Player Matchup

Cthulhu
Cthulhu
DJ Squirrel9674
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 68L
1,117 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WoodsiestElf
Tsukuyomi
Level 128
God Stats
0W - 1L
1,315 SR
Queue Stats
45W - 56L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zman7890
Morgan Le Fay
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,243 Elo+
Party 1
Team Averages
Level 55
1,438 SR
1,286 Elo+

VS

Team Averages
Level 80
1,539 SR
1,361 Elo+
Bastet
Bastet
 
Bastet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bishop_The_First
Kukulkan
Level 120
God Stats
42W - 34L
1,540 SR
Queue Stats
791W - 905L
1,378 Elo+
Solo
Ymir
Ymir
Deadshot-1805
Ymir
Level 19
God Stats
7W - 3L
1,577 SR
Queue Stats
25W - 42L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 4
9,715
607
4,914
18,150
6,647
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
WoodsiestElf
Tsukuyomi
17
9 / 6 / 1
13,226
827
19,942
16,096
5,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
zman7890
Morgan Le Fay
13
1 / 5 / 5
9,953
622
10,562
14,188
5,163
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
13 / 5 / 4
12,374
773
15,369
15,983
5,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 3 / 8
11,650
728
14,677
9,601
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 18
10,794
675
6,882
20,431
15,666
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
10
Kills
20
20
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
13
5
4
3
W
6
3
8
3.33
L
0
9
4
0.22
W
1
2
18
5
L
Tsukuyomi
WoodsiestElf
Tsukuyomi
9
6
1
1.58
L
Morgan Le Fay
zman7890
Morgan Le Fay
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,418
Damage
36,928
48,434
Taken
46,015
17,706
Mitigated
24,457
9,951
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,369
4,246
0
3,299
15,983
5,518
1,147
2,579
13,404
0
39,576
W
14,677
779
306
1,943
9,601
3,273
448
1,723
7,878
64,136
0
L
4,914
684
56
0
18,150
6,647
146
8,884
8,913
18,152
0
W
6,882
1,754
0
5,562
20,431
15,666
385
11,174
9,257
16,757
0
L
Tsukuyomi
WoodsiestElf
Tsukuyomi
19,942
6,315
219
6,625
16,096
5,896
1,667
5,481
10,287
0
59,783
L
Morgan Le Fay
zman7890
Morgan Le Fay
10,562
342
471
2,580
14,188
5,163
211
6,305
7,675
25,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,894
Gold Earned
34,818
151
Minions Killed
154
0
Camps Cleared
0
834,601
Distance Traveled
848,799
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,374
773
38
2
0
327,315
2
W
Kukulkan
11,650
728
104
7
0
242,465
6
L
Cthulhu
9,715
607
34
2
0
271,420
0
W
Ymir
10,794
675
12
1
0
279,019
2
L
Tsukuyomi
13,226
827
79
5
0
278,138
2
L
Morgan Le Fay
9,953
622
38
2
0
285,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role