Player Matchup

Tiamat
Tiamat
HairyOtters
Tiamat
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 46L
1,636 Elo+
Party 3
Guan Yu
Guan Yu
PoW x NiNjAz
Guan Yu
Level 29
God Stats
1W - 2L
1,719 SR
Queue Stats
335W - 237L
1,725 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheTychee
Cu Chulainn
Level 157
God Stats
4W - 2L
1,854 SR
Queue Stats
461W - 361L
1,663 Elo+
Party 1
Serqet
Serqet
ToeKnee98
Serqet
Level 156
God Stats
7W - 5L
1,895 SR
Queue Stats
308W - 217L
1,687 Elo+
Party 1
Cupid
Cupid
shadow7745
Cupid
Level 127
God Stats
1W - 1L
1,754 SR
Queue Stats
32W - 24L
1,590 Elo+
Party 3
Team Averages
Level 114
1,744 SR
1,660 Elo+

VS

Team Averages
Level 83
1,605 SR
1,616 Elo+
Izanami
Izanami
Cerain
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 7L
1,774 Elo+
Party 2
Ah Puch
Ah Puch
DancingGroot
Ah Puch
Level 29
God Stats
4W - 1L
1,855 SR
Queue Stats
57W - 24L
1,726 Elo+
Party 2
Hercules
Hercules
Ravens Throne
Hercules
Level 160
God Stats
3W - 1L
1,501 SR
Queue Stats
126W - 115L
1,566 Elo+
Party 4
Cabrakan
Cabrakan
ThirstyMedic
Cabrakan
Level 155
God Stats
1W - 0L
1,913 SR
Queue Stats
71W - 68L
1,602 Elo+
Party 4
Hel
Hel
mael-inou
Hel
Level 45
God Stats
1W - 1L
1,255 SR
Queue Stats
63W - 76L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 3 / 6
8,379
762
14,731
11,207
8,139
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
PoW x NiNjAz
Guan Yu
13
0 / 6 / 3
7,323
666
3,141
15,603
17,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
TheTychee
Cu Chulainn
11
0 / 6 / 4
6,786
617
7,942
12,212
8,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
ToeKnee98
Serqet
14
4 / 5 / 4
7,994
727
12,959
10,928
8,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
15
3 / 4 / 5
8,337
758
11,854
11,280
4,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cerain
Izanami
16
8 / 3 / 8
10,047
913
12,973
10,270
4,693
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
DancingGroot
Ah Puch
16
4 / 2 / 17
9,543
868
20,120
8,524
4,316
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Ravens Throne
Hercules
17
5 / 0 / 15
10,674
970
6,238
18,807
11,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
ThirstyMedic
Cabrakan
17
5 / 2 / 15
9,951
905
8,692
12,837
15,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 14
8,881
807
3,130
11,084
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
10
Kills
24
24
Deaths
11
22
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cerain
Izanami
8
3
8
4
W
Ah Puch
DancingGroot
Ah Puch
4
2
17
6.25
L
Tiamat
3
3
6
2
L
Guan Yu
PoW x NiNjAz
Guan Yu
0
6
3
0.25
W
Hercules
Ravens Throne
Hercules
5
0
15
12.5
L
Cu Chulainn
TheTychee
Cu Chulainn
0
6
4
0.33
W
Cabrakan
ThirstyMedic
Cabrakan
5
2
15
6.25
L
Serqet
ToeKnee98
Serqet
4
5
4
1.2
W
2
4
14
2.25
L
Cupid
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,627
Damage
51,153
61,230
Taken
61,522
47,606
Mitigated
42,162
19,459
Healing
29,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cerain
Izanami
12,973
7,861
902
1,353
10,270
4,693
2,720
2,729
7,180
0
30,325
W
Ah Puch
DancingGroot
Ah Puch
20,120
402
1,865
1,163
8,524
4,316
987
1,884
6,640
41,733
0
L
Tiamat
14,731
725
771
1,664
11,207
8,139
0
6,484
4,703
29,870
0
L
Guan Yu
PoW x NiNjAz
Guan Yu
3,141
83
2,407
2,141
15,603
17,285
0
6,608
8,859
0
7,659
W
Hercules
Ravens Throne
Hercules
6,238
1,190
910
9,968
18,807
11,894
46
5,720
13,087
0
14,464
L
Cu Chulainn
TheTychee
Cu Chulainn
7,942
935
366
2,444
12,212
8,766
0
5,627
6,505
0
20,698
W
Cabrakan
ThirstyMedic
Cabrakan
8,692
1,114
601
1,069
12,837
15,948
130
3,103
8,866
15,024
0
L
Serqet
ToeKnee98
Serqet
12,959
2,505
2,804
2,441
10,928
8,694
0
5,886
4,996
0
13,780
W
3,130
300
6,980
4,490
11,084
5,311
471
1,295
9,324
12,519
0
L
Cupid
11,854
5,092
1,505
2,916
11,280
4,722
23
6,957
4,225
0
24,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,819
Gold Earned
49,096
110
Minions Killed
129
0
Camps Cleared
0
988,109
Distance Traveled
1,066,474
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,047
913
39
4
0
177,245
0
W
Ah Puch
9,543
868
38
3
0
219,360
3
L
Tiamat
8,379
762
29
3
0
211,473
3
L
Guan Yu
7,323
666
11
1
0
201,994
0
W
Hercules
10,674
970
17
2
0
244,981
0
L
Cu Chulainn
6,786
617
21
2
0
189,847
3
W
Cabrakan
9,951
905
12
1
0
207,447
0
L
Serqet
7,994
727
10
1
0
203,047
2
W
Hel
8,881
807
23
2
0
217,441
0
L
Cupid
8,337
758
39
4
0
181,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role