Player Matchup

Cthulhu
Cthulhu
Frannk Castle
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,702 Elo+
Solo
Olorun
Olorun
Get Up Jhit
Olorun
Level 5
God Stats
4W - 5L
1,876 SR
Queue Stats
18W - 27L
1,527 Elo+
Solo
Ymir
Ymir
JosiahTooRaw
Ymir
Level 5
God Stats
1W - 1L
1,682 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 1
Fenrir
Fenrir
Oni_AlphaXOmega
Fenrir
Level 26
God Stats
6W - 7L
1,511 SR
Queue Stats
21W - 19L
1,574 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
arightousfury
Morgan Le Fay
Level 29
God Stats
2W - 6L
1,493 SR
Queue Stats
116W - 104L
1,542 Elo+
Party 1
Team Averages
Level 14
1,612 SR
1,611 Elo+

VS

Team Averages
Level 11
1,499 SR
1,474 Elo+
Thor
Thor
Spayds
Thor
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 70L
1,511 Elo+
Solo
Cthulhu
Cthulhu
baarent
Cthulhu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,461 Elo+
Solo
Ymir
Ymir
flakk_angel7
Ymir
Level 8
God Stats
18W - 33L
1,492 SR
Queue Stats
38W - 60L
1,375 Elo+
Solo
Ra
Ra
mossy_wok3
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,528 Elo+
Solo
Tiamat
Tiamat
spookebuu
Tiamat
Level 20
God Stats
57W - 69L
1,503 SR
Queue Stats
319W - 354L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
2 / 6 / 19
17,632
928
16,474
24,261
33,885
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
20
0 / 0 / 0
13,030
686
0
0
0
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
2 / 13 / 16
17,986
947
10,523
44,897
20,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
21 / 5 / 9
21,571
1,135
36,816
29,481
28,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
arightousfury
Morgan Le Fay
20
7 / 6 / 19
19,517
1,027
43,994
20,502
10,579
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Spayds
Thor
20
9 / 10 / 6
17,126
901
22,391
30,966
12,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
baarent
Cthulhu
20
0 / 4 / 3
13,988
736
519
6,589
3,340
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 5 / 17
17,313
911
14,707
24,105
35,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 4 / 17
20,283
1,068
43,583
28,842
15,720
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
spookebuu
Tiamat
20
8 / 9 / 7
16,665
877
27,245
26,732
22,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
80
32
Kills
30
30
Deaths
32
63
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
6
19
1.92
L
Olorun
0
0
0
0
L
2
13
16
0.77
L
21
5
9
5.1
W
Thor
Spayds
Thor
9
10
6
1.2
L
Morgan Le Fay
arightousfury
Morgan Le Fay
7
6
19
2.75
W
Cthulhu
baarent
Cthulhu
0
4
3
0.38
W
4
5
17
2.5
W
9
4
17
4.38
W
Tiamat
spookebuu
Tiamat
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,807
Damage
108,445
119,141
Taken
117,234
92,659
Mitigated
88,907
9,335
Healing
25,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
16,474
1,266
328
0
24,261
33,885
0
16,034
8,227
52,133
0
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
10,523
2,811
0
1,848
44,897
20,007
0
31,558
13,339
20,073
0
L
36,816
14,821
0
3,912
29,481
28,188
0
21,044
8,437
0
52,530
W
Thor
Spayds
Thor
22,391
7,137
0
252
30,966
12,140
0
16,660
14,306
0
38,826
L
Morgan Le Fay
arightousfury
Morgan Le Fay
43,994
4,813
0
3,247
20,502
10,579
0
17,418
3,084
100,081
0
W
Cthulhu
baarent
Cthulhu
519
92
0
0
6,589
3,340
0
3,842
2,747
8,696
0
W
14,707
677
0
373
24,105
35,134
0
16,186
7,919
25,742
0
W
43,583
4,715
6,417
11,458
28,842
15,720
0
18,342
10,500
113,370
0
W
Tiamat
spookebuu
Tiamat
27,245
819
268
6,682
26,732
22,573
0
15,961
10,771
49,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,736
Gold Earned
85,375
258
Minions Killed
302
8
Camps Cleared
6
1,442,946
Distance Traveled
1,386,933
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,632
928
81
4
3
368,597
2
L
Olorun
13,030
686
0
0
0
0
0
L
Ymir
17,986
947
18
1
0
311,672
2
L
Fenrir
21,571
1,135
28
1
3
392,254
0
W
Thor
17,126
901
21
1
2
321,378
0
L
Morgan Le Fay
19,517
1,027
131
7
2
370,423
0
W
Cthulhu
13,988
736
27
1
0
98,247
2
W
Ymir
17,313
911
25
1
3
342,748
3
W
Ra
20,283
1,068
181
10
1
377,913
3
W
Tiamat
16,665
877
48
3
0
246,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role