
17,416
11,396
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
zombae77
King Arthur
14
1 / 5 / 12
8,774
462
5,299
17,280
12,234
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
16
Kills
34
34
Deaths
16
21
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
13
0
6
16
L
Baron Samedi
AdrianSelestial
Baron Samedi
7
8
4
1.13
W
8
3
7
3.83
W
4
3
14
3.67
L
4
7
4
0.86
W
8
5
7
2.3
L
Khepri
1
6
4
0.5
L
Anhur
Serotheo
Anhur
1
8
6
0.5
L
Ne Zha
3
5
3
0.9
W
King Arthur
zombae77
King Arthur
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,907
Damage
59,345
77,333
Taken
60,400
39,209
Mitigated
29,167
14,575
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,377
8,575
0
5,290
7,480
3,182
5,173
1,718
5,762
0
90,444
L
Baron Samedi
AdrianSelestial
Baron Samedi
15,456
1,756
2,229
3,896
17,967
7,492
898
9,349
8,238
55,717
0
W
9,603
2,237
0
4,353
12,875
4,448
2,062
5,513
7,362
0
85,362
W
14,650
727
64
5,652
11,369
5,197
1,453
7,271
4,098
48,977
0
L
8,182
353
0
3,783
18,975
6,282
343
8,836
9,866
54,541
0
W
17,416
2,773
0
1,925
11,396
4,106
632
7,174
4,222
56,273
0
L
Khepri
3,917
601
0
732
16,571
15,751
273
8,143
8,223
23,093
0
L
Anhur
Serotheo
Anhur
6,434
3,919
0
1,493
12,512
3,712
1,388
3,471
8,969
0
24,931
L
Ne Zha
2,918
609
0
2,442
11,308
5,972
310
1,337
9,971
0
51,115
W
King Arthur
zombae77
King Arthur
5,299
873
232
1,077
17,280
12,234
256
5,942
11,338
0
27,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
53,826
363
Minions Killed
523
0
Camps Cleared
0
1,520,005
Distance Traveled
1,676,039
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,094
637
151
8
0
353,644
5
L
Baron Samedi
9,468
498
97
5
0
267,748
3
W
Loki
11,976
630
151
8
0
323,082
5
W
Anubis
10,079
530
80
4
0
307,979
5
L
Ymir
9,791
515
98
5
0
305,310
1
W
Vulcan
10,903
574
91
5
0
371,168
2
L
Khepri
8,306
437
28
1
0
312,225
0
L
Anhur
8,073
425
52
3
0
288,460
2
L
Ne Zha
8,977
472
88
5
0
346,262
2
W
King Arthur
8,774
462
50
3
0
320,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role