Player Matchup

Thor
Thor
Ez yNigth
Thor
Level 15
God Stats
5W - 2L
1,840 SR
Queue Stats
201W - 195L
1,476 Elo+
Party 1
Merlin
Merlin
Jokyna
Merlin
Level 22
God Stats
0W - 2L
1,283 SR
Queue Stats
89W - 89L
1,372 Elo+
Party 1
Ao Kuang
Ao Kuang
Ninjawizard2587
Ao Kuang
Level 11
God Stats
0W - 1L
1,758 SR
Queue Stats
10W - 6L
1,625 Elo+
Solo
Hachiman
Hachiman
TheRedBird_15
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,385 Elo+
Solo
Zeus
Zeus
cwdaniel25
Zeus
Level 4
God Stats
0W - 2L
1,689 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 12
1,614 SR
1,472 Elo+

VS

Team Averages
Level 16
1,588 SR
1,487 Elo+
Agni
Agni
Kittens Bug
Agni
Level 14
God Stats
12W - 6L
1,700 SR
Queue Stats
13W - 7L
1,602 Elo+
Party 3
Cthulhu
Cthulhu
RNS Demon
Cthulhu
Level 27
God Stats
52W - 32L
1,549 SR
Queue Stats
546W - 528L
1,496 Elo+
Party 2
Skadi
Skadi
SuperNova3801
Skadi
Level 18
God Stats
70W - 69L
1,491 SR
Queue Stats
274W - 305L
1,396 Elo+
Party 2
Danzaburou
Danzaburou
jinkiesvelma207
Danzaburou
Level 14
God Stats
30W - 16L
1,699 SR
Queue Stats
30W - 17L
1,620 Elo+
Party 3
Vamana
Vamana
lukassweed
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 5 / 6
10,343
940
6,266
16,919
9,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Jokyna
Merlin
16
0 / 8 / 2
9,689
881
4,887
16,167
5,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
17
9 / 4 / 2
12,445
1,131
21,174
24,380
8,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
TheRedBird_15
Hachiman
17
2 / 9 / 4
10,720
975
14,770
18,417
6,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 7 / 6
10,093
918
6,654
13,924
8,981
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

16

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 23
12,069
1,097
24,200
12,997
6,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
RNS Demon
Cthulhu
19
8 / 0 / 20
12,570
1,143
19,945
10,548
11,490
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 2 / 12
10,729
975
10,325
5,272
2,292
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
jinkiesvelma207
Danzaburou
19
15 / 3 / 12
14,061
1,278
21,182
14,608
6,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
lukassweed
Vamana
19
4 / 4 / 18
11,887
1,081
6,786
16,024
13,546
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
118
12
Kills
33
33
Deaths
12
20
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Thor
1
5
6
0.8
L
Merlin
Jokyna
Merlin
0
8
2
0.13
W
2
3
23
4.5
L
Ao Kuang
9
4
2
2.5
W
Cthulhu
RNS Demon
Cthulhu
8
0
20
18
W
4
2
12
5
L
Hachiman
TheRedBird_15
Hachiman
2
9
4
0.44
L
0
7
6
0.43
W
Danzaburou
jinkiesvelma207
Danzaburou
15
3
12
7
W
Vamana
lukassweed
Vamana
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,751
Damage
82,438
89,807
Taken
59,449
38,902
Mitigated
40,047
9,053
Healing
17,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,266
588
0
24
16,919
9,912
0
7,858
9,061
568
16,238
L
Merlin
Jokyna
Merlin
4,887
637
0
569
16,167
5,532
0
8,903
7,264
32,270
0
W
24,200
710
874
4,500
12,997
6,607
0
8,447
4,550
53,431
0
L
Ao Kuang
21,174
4,665
0
5,930
24,380
8,295
0
12,380
12,000
35,045
0
W
Cthulhu
RNS Demon
Cthulhu
19,945
1,204
962
1,281
10,548
11,490
0
5,464
5,084
36,515
0
W
10,325
5,779
0
0
5,272
2,292
0
2,739
2,533
0
26,759
L
Hachiman
TheRedBird_15
Hachiman
14,770
7,954
0
954
18,417
6,182
0
9,526
8,891
0
27,617
L
6,654
766
0
1,576
13,924
8,981
0
6,759
7,165
18,963
0
W
Danzaburou
jinkiesvelma207
Danzaburou
21,182
9,071
258
5,598
14,608
6,112
0
9,935
4,673
0
41,583
W
Vamana
lukassweed
Vamana
6,786
2,797
0
3,710
16,024
13,546
0
6,384
9,640
4,269
16,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,290
Gold Earned
61,316
155
Minions Killed
215
5
Camps Cleared
9
882,585
Distance Traveled
1,106,687
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,343
940
19
2
0
181,996
0
L
Merlin
9,689
881
61
6
1
179,687
0
W
Agni
12,069
1,097
86
8
3
211,516
0
L
Ao Kuang
12,445
1,131
32
3
2
201,726
1
W
Cthulhu
12,570
1,143
27
2
1
238,487
0
W
Skadi
10,729
975
38
3
2
206,000
2
L
Hachiman
10,720
975
21
2
1
184,130
0
L
Zeus
10,093
918
22
2
1
135,046
0
W
Danzaburou
14,061
1,278
46
4
1
217,780
0
W
Vamana
11,887
1,081
18
2
2
232,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role