Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Ashttyn
Hades
Level 65
God Stats
2W - 1L
1,611 SR
Queue Stats
203W - 236L
1,379 Elo+
Party 1
Loki
Loki
PeakWoW
Loki
Level 29
God Stats
16W - 11L
1,408 SR
Queue Stats
62W - 80L
1,354 Elo+
Party 1
Agni
Agni
XX_DeathNinja
Agni
Level 146
God Stats
5W - 1L
1,805 SR
Queue Stats
487W - 404L
1,557 Elo+
Party 1
Jing Wei
Jing Wei
rip-CAPTIN-C
Jing Wei
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 109L
1,413 Elo+
Party 2
Team Averages
Level 68
1,565 SR
1,441 Elo+

VS

Team Averages
Level 47
1,555 SR
1,424 Elo+
Apollo
Apollo
JosTheeSage
Apollo
Level 29
God Stats
7W - 6L
1,834 SR
Queue Stats
179W - 199L
1,460 Elo+
Party 3
Ymir
Ymir
ShaBNM
Ymir
Level 29
God Stats
3W - 2L
1,408 SR
Queue Stats
234W - 240L
1,507 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sheluvdar
Morgan Le Fay
Level 27
God Stats
3W - 6L
1,502 SR
Queue Stats
107W - 117L
1,514 Elo+
Party 3
Mercury
Mercury
Shirtles Panda
Mercury
Level 100
God Stats
4W - 10L
1,500 SR
Queue Stats
59W - 76L
1,281 Elo+
Party 3
Cu Chulainn
Cu Chulainn
XxSwoleCityxX
Cu Chulainn
Level 48
God Stats
2W - 4L
1,533 SR
Queue Stats
138W - 173L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 2 / 9
8,950
471
7,779
10,743
10,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
Ashttyn
Hades
17
5 / 0 / 4
10,641
560
13,560
15,688
9,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
PeakWoW
Loki
3
0 / 0 / 0
5,655
298
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
13 / 1 / 8
11,734
618
19,798
10,505
4,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
rip-CAPTIN-C
Jing Wei
17
3 / 2 / 5
9,882
520
7,834
8,344
3,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
4 / 5 / 0
8,604
453
9,599
12,105
3,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
ShaBNM
Ymir
12
0 / 5 / 4
8,512
448
3,691
16,252
13,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Sheluvdar
Morgan Le Fay
10
0 / 8 / 1
7,151
376
4,129
10,815
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 0
7,243
381
2,157
7,396
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
XxSwoleCityxX
Cu Chulainn
13
0 / 4 / 0
8,109
427
6,717
17,499
9,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
25
Kills
5
5
Deaths
25
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
9
4.25
W
Hades
Ashttyn
Hades
5
0
4
7
L
Apollo
4
5
0
0.8
W
Loki
PeakWoW
Loki
0
0
0
0
L
Ymir
ShaBNM
Ymir
0
5
4
0.4
L
Morgan Le Fay
Sheluvdar
Morgan Le Fay
0
8
1
0.06
L
1
3
0
0.33
W
13
1
8
17
L
Cu Chulainn
XxSwoleCityxX
Cu Chulainn
0
4
0
0
W
Jing Wei
rip-CAPTIN-C
Jing Wei
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,971
Damage
26,293
45,280
Taken
64,067
27,551
Mitigated
32,144
21,053
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,779
1,108
0
1,190
10,743
10,719
144
1,988
8,755
24,879
0
W
Hades
Ashttyn
Hades
13,560
2,562
201
13,062
15,688
9,521
620
2,930
12,758
70,882
0
L
Apollo
9,599
7,242
0
2,586
12,105
3,879
720
7,294
4,811
0
52,498
W
Loki
PeakWoW
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
ShaBNM
Ymir
3,691
420
0
1,070
16,252
13,458
0
9,111
7,141
26,721
0
L
Morgan Le Fay
Sheluvdar
Morgan Le Fay
4,129
155
0
89
10,815
3,482
826
9,092
1,723
32,774
0
L
2,157
148
0
411
7,396
1,965
0
2,860
4,536
0
31,725
W
19,798
2,162
176
3,609
10,505
4,297
1,458
3,526
6,979
85,550
0
L
Cu Chulainn
XxSwoleCityxX
Cu Chulainn
6,717
880
0
917
17,499
9,360
487
12,780
4,719
8,750
40,589
W
Jing Wei
rip-CAPTIN-C
Jing Wei
7,834
5,168
0
2,815
8,344
3,014
3,286
1,478
6,866
0
66,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,862
Gold Earned
39,619
384
Minions Killed
342
0
Camps Cleared
0
1,536,318
Distance Traveled
1,377,052
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,950
471
21
1
0
397,191
4
W
Hades
10,641
560
114
6
0
345,094
1
L
Apollo
8,604
453
116
6
0
301,036
1
W
Loki
5,655
298
0
0
0
6,243
0
L
Ymir
8,512
448
35
2
0
277,167
4
L
Morgan Le Fay
7,151
376
51
3
0
247,693
0
L
Mercury
7,243
381
51
3
0
245,130
0
W
Agni
11,734
618
150
8
0
406,918
5
L
Cu Chulainn
8,109
427
89
5
0
306,026
0
W
Jing Wei
9,882
520
99
5
0
380,872
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role