Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Contr0llled
Set
Level 23
God Stats
6W - 4L
1,709 SR
Queue Stats
214W - 212L
1,639 Elo+
Solo
Vulcan
Vulcan
CopernicoIV
Vulcan
Level 28
God Stats
7W - 3L
1,697 SR
Queue Stats
85W - 67L
1,632 Elo+
Solo
Apollo
Apollo
EggSalad414
Apollo
Level 26
God Stats
11W - 2L
1,788 SR
Queue Stats
103W - 47L
1,750 Elo+
Solo
Vamana
Vamana
Vasgadegama
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,659 Elo+
Solo
Team Averages
Level 25
1,639 SR
1,636 Elo+

VS

Team Averages
Level 22
1,472 SR
1,590 Elo+
Cthulhu
Cthulhu
AdruvalliAadu
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,363 Elo+
Party 1
Anhur
Anhur
McMertan
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,612 Elo+
Party 1
Erlang Shen
Erlang Shen
OLLUPOLLU
Erlang Shen
Level 29
God Stats
0W - 1L
1,469 SR
Queue Stats
8W - 5L
1,715 Elo+
Party 1
Hera
Hera
mrterrible11
Hera
Level 37
God Stats
0W - 2L
1,274 SR
Queue Stats
8W - 7L
1,609 Elo+
Party 1
Mulan
Mulan
yolololspro
Mulan
Level 28
God Stats
2W - 1L
1,618 SR
Queue Stats
10W - 7L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 0 / 9
8,227
633
4,560
5,256
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 0 / 0
8,877
683
2,387
5,748
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
14
6 / 1 / 2
8,989
691
8,448
5,532
2,625
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
15
9 / 1 / 1
9,359
720
8,245
6,788
2,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
14
3 / 0 / 4
9,358
720
6,238
9,843
9,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 4 / 1
5,391
415
2,041
8,061
3,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
McMertan
Anhur
8
1 / 6 / 0
5,608
431
2,764
7,135
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
OLLUPOLLU
Erlang Shen
10
1 / 0 / 1
6,657
512
839
8,984
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 9 / 0
5,496
423
4,930
8,318
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
5,792
446
5,631
10,616
7,649
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
23
Kills
2
2
Deaths
23
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
9
6.5
L
Cthulhu
0
4
1
0.13
W
3
0
0
3
W
Vulcan
6
1
2
7
W
Apollo
9
1
1
9.5
L
Anhur
McMertan
Anhur
1
6
0
0.17
L
Erlang Shen
OLLUPOLLU
Erlang Shen
1
0
1
1.5
W
Vamana
3
0
4
5
L
0
9
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,878
Damage
16,205
33,167
Taken
43,114
21,540
Mitigated
19,436
13,447
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,560
619
860
1,900
5,256
4,900
424
1,537
3,719
20,252
0
L
Cthulhu
2,041
226
0
750
8,061
3,500
0
2,606
5,455
8,956
0
W
2,387
1,028
0
82
5,748
2,202
1,805
353
5,395
0
64,742
W
Vulcan
8,448
1,896
0
2,613
5,532
2,625
764
2,653
2,879
65,827
0
W
Apollo
8,245
6,198
0
2,768
6,788
2,153
2,099
1,176
5,612
0
73,954
L
Anhur
McMertan
Anhur
2,764
1,604
0
0
7,135
1,645
0
1,582
5,553
0
21,273
L
Erlang Shen
OLLUPOLLU
Erlang Shen
839
334
0
4,650
8,984
3,829
0
1,771
7,213
0
31,710
W
Vamana
6,238
3,106
0
5,224
9,843
9,660
666
1,467
8,376
0
43,735
L
4,930
358
0
577
8,318
2,813
0
4,951
3,367
32,670
0
L
5,631
1,008
0
1,404
10,616
7,649
0
2,098
8,518
0
22,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,810
Gold Earned
28,944
499
Minions Killed
258
0
Camps Cleared
0
1,255,633
Distance Traveled
1,100,192
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,227
633
42
3
0
235,205
6
L
Cthulhu
5,391
415
10
1
0
224,343
0
W
Set
8,877
683
119
9
0
290,428
0
W
Vulcan
8,989
691
130
10
0
237,555
0
W
Apollo
9,359
720
128
10
0
235,184
5
L
Anhur
5,608
431
44
3
0
210,976
2
L
Erlang Shen
6,657
512
71
5
0
236,463
2
W
Vamana
9,358
720
80
6
0
257,261
4
L
Hera
5,496
423
56
4
0
203,060
0
L
Mulan
5,792
446
77
6
0
225,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role