Player Matchup

Cerberus
Cerberus
Abu_nidal44
Cerberus
Level 87
God Stats
25W - 24L
1,519 SR
Queue Stats
355W - 375L
1,440 Elo+
Party 1
Fenrir
Fenrir
Azron230
Fenrir
Level 154
God Stats
22W - 18L
1,536 SR
Queue Stats
448W - 450L
1,466 Elo+
Solo
Hera
Hera
Dumbo_020
Hera
Level 104
God Stats
98W - 69L
1,604 SR
Queue Stats
435W - 421L
1,415 Elo+
Party 1
Apollo
Apollo
dyslexic-felspar
Apollo
Level 108
God Stats
8W - 6L
1,695 SR
Queue Stats
446W - 421L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
nusy_
Gilgamesh
Level 123
God Stats
25W - 17L
1,629 SR
Queue Stats
457W - 449L
1,494 Elo+
Party 1
Team Averages
Level 115
1,597 SR
1,457 Elo+

VS

Team Averages
Level 72
1,550 SR
1,504 Elo+
Jing Wei
Jing Wei
Antkneey
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 172L
1,558 Elo+
Solo
Da Ji
Da Ji
AzoggX
Da Ji
Level 40
God Stats
2W - 1L
1,779 SR
Queue Stats
88W - 104L
1,457 Elo+
Party 2
Hera
Hera
Van damme 55139
Hera
Level 60
God Stats
30W - 14L
1,679 SR
Queue Stats
51W - 30L
1,564 Elo+
Party 2
Odin
Odin
sharan_k17
Odin
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
550W - 517L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
x Hakuto I
Baron Samedi
Level 69
God Stats
0W - 2L
1,294 SR
Queue Stats
86W - 87L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abu_nidal44
Cerberus
11
1 / 3 / 2
6,476
498
3,682
7,910
4,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Azron230
Fenrir
13
6 / 2 / 4
7,779
598
6,203
10,036
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
15
6 / 0 / 5
8,838
680
8,521
5,767
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 3
7,016
540
2,767
6,964
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
nusy_
Gilgamesh
11
3 / 1 / 5
6,446
496
3,608
10,441
3,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Antkneey
Jing Wei
12
0 / 3 / 1
6,797
523
3,964
7,000
1,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
AzoggX
Da Ji
9
0 / 3 / 2
6,021
463
3,291
8,012
2,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 0
6,272
482
3,628
5,988
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 1 / 1
7,983
614
6,157
8,478
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
x Hakuto I
Baron Samedi
9
0 / 7 / 3
5,512
424
3,628
8,494
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
18
Kills
5
6
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Abu_nidal44
Cerberus
1
3
2
0.67
L
Jing Wei
Antkneey
Jing Wei
0
3
1
0.17
L
Da Ji
AzoggX
Da Ji
0
3
2
0.33
W
Fenrir
Azron230
Fenrir
6
2
4
4
W
Hera
6
0
5
8.5
L
1
4
0
0.25
W
2
0
3
3.5
W
Gilgamesh
nusy_
Gilgamesh
3
1
5
5.5
L
4
1
1
4.5
L
Baron Samedi
x Hakuto I
Baron Samedi
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,781
Damage
20,668
41,118
Taken
37,972
15,986
Mitigated
16,485
14,064
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Abu_nidal44
Cerberus
3,682
36
0
2,563
7,910
4,707
0
332
6,827
28,581
0
L
Jing Wei
Antkneey
Jing Wei
3,964
2,820
0
2,144
7,000
1,738
0
459
6,499
0
42,613
L
Da Ji
AzoggX
Da Ji
3,291
960
0
863
8,012
2,108
60
2,462
5,516
0
34,462
W
Fenrir
Azron230
Fenrir
6,203
933
0
928
10,036
4,002
0
1,231
8,576
0
40,188
W
Hera
8,521
2,156
0
2,472
5,767
2,024
638
2,080
3,569
60,898
0
L
3,628
1,371
0
495
5,988
1,941
449
2,795
3,077
37,042
0
W
2,767
1,268
0
4,075
6,964
1,868
921
695
6,185
0
45,718
W
Gilgamesh
nusy_
Gilgamesh
3,608
793
0
4,026
10,441
3,385
0
2,687
7,513
0
21,778
L
6,157
859
0
3,895
8,478
5,643
234
3,586
4,872
0
42,038
L
Baron Samedi
x Hakuto I
Baron Samedi
3,628
832
282
1,421
8,494
5,055
347
2,593
5,805
19,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,555
Gold Earned
32,585
422
Minions Killed
359
0
Camps Cleared
0
1,296,011
Distance Traveled
1,174,697
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,476
498
94
7
0
237,028
1
L
Jing Wei
6,797
523
94
7
0
225,587
4
L
Da Ji
6,021
463
66
5
0
253,402
3
W
Fenrir
7,779
598
71
5
0
258,892
1
W
Hera
8,838
680
129
10
0
281,959
5
L
Hera
6,272
482
83
6
0
239,772
5
W
Apollo
7,016
540
101
8
0
243,661
0
W
Gilgamesh
6,446
496
27
2
0
274,471
6
L
Odin
7,983
614
89
7
0
239,663
4
L
Baron Samedi
5,512
424
27
2
0
216,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role