Player Matchup

Danzaburou
Danzaburou
Carlos F 1995
Danzaburou
Level 120
God Stats
3W - 4L
1,528 SR
Queue Stats
508W - 497L
1,526 Elo+
Solo
He Bo
He Bo
HoneyBarbieQ
He Bo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,562 Elo+
Solo
Chaac
Chaac
JayDucky
Chaac
Level 89
God Stats
0W - 1L
1,642 SR
Queue Stats
22W - 18L
1,669 Elo+
Solo
Thanatos
Thanatos
JusticeKnocks
Thanatos
Level 125
God Stats
0W - 2L
1,910 SR
Queue Stats
132W - 102L
1,676 Elo+
Solo
Hercules
Hercules
XxSwitch
Hercules
Level 160
God Stats
10W - 8L
1,557 SR
Queue Stats
385W - 346L
1,532 Elo+
Solo
Team Averages
Level 123
1,627 SR
1,593 Elo+

VS

Team Averages
Level 122
1,781 SR
1,586 Elo+
Olorun
Olorun
KthaGoat8EVT
Olorun
Level 128
God Stats
7W - 0L
1,978 SR
Queue Stats
425W - 437L
1,580 Elo+
Solo
Raijin
Raijin
MFiore780
Raijin
Level 43
God Stats
6W - 0L
1,932 SR
Queue Stats
268W - 249L
1,622 Elo+
Solo
Erlang Shen
Erlang Shen
Obstinatio
Erlang Shen
Level 148
God Stats
3W - 2L
1,349 SR
Queue Stats
199W - 166L
1,585 Elo+
Party 1
Camazotz
Camazotz
Portcaveman
Camazotz
Level 147
God Stats
4W - 2L
1,838 SR
Queue Stats
187W - 168L
1,595 Elo+
Party 1
Artio
Artio
moosejuice505
Artio
Level 144
God Stats
3W - 0L
1,806 SR
Queue Stats
132W - 124L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carlos F 1995
Danzaburou
18
6 / 4 / 19
12,283
723
27,039
12,125
5,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 9 / 10
11,715
689
32,293
18,156
8,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
JayDucky
Chaac
20
4 / 5 / 24
12,740
749
28,735
39,596
43,324
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
JusticeKnocks
Thanatos
20
15 / 5 / 8
12,834
755
28,756
18,407
10,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
XxSwitch
Hercules
19
3 / 7 / 21
11,944
703
25,524
28,998
39,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
8 / 8 / 7
13,343
785
17,366
21,761
10,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
MFiore780
Raijin
19
2 / 8 / 13
11,640
685
19,086
19,848
8,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Obstinatio
Erlang Shen
20
7 / 4 / 20
13,993
823
26,539
44,251
44,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Portcaveman
Camazotz
20
8 / 7 / 13
13,015
766
22,314
46,521
23,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
4 / 7 / 18
12,859
756
9,262
30,339
34,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
100
34
Kills
29
30
Deaths
34
82
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Carlos F 1995
Danzaburou
6
4
19
3.88
L
6
9
10
1.22
L
Chaac
JayDucky
Chaac
4
5
24
3.2
L
Thanatos
JusticeKnocks
Thanatos
15
5
8
3.8
W
Olorun
8
8
7
1.44
W
Raijin
MFiore780
Raijin
2
8
13
1.06
W
Erlang Shen
Obstinatio
Erlang Shen
7
4
20
4.25
W
Camazotz
Portcaveman
Camazotz
8
7
13
2.07
L
Hercules
XxSwitch
Hercules
3
7
21
1.93
W
4
7
18
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,347
Damage
94,567
117,282
Taken
162,720
106,847
Mitigated
121,799
54,007
Healing
76,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Carlos F 1995
Danzaburou
27,039
7,053
854
2,512
12,125
5,536
3,091
3,733
8,136
0
41,892
L
32,293
2,946
858
3,872
18,156
8,294
679
7,564
10,196
46,628
0
L
Chaac
JayDucky
Chaac
28,735
5,481
465
19,178
39,596
43,324
385
19,293
19,398
1,155
43,673
L
Thanatos
JusticeKnocks
Thanatos
28,756
11,769
2,768
15,657
18,407
10,249
728
6,759
11,394
0
41,695
W
Olorun
17,366
9,270
2,968
6,357
21,761
10,504
2,068
2,611
18,378
33,855
0
W
Raijin
MFiore780
Raijin
19,086
2,378
1,189
3,021
19,848
8,947
1,203
2,858
16,232
48,892
0
W
Erlang Shen
Obstinatio
Erlang Shen
26,539
11,242
2,488
22,525
44,251
44,530
1,313
13,807
29,108
0
43,638
W
Camazotz
Portcaveman
Camazotz
22,314
6,191
2,302
21,923
46,521
23,648
569
12,236
33,334
0
38,194
L
Hercules
XxSwitch
Hercules
25,524
6,266
698
7,145
28,998
39,444
364
8,365
19,825
8,767
24,816
W
9,262
1,086
5,000
8,718
30,339
34,170
619
6,599
22,405
17,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,516
Gold Earned
64,850
155
Minions Killed
168
0
Camps Cleared
0
1,399,894
Distance Traveled
1,486,965
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,283
723
33
2
0
290,813
1
L
He Bo
11,715
689
34
2
0
249,899
0
L
Chaac
12,740
749
28
2
0
283,444
1
L
Thanatos
12,834
755
42
2
0
295,931
1
W
Olorun
13,343
785
39
2
0
238,941
0
W
Raijin
11,640
685
63
4
0
277,968
1
W
Erlang Shen
13,993
823
41
2
0
348,584
1
W
Camazotz
13,015
766
19
1
0
320,585
2
L
Hercules
11,944
703
18
1
0
279,807
1
W
Artio
12,859
756
6
0
0
300,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role