Player Matchup

Raijin
Raijin
AQWshalew3
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 13L
1,770 Elo+
Solo
Medusa
Medusa
MyWaifuIsntReal
Medusa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 7L
1,689 Elo+
Solo
Merlin
Merlin
nmac268
Merlin
Level 28
God Stats
303W - 301L
1,523 SR
Queue Stats
320W - 340L
1,471 Elo+
Solo
Thor
Thor
ronniemc_11
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,435 Elo+
Solo
Sylvanus
Sylvanus
struttinguzi
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,573 Elo+

VS

Team Averages
Level 43
1,513 SR
1,496 Elo+
Cthulhu
Cthulhu
Bum_Fluff
Cthulhu
Level 29
God Stats
23W - 17L
1,590 SR
Queue Stats
129W - 118L
1,476 Elo+
Solo
Ah Puch
Ah Puch
VikingBourne
Ah Puch
Level 28
God Stats
13W - 15L
1,488 SR
Queue Stats
19W - 19L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
cce772000
Gilgamesh
Level 30
God Stats
19W - 17L
1,593 SR
Queue Stats
350W - 410L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fT2atO9
Morgan Le Fay
Level 3
God Stats
1W - 1L
1,274 SR
Queue Stats
2W - 1L
1,439 Elo+
Party 1
Bakasura
Bakasura
rexygamer1
Bakasura
Level 125
God Stats
1W - 1L
1,620 SR
Queue Stats
3W - 2L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AQWshalew3
Raijin
19
4 / 5 / 5
13,242
1,019
18,244
20,221
10,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 2
10,907
839
4,095
7,806
3,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
nmac268
Merlin
18
3 / 8 / 5
12,672
975
25,086
20,256
14,278
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 11 / 4
11,799
908
10,798
26,282
11,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
struttinguzi
Sylvanus
18
0 / 7 / 6
11,408
878
7,598
23,358
26,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bum_Fluff
Cthulhu
20
3 / 1 / 21
12,860
989
15,946
13,401
16,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
VikingBourne
Ah Puch
20
11 / 2 / 12
15,050
1,158
27,231
9,765
3,173
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
cce772000
Gilgamesh
20
6 / 2 / 16
13,109
1,008
18,879
19,141
6,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morgan Le Fay
fT2atO9
Morgan Le Fay
20
1 / 3 / 13
12,330
948
7,089
7,892
2,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bakasura
rexygamer1
Bakasura
20
15 / 3 / 11
15,264
1,174
23,893
21,414
9,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
109
11
Kills
36
36
Deaths
11
22
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Raijin
AQWshalew3
Raijin
4
5
5
1.3
W
Cthulhu
Bum_Fluff
Cthulhu
3
1
21
13.5
L
2
5
2
0.6
W
Ah Puch
VikingBourne
Ah Puch
11
2
12
8.5
W
Gilgamesh
cce772000
Gilgamesh
6
2
16
7
W
Morgan Le Fay
fT2atO9
Morgan Le Fay
1
3
13
2.5
L
Merlin
nmac268
Merlin
3
8
5
0.69
W
Bakasura
rexygamer1
Bakasura
15
3
11
6.83
L
2
11
4
0.36
L
Sylvanus
struttinguzi
Sylvanus
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,821
Damage
93,038
97,923
Taken
71,613
65,789
Mitigated
37,511
14,664
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AQWshalew3
Raijin
18,244
3,847
344
2,317
20,221
10,030
0
7,239
12,121
48,403
0
W
Cthulhu
Bum_Fluff
Cthulhu
15,946
516
2,427
1,794
13,401
16,125
0
8,936
4,465
34,613
0
L
4,095
1,701
0
108
7,806
3,498
0
2,880
4,666
0
13,828
W
Ah Puch
VikingBourne
Ah Puch
27,231
332
874
1,746
9,765
3,173
0
6,780
2,985
67,630
0
W
Gilgamesh
cce772000
Gilgamesh
18,879
8,099
417
2,726
19,141
6,594
0
15,159
3,982
0
27,365
W
Morgan Le Fay
fT2atO9
Morgan Le Fay
7,089
742
120
85
7,892
2,543
0
6,290
1,602
25,195
0
L
Merlin
nmac268
Merlin
25,086
1,528
0
2,921
20,256
14,278
0
9,330
10,396
55,498
0
W
Bakasura
rexygamer1
Bakasura
23,893
14,562
0
2,902
21,414
9,076
0
13,763
7,361
0
39,627
L
10,798
739
0
0
26,282
11,701
0
16,044
9,917
0
35,511
L
Sylvanus
struttinguzi
Sylvanus
7,598
1,685
5,248
3,726
23,358
26,282
0
14,773
7,304
11,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,028
Gold Earned
68,613
236
Minions Killed
292
3
Camps Cleared
15
1,020,575
Distance Traveled
1,269,283
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,242
1,019
78
6
2
235,880
0
W
Cthulhu
12,860
989
60
5
1
216,275
1
L
Medusa
10,907
839
19
1
1
116,701
0
W
Ah Puch
15,050
1,158
133
10
0
266,775
2
W
Gilgamesh
13,109
1,008
16
1
4
241,169
0
W
Morgan Le Fay
12,330
948
41
3
0
229,417
0
L
Merlin
12,672
975
66
5
0
207,920
0
W
Bakasura
15,264
1,174
42
3
10
315,647
0
L
Thor
11,799
908
56
4
0
242,474
1
L
Sylvanus
11,408
878
17
1
0
217,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role