Player Matchup

Izanami
Izanami
DnY2199
Izanami
Level 14
God Stats
10W - 17L
1,568 SR
Queue Stats
37W - 48L
1,460 Elo+
Party 2
Pele
Pele
Dyynaamo
Pele
Level 11
God Stats
2W - 3L
1,518 SR
Queue Stats
28W - 30L
1,458 Elo+
Party 2
Ymir
Ymir
Ksaos
Ymir
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 43L
1,450 Elo+
Party 2
Bellona
Bellona
Slniecko
Bellona
Level 11
God Stats
5W - 2L
1,759 SR
Queue Stats
19W - 27L
1,470 Elo+
Party 2
Persephone
Persephone
wwewa
Persephone
Level 15
God Stats
4W - 3L
1,619 SR
Queue Stats
37W - 47L
1,433 Elo+
Party 2
Team Averages
Level 14
1,593 SR
1,454 Elo+

VS

Team Averages
Level 31
1,666 SR
1,536 Elo+
Jormungandr
Jormungandr
Candeloria
Jormungandr
Level 58
God Stats
4W - 1L
1,710 SR
Queue Stats
49W - 47L
1,443 Elo+
Party 1
Hera
Hera
Genjineedsheals
Hera
Level 25
God Stats
6W - 4L
1,710 SR
Queue Stats
93W - 64L
1,532 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Naidaros
Ah Muzen Cab
Level 15
God Stats
6W - 7L
1,513 SR
Queue Stats
44W - 35L
1,597 Elo+
Party 1
Bastet
Bastet
danishboy1
Bastet
Level 18
God Stats
8W - 2L
1,968 SR
Queue Stats
71W - 75L
1,559 Elo+
Party 1
Nox
Nox
tribak
Nox
Level 38
God Stats
4W - 3L
1,430 SR
Queue Stats
257W - 228L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DnY2199
Izanami
12
1 / 7 / 5
7,626
449
9,270
13,551
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
13
3 / 9 / 2
8,016
472
3,870
12,815
3,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Ksaos
Ymir
11
3 / 4 / 8
8,137
479
5,616
15,221
11,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Slniecko
Bellona
12
2 / 7 / 1
7,289
429
4,877
15,302
7,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
wwewa
Persephone
13
3 / 5 / 4
8,424
496
7,671
11,571
3,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Candeloria
Jormungandr
15
4 / 2 / 8
9,404
553
8,581
11,164
8,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 2 / 8
9,724
572
12,021
10,649
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Naidaros
Ah Muzen Cab
13
3 / 3 / 9
8,556
503
9,622
11,270
3,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
danishboy1
Bastet
16
16 / 1 / 5
10,862
639
13,756
11,943
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
tribak
Nox
13
4 / 4 / 17
8,982
528
11,528
9,989
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
12
Kills
32
32
Deaths
12
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Candeloria
Jormungandr
4
2
8
4
L
Izanami
DnY2199
Izanami
1
7
5
0.5
L
Pele
3
9
2
0.44
W
5
2
8
4.5
L
Ymir
Ksaos
Ymir
3
4
8
1.75
W
Ah Muzen Cab
Naidaros
Ah Muzen Cab
3
3
9
2.5
L
Bellona
Slniecko
Bellona
2
7
1
0.36
W
Bastet
danishboy1
Bastet
16
1
5
18.5
W
Nox
tribak
Nox
4
4
17
3.13
L
Persephone
wwewa
Persephone
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,304
Damage
55,508
68,460
Taken
55,015
29,528
Mitigated
26,147
11,005
Healing
18,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Candeloria
Jormungandr
8,581
1,289
0
3,802
11,164
8,110
445
1,437
9,727
51,425
0
L
Izanami
DnY2199
Izanami
9,270
6,927
0
1,676
13,551
3,486
0
5,160
8,295
0
45,427
L
Pele
3,870
567
0
1,296
12,815
3,745
0
4,985
7,806
0
41,403
W
12,021
2,836
0
2,879
10,649
3,559
1,000
2,714
7,935
65,483
0
L
Ymir
Ksaos
Ymir
5,616
1,062
0
2,886
15,221
11,145
0
7,150
8,007
13,078
0
W
Ah Muzen Cab
Naidaros
Ah Muzen Cab
9,622
3,789
0
4,979
11,270
3,351
165
4,347
6,923
0
48,559
L
Bellona
Slniecko
Bellona
4,877
956
0
2,568
15,302
7,973
0
8,166
7,085
0
25,413
W
Bastet
danishboy1
Bastet
13,756
6,201
0
3,760
11,943
4,207
174
1,167
10,776
0
50,621
W
Nox
tribak
Nox
11,528
1,529
0
3,536
9,989
6,920
784
3,925
6,064
27,450
0
L
Persephone
wwewa
Persephone
7,671
569
0
2,579
11,571
3,179
0
6,136
5,135
46,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,492
Gold Earned
47,528
333
Minions Killed
392
0
Camps Cleared
0
1,389,293
Distance Traveled
1,629,506
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,404
553
103
6
0
318,966
2
L
Izanami
7,626
449
98
6
0
279,816
3
L
Pele
8,016
472
75
4
0
290,324
5
W
Hera
9,724
572
114
7
0
303,293
3
L
Ymir
8,137
479
21
1
0
291,815
3
W
Ah Muzen Cab
8,556
503
81
5
0
321,699
1
L
Bellona
7,289
429
57
3
0
231,423
0
W
Bastet
10,862
639
71
4
0
368,552
5
W
Nox
8,982
528
23
1
0
316,996
3
L
Persephone
8,424
496
82
5
0
295,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role