Player Matchup

Bacchus
Bacchus
Arcainst
Bacchus
Level 39
God Stats
2W - 6L
1,376 SR
Queue Stats
56W - 76L
1,248 Elo+
Solo
Thanatos
Thanatos
IIlIIIIl4651
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,373 Elo+
Solo
Ah Puch
Ah Puch
Kingcandy441593
Ah Puch
Level 69
God Stats
15W - 17L
1,501 SR
Queue Stats
348W - 353L
1,442 Elo+
Solo
Guan Yu
Guan Yu
Marumt
Guan Yu
Level 49
God Stats
5W - 7L
1,439 SR
Queue Stats
65W - 68L
1,334 Elo+
Solo
Heimdallr
Heimdallr
Raebridar
Heimdallr
Level 124
God Stats
4W - 16L
1,297 SR
Queue Stats
925W - 1,174L
1,311 Elo+
Solo
Team Averages
Level 69
1,423 SR
1,342 Elo+

VS

Team Averages
Level 76
1,450 SR
1,321 Elo+
Anubis
Anubis
BlameItOnMOJO
Anubis
Level 125
God Stats
36W - 26L
1,481 SR
Queue Stats
180W - 194L
1,339 Elo+
Solo
Neith
Neith
CaffeinatedBeast
Neith
Level 63
God Stats
93W - 139L
1,271 SR
Queue Stats
717W - 948L
1,266 Elo+
Solo
Arachne
Arachne
TheGreatBammbino
Arachne
Level 67
God Stats
24W - 17L
1,500 SR
Queue Stats
83W - 100L
1,360 Elo+
Party 1
Erlang Shen
Erlang Shen
mas_kapito
Erlang Shen
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 95L
1,332 Elo+
Solo
Sylvanus
Sylvanus
micbutkovich
Sylvanus
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 69L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arcainst
Bacchus
11
0 / 4 / 0
6,827
325
5,297
15,380
10,604
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
IIlIIIIl4651
Thanatos
17
6 / 9 / 2
11,003
524
14,886
18,384
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 11 / 0
10,003
476
9,240
18,795
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Marumt
Guan Yu
17
2 / 4 / 2
10,361
493
11,662
20,971
21,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Raebridar
Heimdallr
15
0 / 4 / 0
8,992
428
4,753
12,582
4,103
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 4
13,470
641
28,059
17,667
9,186
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 1 / 3
12,436
592
8,707
12,093
5,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 3 / 3
12,880
613
13,732
17,562
8,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
mas_kapito
Erlang Shen
17
2 / 2 / 3
10,701
510
5,700
12,785
8,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sylvanus
micbutkovich
Sylvanus
17
1 / 1 / 9
11,848
564
5,882
14,132
14,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
10
Kills
32
32
Deaths
10
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Arcainst
Bacchus
0
4
0
0
W
17
3
4
6.33
W
3
1
3
4.5
L
Thanatos
IIlIIIIl4651
Thanatos
6
9
2
0.78
L
2
11
0
0.18
L
Guan Yu
Marumt
Guan Yu
2
4
2
0.75
L
Heimdallr
Raebridar
Heimdallr
0
4
0
0
W
9
3
3
3.5
W
Erlang Shen
mas_kapito
Erlang Shen
2
2
3
1.75
W
Sylvanus
micbutkovich
Sylvanus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,838
Damage
62,080
86,112
Taken
74,239
45,633
Mitigated
45,403
28,285
Healing
28,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Arcainst
Bacchus
5,297
604
0
3,327
15,380
10,604
0
5,057
10,246
23,154
0
W
28,059
676
0
8,760
17,667
9,186
395
5,779
11,622
86,870
0
W
8,707
3,792
0
5,115
12,093
5,160
2,504
3,286
8,807
0
95,239
L
Thanatos
IIlIIIIl4651
Thanatos
14,886
4,856
0
9,936
18,384
4,975
0
8,310
10,074
0
71,745
L
9,240
1,782
50
4,307
18,795
4,170
643
10,905
7,890
57,199
0
L
Guan Yu
Marumt
Guan Yu
11,662
1,153
88
7,272
20,971
21,781
0
7,798
13,173
0
69,247
L
Heimdallr
Raebridar
Heimdallr
4,753
2,334
0
3,305
12,582
4,103
1,124
1,794
10,788
0
59,255
W
13,732
10,195
0
8,542
17,562
8,170
1,769
154
17,408
0
120,986
W
Erlang Shen
mas_kapito
Erlang Shen
5,700
2,611
0
1,957
12,785
8,099
0
1,687
11,067
0
50,832
W
Sylvanus
micbutkovich
Sylvanus
5,882
2,192
1,609
2,577
14,132
14,788
1,160
3,573
10,451
28,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,186
Gold Earned
61,335
485
Minions Killed
612
0
Camps Cleared
0
1,708,729
Distance Traveled
1,885,087
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,827
325
30
1
0
318,302
2
W
Anubis
13,470
641
143
7
0
364,712
1
W
Neith
12,436
592
191
9
0
362,118
5
L
Thanatos
11,003
524
105
5
0
381,815
2
L
Ah Puch
10,003
476
100
5
0
318,902
1
L
Guan Yu
10,361
493
137
7
0
365,524
1
L
Heimdallr
8,992
428
113
5
0
324,186
0
W
Arachne
12,880
613
149
7
0
417,095
0
W
Erlang Shen
10,701
510
84
4
0
388,509
0
W
Sylvanus
11,848
564
45
2
0
352,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role