Player Matchup

Medusa
Medusa
CrashWhistles
Medusa
Level 29
God Stats
3W - 1L
1,549 SR
Queue Stats
105W - 135L
1,373 Elo+
Solo
Apollo
Apollo
DaDo0905
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 229L
1,374 Elo+
Party 1
Sylvanus
Sylvanus
S15OUL
Sylvanus
Level 26
God Stats
2W - 1L
1,427 SR
Queue Stats
84W - 92L
1,448 Elo+
Party 1
Hades
Hades
babylubear
Hades
Level 29
God Stats
11W - 3L
1,832 SR
Queue Stats
260W - 214L
1,580 Elo+
Solo
Merlin
Merlin
namatj1ra
Merlin
Level 21
God Stats
30W - 19L
1,575 SR
Queue Stats
32W - 23L
1,492 Elo+
Solo
Team Averages
Level 27
1,577 SR
1,453 Elo+

VS

Team Averages
Level 23
1,443 SR
1,444 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bruto_men
Merlin
Level 25
God Stats
20W - 15L
1,558 SR
Queue Stats
28W - 23L
1,522 Elo+
Solo
Bellona
Bellona
DimitriVegaZ
Bellona
Level 28
God Stats
56W - 81L
1,366 SR
Queue Stats
321W - 367L
1,502 Elo+
Solo
Kukulkan
Kukulkan
Lex-Wayne
Kukulkan
Level 9
God Stats
0W - 1L
1,282 SR
Queue Stats
3W - 4L
1,291 Elo+
Solo
Danzaburou
Danzaburou
Rex_PowerColt31
Danzaburou
Level 22
God Stats
45W - 44L
1,509 SR
Queue Stats
116W - 119L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 14
11,361
1,033
16,513
12,582
5,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
DaDo0905
Apollo
18
1 / 3 / 13
10,974
998
7,273
11,841
5,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
S15OUL
Sylvanus
19
2 / 1 / 16
12,464
1,133
7,030
15,111
18,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
19
13 / 3 / 10
14,299
1,300
32,761
16,516
12,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
namatj1ra
Merlin
18
6 / 0 / 9
12,190
1,108
15,971
7,187
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

211

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 2 / 0
8,818
802
805
1,502
403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Bruto_men
Merlin
18
2 / 4 / 6
11,448
1,041
18,788
19,045
6,861
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DimitriVegaZ
Bellona
17
3 / 7 / 6
11,003
1,000
11,168
27,842
23,163
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Lex-Wayne
Kukulkan
17
3 / 8 / 5
11,117
1,011
16,138
18,207
6,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Rex_PowerColt31
Danzaburou
18
5 / 4 / 5
12,171
1,106
12,433
17,950
6,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
25
Kills
13
13
Deaths
25
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
L
Merlin
Bruto_men
Merlin
2
4
6
1.25
W
3
6
14
1.67
W
Apollo
DaDo0905
Apollo
1
3
13
2.5
L
Bellona
DimitriVegaZ
Bellona
3
7
6
0.86
L
Kukulkan
Lex-Wayne
Kukulkan
3
8
5
0.69
L
Danzaburou
Rex_PowerColt31
Danzaburou
5
4
5
1.88
W
Sylvanus
S15OUL
Sylvanus
2
1
16
10
W
Hades
13
3
10
6
W
Merlin
namatj1ra
Merlin
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,548
Damage
59,332
63,237
Taken
84,546
45,276
Mitigated
43,274
16,445
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
805
482
0
0
1,502
403
0
1,286
216
1,278
0
L
Merlin
Bruto_men
Merlin
18,788
520
438
1,917
19,045
6,861
0
13,500
5,545
50,671
0
W
16,513
6,384
0
1,245
12,582
5,824
0
5,109
7,473
0
37,820
W
Apollo
DaDo0905
Apollo
7,273
3,496
0
758
11,841
5,760
0
8,040
3,801
0
29,942
L
Bellona
DimitriVegaZ
Bellona
11,168
3,256
0
122
27,842
23,163
0
13,867
13,975
0
29,401
L
Kukulkan
Lex-Wayne
Kukulkan
16,138
2,590
0
345
18,207
6,207
0
14,933
3,274
32,477
0
L
Danzaburou
Rex_PowerColt31
Danzaburou
12,433
4,454
0
2,092
17,950
6,640
0
12,176
5,774
0
37,538
W
Sylvanus
S15OUL
Sylvanus
7,030
1,648
2,392
3,873
15,111
18,751
0
10,845
4,266
12,746
0
W
Hades
32,761
1,008
359
5,912
16,516
12,145
0
7,434
9,082
56,777
0
W
Merlin
namatj1ra
Merlin
15,971
231
496
1,410
7,187
2,796
0
4,303
2,884
47,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,288
Gold Earned
54,557
259
Minions Killed
222
9
Camps Cleared
4
1,023,842
Distance Traveled
870,004
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,818
802
1
0
1
30,809
0
L
Merlin
11,448
1,041
76
7
0
222,835
0
W
Medusa
11,361
1,033
48
4
0
214,024
3
W
Apollo
10,974
998
57
5
1
196,001
0
L
Bellona
11,003
1,000
39
4
3
215,011
0
L
Kukulkan
11,117
1,011
51
5
0
197,593
0
L
Danzaburou
12,171
1,106
55
5
0
203,756
0
W
Sylvanus
12,464
1,133
13
1
1
209,880
1
W
Hades
14,299
1,300
57
5
6
204,031
1
W
Merlin
12,190
1,108
84
8
1
199,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role