Player Matchup

Ares
Ares
 
Ares
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Josuit
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Maenouel
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
UnderNauta
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
haspren2002
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 6
1,500 SR
1,500 Elo+

VS

Team Averages
Level 30
1,479 SR
1,368 Elo+
Morgan Le Fay
Morgan Le Fay
Anatoly_Grin
Morgan Le Fay
Level 21
God Stats
15W - 17L
1,462 SR
Queue Stats
71W - 101L
1,279 Elo+
Party 3
Artemis
Artemis
The Popper King
Artemis
Level 88
God Stats
64W - 63L
1,413 SR
Queue Stats
119W - 145L
1,320 Elo+
Party 1
Pele
Pele
VanadisAezidan
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
belonor
Bellona
Level 11
God Stats
37W - 31L
1,509 SR
Queue Stats
70W - 82L
1,382 Elo+
Party 1
Agni
Agni
shinkarenko-fami
Agni
Level 27
God Stats
36W - 42L
1,512 SR
Queue Stats
115W - 131L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 10 / 1
6,670
371
4,480
14,742
13,043
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
12
2 / 7 / 0
7,047
392
2,958
9,338
4,346
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Maenouel
Artemis
12
2 / 4 / 1
7,480
416
6,495
8,557
2,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
UnderNauta
Nemesis
8
1 / 8 / 0
6,068
337
5,065
13,959
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
10
1 / 9 / 1
6,537
363
4,697
17,165
11,822
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anatoly_Grin
Morgan Le Fay
11
0 / 2 / 2
7,397
411
2,399
4,587
1,456
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 1 / 3
9,126
507
8,027
12,051
4,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 2 / 7
8,812
490
7,801
9,928
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
belonor
Bellona
17
11 / 2 / 1
10,857
603
11,128
13,770
12,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
19 / 1 / 3
11,734
652
23,910
13,208
5,417
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
7
Kills
38
38
Deaths
8
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
10
1
0.15
W
Morgan Le Fay
Anatoly_Grin
Morgan Le Fay
0
2
2
0.5
L
Ra
2
7
0
0.29
L
Artemis
Maenouel
Artemis
2
4
1
0.63
W
3
1
3
4.5
L
Nemesis
UnderNauta
Nemesis
1
8
0
0.13
W
5
2
7
4.25
W
Bellona
belonor
Bellona
11
2
1
5.75
L
Vamana
1
9
1
0.17
W
19
1
3
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,695
Damage
53,265
63,761
Taken
53,544
35,990
Mitigated
26,548
3,992
Healing
20,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,480
329
0
24
14,742
13,043
200
9,414
5,328
15,697
0
W
Morgan Le Fay
Anatoly_Grin
Morgan Le Fay
2,399
82
0
21
4,587
1,456
0
417
4,170
24,732
0
L
Ra
2,958
889
151
211
9,338
4,346
332
900
8,438
20,333
0
L
Artemis
Maenouel
Artemis
6,495
2,230
60
90
8,557
2,881
433
1,665
6,892
0
30,309
W
8,027
4,310
0
2,685
12,051
4,529
4,417
1,374
10,677
0
49,730
L
Nemesis
UnderNauta
Nemesis
5,065
2,474
0
1,507
13,959
3,898
0
3,966
9,993
0
17,493
W
7,801
3,336
0
3,961
9,928
3,035
0
1,663
8,265
0
46,908
W
Bellona
belonor
Bellona
11,128
3,716
0
5,369
13,770
12,111
885
2,190
11,580
0
65,488
L
Vamana
4,697
1,726
0
1,949
17,165
11,822
154
10,183
6,801
0
20,205
W
23,910
4,101
82
8,020
13,208
5,417
564
1,957
11,251
84,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,802
Gold Earned
47,926
121
Minions Killed
447
0
Camps Cleared
0
1,501,825
Distance Traveled
1,564,019
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,670
371
9
1
0
278,627
3
W
Morgan Le Fay
7,397
411
39
2
0
251,665
1
L
Ra
7,047
392
19
1
0
279,571
0
L
Artemis
7,480
416
44
2
0
297,357
4
W
Artemis
9,126
507
75
4
0
305,302
3
L
Nemesis
6,068
337
23
1
0
317,622
0
W
Pele
8,812
490
61
3
0
338,717
0
W
Bellona
10,857
603
133
7
0
335,903
0
L
Vamana
6,537
363
26
1
0
328,648
0
W
Agni
11,734
652
139
8
0
332,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role