Player Matchup

Baba Yaga
Baba Yaga
NaiveNanobyte
Baba Yaga
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 81L
1,570 Elo+
Solo
Mercury
Mercury
OGSugginz
Mercury
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
PickleKillr1
Ullr
Level 25
God Stats
3W - 3L
1,523 SR
Queue Stats
55W - 45L
1,532 Elo+
Solo
Cthulhu
Cthulhu
rapittro633
Cthulhu
Level 5
God Stats
0W - 2L
1,326 SR
Queue Stats
2W - 7L
1,460 Elo+
Solo
Neith
Neith
t1dal21
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,829 Elo+
Party 2
Team Averages
Level 34
1,470 SR
1,578 Elo+

VS

Team Averages
Level 26
1,510 SR
1,434 Elo+
Ymir
Ymir
ADot Brazy
Ymir
Level 28
God Stats
29W - 33L
1,522 SR
Queue Stats
158W - 168L
1,484 Elo+
Party 1
Artemis
Artemis
Jushino8052
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,374 Elo+
Solo
Freya
Freya
MarcoDunes
Freya
Level 32
God Stats
4W - 5L
1,568 SR
Queue Stats
355W - 342L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
SpeedyGunzales30
Kukulkan
Level 16
God Stats
2W - 6L
1,239 SR
Queue Stats
2W - 7L
1,234 Elo+
Solo
Sun Wukong
Sun Wukong
selr96
Sun Wukong
Level 29
God Stats
2W - 3L
1,719 SR
Queue Stats
58W - 64L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
NaiveNanobyte
Baba Yaga
20
8 / 9 / 10
13,753
1,058
21,569
25,878
14,395
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
OGSugginz
Mercury
20
4 / 9 / 15
13,172
1,013
25,249
27,565
10,784
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 9 / 17
12,915
993
18,434
24,527
10,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
rapittro633
Cthulhu
20
1 / 8 / 13
12,005
923
9,828
29,224
34,935
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
t1dal21
Neith
20
10 / 6 / 7
14,712
1,132
18,395
13,961
6,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 24
13,523
1,040
16,220
27,498
17,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Jushino8052
Artemis
20
6 / 6 / 22
13,868
1,067
21,437
16,748
7,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
20
27 / 5 / 9
18,994
1,461
53,719
23,454
10,410
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 5 / 19
12,538
964
10,378
14,351
6,083
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
selr96
Sun Wukong
20
2 / 4 / 26
12,379
952
12,831
19,927
20,088
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
141
26
Kills
41
41
Deaths
27
62
Assists
100
Player
Kills
Deaths
Assists
KDA
W
4
7
24
2.29
W
Artemis
Jushino8052
Artemis
6
6
22
2.83
W
Freya
27
5
9
6.3
L
Baba Yaga
NaiveNanobyte
Baba Yaga
8
9
10
1.44
L
Mercury
OGSugginz
Mercury
4
9
15
1.28
L
3
9
17
1.28
W
2
5
19
2.3
L
Cthulhu
rapittro633
Cthulhu
1
8
13
0.94
W
Sun Wukong
selr96
Sun Wukong
2
4
26
3.75
L
Neith
t1dal21
Neith
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,475
Damage
114,585
121,155
Taken
101,978
77,122
Mitigated
61,231
13,162
Healing
19,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,220
1,926
141
3,917
27,498
17,167
0
8,199
19,299
32,592
0
W
Artemis
Jushino8052
Artemis
21,437
11,739
0
2,962
16,748
7,483
0
5,734
11,014
0
56,410
W
Freya
53,719
17,770
0
10,056
23,454
10,410
0
5,770
17,684
74,661
0
L
Baba Yaga
NaiveNanobyte
Baba Yaga
21,569
2,058
0
3,792
25,878
14,395
0
16,935
8,943
51,099
0
L
Mercury
OGSugginz
Mercury
25,249
13,781
0
2,336
27,565
10,784
0
19,899
7,666
0
48,674
L
18,434
9,440
459
2,724
24,527
10,743
0
15,480
9,047
0
38,513
W
10,378
2,245
0
913
14,351
6,083
0
5,784
8,567
26,143
0
L
Cthulhu
rapittro633
Cthulhu
9,828
383
297
142
29,224
34,935
0
19,056
10,168
20,139
0
W
Sun Wukong
selr96
Sun Wukong
12,831
1,626
0
1,494
19,927
20,088
0
5,910
14,017
0
30,745
L
Neith
t1dal21
Neith
18,395
9,096
0
3,412
13,961
6,265
0
8,947
5,014
0
40,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,557
Gold Earned
71,302
228
Minions Killed
223
7
Camps Cleared
8
1,161,030
Distance Traveled
1,160,371
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,523
1,040
36
3
2
211,920
3
W
Artemis
13,868
1,067
80
6
1
200,858
0
W
Freya
18,994
1,461
45
3
4
254,896
0
L
Baba Yaga
13,753
1,058
51
4
4
246,232
1
L
Mercury
13,172
1,013
75
6
1
290,352
0
L
Ullr
12,915
993
40
3
2
236,154
0
W
Kukulkan
12,538
964
43
3
1
214,042
3
L
Cthulhu
12,005
923
22
2
0
226,005
2
W
Sun Wukong
12,379
952
19
1
0
278,655
0
L
Neith
14,712
1,132
40
3
0
162,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role