Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Kronic Kevlar
Sun Wukong
Level 83
God Stats
6W - 7L
1,594 SR
Queue Stats
544W - 691L
1,400 Elo+
Party 1
Skadi
Skadi
Wormz420
Skadi
Level 31
God Stats
11W - 9L
1,461 SR
Queue Stats
62W - 71L
1,320 Elo+
Party 1
Team Averages
Level 88
1,518 SR
1,407 Elo+

VS

Team Averages
Level 56
1,390 SR
1,179 Elo+
Agni
Agni
RainyLluvioso
Agni
Level 29
God Stats
0W - 2L
1,124 SR
Queue Stats
28W - 47L
1,232 Elo+
Solo
Nox
Nox
eckonut72
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,010 Elo+
Solo
Cerberus
Cerberus
vietnam_sapa
Cerberus
Level 110
God Stats
14W - 9L
1,547 SR
Queue Stats
283W - 334L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
18 / 2 / 5
10,974
1,097
20,496
11,972
3,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Kronic Kevlar
Sun Wukong
10
3 / 3 / 11
8,475
848
4,789
10,257
5,869
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Wormz420
Skadi
11
4 / 6 / 13
8,800
880
8,204
8,118
2,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 3
7,534
753
4,718
11,396
4,859
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 10 / 6
8,690
869
4,595
10,083
3,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
vietnam_sapa
Cerberus
12
3 / 7 / 7
8,484
848
6,773
18,811
10,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
25
Kills
11
11
Deaths
25
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
18
2
5
10.25
W
Sun Wukong
Kronic Kevlar
Sun Wukong
3
3
11
2.83
L
4
8
3
0.69
W
Skadi
Wormz420
Skadi
4
6
13
1.75
L
4
10
6
0.7
L
Cerberus
vietnam_sapa
Cerberus
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,489
Damage
16,086
30,347
Taken
40,290
12,221
Mitigated
18,725
6,628
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,496
10,141
0
6,483
11,972
3,817
1,580
7,662
4,310
44,104
0
W
Sun Wukong
Kronic Kevlar
Sun Wukong
4,789
1,215
0
145
10,257
5,869
250
3,113
7,144
0
12,014
L
4,718
444
0
0
11,396
4,859
0
5,414
5,982
17,774
0
W
Skadi
Wormz420
Skadi
8,204
4,555
0
0
8,118
2,535
649
5,311
2,807
0
25,137
L
4,595
926
113
77
10,083
3,520
0
5,323
4,760
12,927
0
L
Cerberus
vietnam_sapa
Cerberus
6,773
465
0
4,834
18,811
10,346
0
9,759
9,052
29,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
24,708
108
Minions Killed
107
0
Camps Cleared
0
542,512
Distance Traveled
474,026
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,974
1,097
60
6
0
181,648
0
W
Sun Wukong
8,475
848
11
1
0
194,824
1
L
Agni
7,534
753
30
3
0
156,462
0
W
Skadi
8,800
880
37
4
0
166,040
1
L
Nox
8,690
869
16
2
0
133,783
1
L
Cerberus
8,484
848
61
6
0
183,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role