Player Matchup

Sol
Sol
CamGun
Sol
Level 23
God Stats
8W - 8L
1,432 SR
Queue Stats
122W - 121L
1,481 Elo+
Party 2
Anhur
Anhur
Dilddor
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 140L
1,580 Elo+
Solo
Erlang Shen
Erlang Shen
DrWusky
Erlang Shen
Level 25
God Stats
6W - 8L
1,732 SR
Queue Stats
199W - 186L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
KingShinobi213
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,431 Elo+
Solo
Tyr
Tyr
Zyl93
Tyr
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 10L
1,506 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,496 Elo+

VS

Team Averages
Level 25
1,593 SR
1,473 Elo+
Anubis
Anubis
Jzke
Anubis
Level 22
God Stats
37W - 24L
1,642 SR
Queue Stats
101W - 95L
1,478 Elo+
Solo
Chernobog
Chernobog
LeCucurbitace
Chernobog
Level 26
God Stats
10W - 8L
1,531 SR
Queue Stats
49W - 53L
1,407 Elo+
Party 1
Bellona
Bellona
OneShotDark
Bellona
Level 18
God Stats
5W - 1L
1,622 SR
Queue Stats
88W - 78L
1,480 Elo+
Solo
Bakasura
Bakasura
RCHammerTime
Bakasura
Level 29
God Stats
9W - 8L
1,529 SR
Queue Stats
216W - 232L
1,460 Elo+
Solo
Yemoja
Yemoja
SEBASTIENPATOCHE
Yemoja
Level 29
God Stats
3W - 1L
1,642 SR
Queue Stats
110W - 113L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CamGun
Sol
8
0 / 6 / 3
5,227
523
5,247
6,900
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Dilddor
Anhur
7
0 / 5 / 1
4,378
438
2,599
6,337
1,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
DrWusky
Erlang Shen
9
0 / 5 / 2
5,389
539
3,552
8,197
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
5,090
509
2,234
6,839
2,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
Zyl93
Tyr
10
4 / 4 / 0
6,078
608
5,594
8,000
3,122

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jzke
Anubis
11
6 / 2 / 1
6,697
670
7,055
6,925
3,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
LeCucurbitace
Chernobog
10
4 / 0 / 6
6,370
637
5,341
4,820
1,196
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
OneShotDark
Bellona
10
1 / 0 / 8
6,008
601
4,771
6,427
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
RCHammerTime
Bakasura
12
10 / 1 / 1
7,457
746
5,849
6,872
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 1 / 5
6,076
608
2,761
6,819
2,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
23
23
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
CamGun
Sol
0
6
3
0.25
L
Anhur
Dilddor
Anhur
0
5
1
0.1
L
Erlang Shen
DrWusky
Erlang Shen
0
5
2
0.2
W
Anubis
Jzke
Anubis
6
2
1
3.25
L
0
3
1
0.17
W
Chernobog
LeCucurbitace
Chernobog
4
0
6
7
W
Bellona
OneShotDark
Bellona
1
0
8
5
W
Bakasura
RCHammerTime
Bakasura
10
1
1
10.5
W
2
1
5
4.5
L
Tyr
Zyl93
Tyr
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,226
Damage
25,777
36,273
Taken
31,863
11,099
Mitigated
13,933
5,914
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
CamGun
Sol
5,247
1,549
0
868
6,900
1,122
710
3,820
2,948
23,242
0
L
Anhur
Dilddor
Anhur
2,599
1,679
0
1,643
6,337
1,202
464
381
5,660
0
15,002
L
Erlang Shen
DrWusky
Erlang Shen
3,552
2,197
0
703
8,197
2,682
0
2,132
6,015
0
32,772
W
Anubis
Jzke
Anubis
7,055
483
0
3,277
6,925
3,611
0
2,521
4,116
34,347
0
L
2,234
124
171
990
6,839
2,971
0
1,030
5,307
13,150
0
W
Chernobog
LeCucurbitace
Chernobog
5,341
3,790
0
2,219
4,820
1,196
488
1,286
3,508
0
31,977
W
Bellona
OneShotDark
Bellona
4,771
1,850
0
3,339
6,427
4,266
673
551
5,824
0
22,195
W
Bakasura
RCHammerTime
Bakasura
5,849
3,916
0
2,080
6,872
2,026
344
1,404
5,424
0
33,615
W
2,761
646
1,281
373
6,819
2,834
25
1,528
5,223
13,525
0
L
Tyr
Zyl93
Tyr
5,594
1,244
0
1,539
8,000
3,122
0
2,274
5,574
0
18,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,162
Gold Earned
32,608
223
Minions Killed
267
0
Camps Cleared
0
909,861
Distance Traveled
968,817
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,227
523
55
6
0
169,854
0
L
Anhur
4,378
438
28
3
0
159,191
1
L
Erlang Shen
5,389
539
73
7
0
192,728
0
W
Anubis
6,697
670
61
6
0
148,910
0
L
Cthulhu
5,090
509
27
3
0
180,073
3
W
Chernobog
6,370
637
61
6
0
192,482
1
W
Bellona
6,008
601
45
5
0
198,102
2
W
Bakasura
7,457
746
84
8
0
247,222
2
W
Yemoja
6,076
608
16
2
0
182,101
1
L
Tyr
6,078
608
40
4
0
208,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role