Player Matchup

Hachiman
Hachiman
BenDaQuantum
Hachiman
Level 97
God Stats
20W - 22L
1,517 SR
Queue Stats
515W - 568L
1,402 Elo+
Party 1
Ao Kuang
Ao Kuang
ComcastSupport
Ao Kuang
Level 55
God Stats
14W - 8L
1,578 SR
Queue Stats
185W - 155L
1,546 Elo+
Party 3
Fafnir
Fafnir
MisterIShock
Fafnir
Level 32
God Stats
2W - 2L
1,704 SR
Queue Stats
103W - 74L
1,509 Elo+
Solo
Scylla
Scylla
StepOffMyCrocs
Scylla
Level 28
God Stats
1W - 2L
1,717 SR
Queue Stats
160W - 124L
1,575 Elo+
Party 3
Serqet
Serqet
gravesygoincrazy
Serqet
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 125L
1,404 Elo+
Party 1
Team Averages
Level 46
1,603 SR
1,487 Elo+

VS

Team Averages
Level 56
1,486 SR
1,477 Elo+
Nu Wa
Nu Wa
Anxiety4
Nu Wa
Level 29
God Stats
23W - 26L
1,239 SR
Queue Stats
399W - 515L
1,452 Elo+
Party 4
Pele
Pele
LizardDonkey
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
YaliPapi
Danzaburou
Level 107
God Stats
9W - 4L
1,559 SR
Queue Stats
529W - 654L
1,508 Elo+
Party 4
Ganesha
Ganesha
ligersor
Ganesha
Level 82
God Stats
1W - 2L
1,515 SR
Queue Stats
16W - 22L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
lilxkatz
Cthulhu
Level 36
God Stats
0W - 5L
1,615 SR
Queue Stats
29W - 37L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BenDaQuantum
Hachiman
16
4 / 1 / 1
9,562
598
7,301
6,939
2,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
16
8 / 1 / 4
10,964
685
12,758
14,199
9,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
13
4 / 2 / 9
9,146
572
4,807
10,619
9,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 0 / 7
9,304
582
9,811
3,558
1,212
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 7
8,490
531
7,219
10,390
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anxiety4
Nu Wa
12
1 / 6 / 2
7,224
452
3,545
8,789
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 7 / 2
8,344
522
6,706
14,496
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
YaliPapi
Danzaburou
15
2 / 4 / 1
8,955
560
3,910
9,244
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
ligersor
Ganesha
10
0 / 4 / 6
7,342
459
4,976
12,853
7,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
lilxkatz
Cthulhu
12
1 / 4 / 3
7,296
456
4,154
11,922
9,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
25
Kills
9
9
Deaths
25
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Anxiety4
Nu Wa
1
6
2
0.33
W
Hachiman
BenDaQuantum
Hachiman
4
1
1
4.5
W
Ao Kuang
8
1
4
10
L
5
7
2
0.86
W
Fafnir
4
2
9
4.25
W
7
0
7
10.5
L
Danzaburou
YaliPapi
Danzaburou
2
4
1
0.63
W
2
5
7
1.1
L
Ganesha
ligersor
Ganesha
0
4
6
0.75
L
Cthulhu
lilxkatz
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,896
Damage
23,291
45,705
Taken
57,304
27,013
Mitigated
27,058
15,725
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Anxiety4
Nu Wa
3,545
1,354
0
1,033
8,789
2,905
21
5,563
3,168
37,775
0
W
Hachiman
BenDaQuantum
Hachiman
7,301
4,574
0
2,706
6,939
2,044
2,521
986
5,772
0
75,222
W
Ao Kuang
12,758
3,152
0
6,179
14,199
9,694
1,637
4,403
9,344
58,471
0
L
6,706
1,724
0
4,302
14,496
4,064
0
6,193
7,899
0
46,654
W
Fafnir
4,807
1,512
0
2,611
10,619
9,846
28
2,763
7,711
18,364
0
W
9,811
1,213
0
1,070
3,558
1,212
195
1,082
2,476
52,773
0
L
Danzaburou
YaliPapi
Danzaburou
3,910
1,373
0
1,428
9,244
3,198
0
1,592
7,599
0
58,310
W
7,219
2,394
0
3,159
10,390
4,217
0
2,728
7,662
0
52,421
L
Ganesha
ligersor
Ganesha
4,976
1,084
0
760
12,853
7,787
0
7,161
5,692
13,196
0
L
Cthulhu
lilxkatz
Cthulhu
4,154
536
62
3,125
11,922
9,104
0
6,867
4,959
30,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,466
Gold Earned
39,161
461
Minions Killed
368
0
Camps Cleared
0
1,551,018
Distance Traveled
1,385,396
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,224
452
82
5
0
238,914
0
W
Hachiman
9,562
598
147
9
0
287,921
7
W
Ao Kuang
10,964
685
108
7
0
306,500
2
L
Pele
8,344
522
73
5
0
292,431
1
W
Fafnir
9,146
572
19
1
0
325,288
1
W
Scylla
9,304
582
100
6
0
321,000
10
L
Danzaburou
8,955
560
117
7
0
280,803
1
W
Serqet
8,490
531
87
5
0
310,309
3
L
Ganesha
7,342
459
9
1
0
294,915
0
L
Cthulhu
7,296
456
87
5
0
278,333
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role