Player Matchup

He Bo
He Bo
 
He Bo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HighClassShot
Sun Wukong
Level 120
God Stats
5W - 8L
1,483 SR
Queue Stats
693W - 649L
1,562 Elo+
Party 3
Ravana
Ravana
JJustJJaack
Ravana
Level 146
God Stats
1W - 4L
1,123 SR
Queue Stats
284W - 277L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheTbagTerrorist
Ah Muzen Cab
Level 103
God Stats
4W - 5L
1,721 SR
Queue Stats
331W - 319L
1,542 Elo+
Party 3
Artemis
Artemis
pedroribeiro2
Artemis
Level 125
God Stats
9W - 7L
1,305 SR
Queue Stats
616W - 606L
1,558 Elo+
Solo
Team Averages
Level 129
1,426 SR
1,540 Elo+

VS

Team Averages
Level 128
1,632 SR
1,574 Elo+
Poseidon
Poseidon
BeralShak
Poseidon
Level 108
God Stats
2W - 0L
1,655 SR
Queue Stats
56W - 35L
1,589 Elo+
Party 1
Chaac
Chaac
HairyOtters
Chaac
Level 100
God Stats
6W - 0L
1,943 SR
Queue Stats
75W - 46L
1,624 Elo+
Party 2
Tiamat
Tiamat
Herugrims
Tiamat
Level 146
God Stats
2W - 1L
1,535 SR
Queue Stats
62W - 44L
1,589 Elo+
Party 1
Sobek
Sobek
Shiv297
Sobek
Level 160
God Stats
3W - 1L
1,525 SR
Queue Stats
137W - 144L
1,486 Elo+
Solo
Bellona
Bellona
shadow7745
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 6 / 5
8,519
774
13,079
11,522
6,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
HighClassShot
Sun Wukong
15
2 / 4 / 8
7,860
715
8,462
17,733
19,087
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
12
2 / 5 / 7
7,561
687
7,080
13,662
9,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
TheTbagTerrorist
Ah Muzen Cab
14
2 / 4 / 5
7,754
705
11,748
11,302
6,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
12
2 / 8 / 7
7,395
672
11,602
10,851
4,494
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BeralShak
Poseidon
15
3 / 3 / 19
9,970
906
12,703
13,007
5,581
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 2 / 16
10,800
982
11,855
17,260
21,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Herugrims
Tiamat
14
4 / 4 / 14
9,434
858
11,503
11,749
11,638
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Shiv297
Sobek
14
2 / 4 / 15
8,764
797
6,230
18,327
23,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
shadow7745
Bellona
18
11 / 2 / 10
10,676
971
12,269
10,884
16,791
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
101
13
Kills
27
27
Deaths
15
32
Assists
74
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
6
5
1.25
W
Poseidon
BeralShak
Poseidon
3
3
19
4.17
W
7
2
16
7.5
W
Tiamat
Herugrims
Tiamat
4
4
14
2.75
L
Sun Wukong
HighClassShot
Sun Wukong
2
4
8
1.5
L
Ravana
2
5
7
1.1
W
Sobek
Shiv297
Sobek
2
4
15
2.38
L
Ah Muzen Cab
TheTbagTerrorist
Ah Muzen Cab
2
4
5
1.13
L
Artemis
2
8
7
0.69
W
Bellona
shadow7745
Bellona
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,971
Damage
54,560
65,070
Taken
71,227
46,464
Mitigated
78,846
22,138
Healing
26,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,079
333
1,401
2,360
11,522
6,475
0
7,478
4,044
22,635
0
W
Poseidon
BeralShak
Poseidon
12,703
1,796
1,872
2,794
13,007
5,581
1,671
4,248
8,673
19,780
0
W
11,855
2,157
1,409
7,654
17,260
21,714
544
1,796
14,847
0
22,229
W
Tiamat
Herugrims
Tiamat
11,503
1,084
1,497
2,721
11,749
11,638
566
2,088
9,488
21,443
0
L
Sun Wukong
HighClassShot
Sun Wukong
8,462
978
1,881
5,808
17,733
19,087
138
6,605
11,128
0
16,655
L
Ravana
7,080
1,895
1,992
3,400
13,662
9,992
51
5,601
8,061
0
11,302
W
Sobek
Shiv297
Sobek
6,230
158
1,239
3,926
18,327
23,122
25
2,899
14,858
16,318
0
L
Ah Muzen Cab
TheTbagTerrorist
Ah Muzen Cab
11,748
2,858
781
3,997
11,302
6,416
272
5,603
5,699
0
21,950
L
Artemis
11,602
5,901
15
503
10,851
4,494
123
5,149
5,702
0
17,523
W
Bellona
shadow7745
Bellona
12,269
2,471
1,567
1,373
10,884
16,791
1,021
2,048
8,661
0
22,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,089
Gold Earned
49,644
91
Minions Killed
131
0
Camps Cleared
0
897,879
Distance Traveled
1,072,571
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,519
774
29
3
0
162,060
0
W
Poseidon
9,970
906
26
2
0
219,649
2
W
Chaac
10,800
982
30
3
0
205,672
3
W
Tiamat
9,434
858
29
3
0
225,861
1
L
Sun Wukong
7,860
715
16
1
0
190,426
0
L
Ravana
7,561
687
7
1
0
205,605
0
W
Sobek
8,764
797
20
2
0
197,368
2
L
Ah Muzen Cab
7,754
705
20
2
0
174,519
0
L
Artemis
7,395
672
19
2
0
165,269
1
W
Bellona
10,676
971
26
2
0
224,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role