Player Matchup

Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Silver I
DrekenRoh
Fenrir
Silver I
Level 158
God Stats
1W - 1L
1,510 SR
Queue Stats
17W - 21L
1,604 MMR
Solo
Fafnir
Fafnir
Gold II
RedWarr98
Fafnir
Gold II
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
240W - 249L
1,577 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
ryankopf
Nu Wa
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,502 SR
1,556 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,548 SR
1,567 MMR
Gilgamesh
Gilgamesh
Platinum IV
 
Gilgamesh
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum III
Luckder
Sol
Platinum III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 119L
1,648 MMR
Party 1
Janus
Janus
Silver I
MagicManTim
Janus
Silver I
Level 114
God Stats
6W - 5L
1,546 SR
Queue Stats
72W - 73L
1,596 MMR
Solo
Bakasura
Bakasura
Silver I
UWUFurryGarbage
Bakasura
Silver I
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,579 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Zomboyy
Kumbhakarna
Gold IV
Level 157
God Stats
17W - 10L
1,695 SR
Queue Stats
85W - 81L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 4 / 0
7,992
571
5,189
9,341
10,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
 
Skadi
11
1 / 3 / 0
6,783
485
5,507
6,863
1,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
DrekenRoh
Fenrir
12
0 / 1 / 2
6,962
497
1,574
6,676
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
RedWarr98
Fafnir
8
0 / 2 / 1
6,457
461
2,093
9,458
6,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
ryankopf
Nu Wa
11
0 / 5 / 1
6,516
465
3,821
9,035
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Sun WukongMorgan Le FayAthenaSetOdin

VS

Bans
TiamatKing ArthurCerberusDanzaburouHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 1 / 3
8,747
625
5,108
10,323
5,680
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
15
3 / 0 / 1
8,609
615
5,006
7,006
2,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 4
9,654
690
7,661
4,508
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
15
3 / 1 / 6
9,120
651
7,582
10,013
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Zomboyy
Kumbhakarna
12
0 / 0 / 6
7,793
557
2,338
10,330
6,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
14
15
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
0
0.5
L
Skadi
 
Skadi
1
3
0
0.33
W
Gilgamesh
 
Gilgamesh
3
1
3
4.5
L
Fenrir
DrekenRoh
Fenrir
0
1
2
1
W
Sol
3
0
1
3.5
W
5
1
4
7
L
Fafnir
RedWarr98
Fafnir
0
2
1
0.25
W
Bakasura
3
1
6
6
W
Kumbhakarna
Zomboyy
Kumbhakarna
0
0
6
3
L
Nu Wa
ryankopf
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,184
Damage
27,695
41,373
Taken
42,180
23,550
Mitigated
20,147
6,720
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,189
659
0
2,179
9,341
10,875
0
370
8,134
39,473
0
L
Skadi
 
Skadi
5,507
2,382
0
1,170
6,863
1,968
0
4,422
2,276
0
43,617
W
Gilgamesh
 
Gilgamesh
5,108
1,856
0
2,190
10,323
5,680
0
3,874
6,147
774
44,318
L
Fenrir
DrekenRoh
Fenrir
1,574
436
0
1,400
6,676
2,265
0
1,581
4,865
0
41,300
W
Sol
5,006
2,202
0
5,379
7,006
2,918
3,518
1,160
5,814
68,250
0
W
7,661
334
0
575
4,508
1,487
236
1,696
2,682
67,935
0
L
Fafnir
RedWarr98
Fafnir
2,093
467
0
1,509
9,458
6,058
0
4,341
4,872
13,235
0
W
Bakasura
7,582
5,534
0
2,770
10,013
3,956
630
1,998
7,829
0
60,370
W
Kumbhakarna
Zomboyy
Kumbhakarna
2,338
377
0
1,000
10,330
6,106
0
1,737
8,457
15,175
0
L
Nu Wa
ryankopf
Nu Wa
3,821
620
0
462
9,035
2,384
0
4,359
4,495
32,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,710
Gold Earned
43,923
352
Minions Killed
468
0
Camps Cleared
0
1,202,736
Distance Traveled
1,570,402
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,992
571
95
7
0
226,801
0
L
Skadi
6,783
485
90
6
0
232,077
5
W
Gilgamesh
8,747
625
95
7
0
312,296
5
L
Fenrir
6,962
497
81
6
0
278,234
3
W
Sol
8,609
615
110
8
0
269,612
2
W
Janus
9,654
690
134
10
0
335,879
4
L
Fafnir
6,457
461
20
1
0
214,473
1
W
Bakasura
9,120
651
119
9
0
336,808
2
W
Kumbhakarna
7,793
557
10
1
0
315,807
3
L
Nu Wa
6,516
465
66
5
0
251,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role