Player Matchup

Cupid
Cupid
Gold I
 
Cupid
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
 
Amaterasu
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
PapaKewp
Kukulkan
Gold III
Level 143
God Stats
3W - 8L
1,700 SR
Queue Stats
182W - 172L
1,565 MMR
Party 1
Khepri
Khepri
Gold I
TeslaCat
Khepri
Gold I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 141L
1,657 MMR
Solo
Arachne
Arachne
Gold IV
imkindatrash
Arachne
Gold IV
Level 45
God Stats
1W - 2L
1,764 SR
Queue Stats
80W - 66L
1,680 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,593 SR
1,580 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,476 SR
1,644 MMR
Yemoja
Yemoja
Gold I
IzCloz3D
Yemoja
Gold I
Level 146
God Stats
7W - 8L
1,261 SR
Queue Stats
172W - 156L
1,651 MMR
Party 2
Anubis
Anubis
Gold IV
Unscathes
Anubis
Gold IV
Level 80
God Stats
4W - 0L
1,957 SR
Queue Stats
27W - 16L
1,683 MMR
Solo
Hercules
Hercules
Gold II
YeyoGamingYT
Hercules
Gold II
Level 126
God Stats
1W - 1L
1,140 SR
Queue Stats
71W - 68L
1,559 MMR
Party 3
Loki
Loki
Platinum III
johanpro26
Loki
Platinum III
Level 128
God Stats
5W - 2L
1,523 SR
Queue Stats
93W - 84L
1,765 MMR
Party 3
Apollo
Apollo
Gold II
ßhrn
Apollo
Gold II
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,559 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
4 / 6 / 0
10,625
559
11,598
14,787
5,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
 
Amaterasu
16
3 / 4 / 2
10,074
530
8,696
20,438
13,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
PapaKewp
Kukulkan
13
0 / 6 / 2
8,406
442
6,198
10,597
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
TeslaCat
Khepri
12
0 / 6 / 4
8,670
456
4,179
17,343
14,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
imkindatrash
Arachne
16
2 / 6 / 4
9,567
504
6,557
17,898
6,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AthenaMorgan Le FaySetGilgameshChiron

VS

Bans
SolSobekCu ChulainnGebKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IzCloz3D
Yemoja
15
3 / 0 / 15
11,269
593
7,289
13,022
9,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Unscathes
Anubis
17
6 / 2 / 12
11,383
599
14,555
15,256
7,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
YeyoGamingYT
Hercules
18
3 / 2 / 5
11,503
605
5,088
15,766
18,772
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 5 / 5
11,502
605
13,587
13,868
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
ßhrn
Apollo
17
6 / 1 / 9
11,572
609
17,934
12,283
4,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
9
Kills
28
28
Deaths
10
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
6
0
0.67
L
Amaterasu
 
Amaterasu
3
4
2
1
W
Yemoja
IzCloz3D
Yemoja
3
0
15
10.5
L
Kukulkan
PapaKewp
Kukulkan
0
6
2
0.17
L
Khepri
TeslaCat
Khepri
0
6
4
0.33
W
Anubis
Unscathes
Anubis
6
2
12
6
W
Hercules
YeyoGamingYT
Hercules
3
2
5
2.75
L
Arachne
imkindatrash
Arachne
2
6
4
0.67
W
10
5
5
2.5
W
Apollo
ßhrn
Apollo
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,228
Damage
58,453
81,063
Taken
70,195
43,971
Mitigated
45,955
21,490
Healing
35,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,598
6,300
87
4,708
14,787
5,335
3,002
2,995
11,767
0
78,995
L
Amaterasu
 
Amaterasu
8,696
2,435
0
8,524
20,438
13,879
458
5,408
14,801
0
60,826
W
Yemoja
IzCloz3D
Yemoja
7,289
1,407
5,149
4,538
13,022
9,968
782
1,674
11,348
31,860
0
L
Kukulkan
PapaKewp
Kukulkan
6,198
284
0
500
10,597
3,625
0
2,652
7,945
43,440
0
L
Khepri
TeslaCat
Khepri
4,179
638
0
1,425
17,343
14,194
0
4,700
12,247
22,427
0
W
Anubis
Unscathes
Anubis
14,555
357
0
9,400
15,256
7,539
1,013
3,521
11,563
70,813
0
W
Hercules
YeyoGamingYT
Hercules
5,088
1,504
0
6,496
15,766
18,772
690
2,392
13,284
0
63,293
L
Arachne
imkindatrash
Arachne
6,557
3,905
0
6,246
17,898
6,938
0
5,665
12,225
0
70,949
W
13,587
4,674
0
4,713
13,868
4,939
1,435
1,923
11,868
0
70,410
W
Apollo
ßhrn
Apollo
17,934
11,110
0
4,957
12,283
4,737
4,807
2,382
9,857
0
113,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,342
Gold Earned
57,229
487
Minions Killed
555
0
Camps Cleared
0
1,731,357
Distance Traveled
1,916,562
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,625
559
139
7
0
324,765
1
L
Amaterasu
10,074
530
129
7
0
339,144
7
W
Yemoja
11,269
593
48
3
0
371,346
7
L
Kukulkan
8,406
442
95
5
0
339,230
5
L
Khepri
8,670
456
22
1
0
345,628
5
W
Anubis
11,383
599
126
7
0
350,241
6
W
Hercules
11,503
605
140
7
0
402,187
4
L
Arachne
9,567
504
102
5
0
382,590
4
W
Loki
11,502
605
98
5
0
413,189
1
W
Apollo
11,572
609
143
8
0
379,599
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role