Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Legendsoldier321
Chaac
Level 61
God Stats
3W - 4L
1,372 SR
Queue Stats
405W - 380L
1,403 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mr0neTwo91
Morgan Le Fay
Level 38
God Stats
4W - 5L
1,533 SR
Queue Stats
135W - 121L
1,442 Elo+
Party 2
Skadi
Skadi
Rxpuri
Skadi
Level 27
God Stats
17W - 29L
1,344 SR
Queue Stats
122W - 153L
1,323 Elo+
Party 3
Ymir
Ymir
Yinxtra
Ymir
Level 26
God Stats
8W - 10L
1,464 SR
Queue Stats
94W - 136L
1,304 Elo+
Party 3
Team Averages
Level 40
1,443 SR
1,394 Elo+

VS

Team Averages
Level 54
1,439 SR
1,456 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Babba HummeI
Khepri
Level 29
God Stats
53W - 38L
1,551 SR
Queue Stats
144W - 100L
1,527 Elo+
Party 1
Merlin
Merlin
Only PvP9037
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 41L
1,558 Elo+
Party 1
Ao Kuang
Ao Kuang
PepsimanMyG
Ao Kuang
Level 39
God Stats
3W - 14L
1,217 SR
Queue Stats
135W - 156L
1,293 Elo+
Solo
Danzaburou
Danzaburou
aluhuttutgut
Danzaburou
Level 68
God Stats
13W - 15L
1,429 SR
Queue Stats
79W - 94L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
4 / 5 / 0
5,584
508
4,548
8,577
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 1
6,137
558
5,674
9,480
7,259
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Mr0neTwo91
Morgan Le Fay
11
0 / 0 / 1
5,981
544
2,993
4,377
1,233
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Rxpuri
Skadi
9
2 / 3 / 1
5,615
510
4,170
5,468
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Yinxtra
Ymir
8
0 / 4 / 3
4,996
454
1,472
6,890
3,208
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
4 / 1 / 1
7,222
657
7,908
7,894
6,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
8
3 / 1 / 6
6,126
557
2,018
4,706
2,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
10
1 / 0 / 4
6,115
556
2,689
3,559
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
PepsimanMyG
Ao Kuang
8
2 / 2 / 3
5,407
492
2,874
6,369
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
aluhuttutgut
Danzaburou
10
5 / 2 / 1
6,627
602
6,007
6,696
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
15
16
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
5
0
0.8
W
Erlang Shen
 
Erlang Shen
4
1
1
4.5
W
Khepri
3
1
6
6
L
0
4
1
0.13
L
Morgan Le Fay
Mr0neTwo91
Morgan Le Fay
0
0
1
0.5
W
Merlin
1
0
4
3
W
Ao Kuang
PepsimanMyG
Ao Kuang
2
2
3
1.75
L
Skadi
Rxpuri
Skadi
2
3
1
0.83
L
Ymir
Yinxtra
Ymir
0
4
3
0.38
W
Danzaburou
aluhuttutgut
Danzaburou
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,857
Damage
21,496
34,792
Taken
29,224
15,708
Mitigated
13,944
12,454
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,548
773
0
5,099
8,577
2,741
0
3,771
4,656
0
22,254
W
Erlang Shen
 
Erlang Shen
7,908
3,896
0
2,038
7,894
6,994
0
221
7,673
0
42,229
W
Khepri
2,018
143
0
625
4,706
2,144
0
1,320
3,386
10,364
0
L
5,674
1,675
0
3,930
9,480
7,259
0
236
9,244
0
40,409
L
Morgan Le Fay
Mr0neTwo91
Morgan Le Fay
2,993
339
0
1,717
4,377
1,233
0
1,533
2,614
33,318
0
W
Merlin
2,689
148
0
651
3,559
1,057
0
1,214
2,345
30,948
0
W
Ao Kuang
PepsimanMyG
Ao Kuang
2,874
629
0
1,793
6,369
1,597
0
626
5,743
26,579
0
L
Skadi
Rxpuri
Skadi
4,170
2,533
0
1,318
5,468
1,267
42
785
4,683
0
27,810
L
Ymir
Yinxtra
Ymir
1,472
312
0
390
6,890
3,208
0
876
6,014
11,566
0
W
Danzaburou
aluhuttutgut
Danzaburou
6,007
1,975
0
2,414
6,696
2,152
674
1,084
5,612
0
34,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,313
Gold Earned
31,497
296
Minions Killed
301
0
Camps Cleared
0
1,005,885
Distance Traveled
1,045,263
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,584
508
35
3
0
210,099
1
W
Erlang Shen
7,222
657
93
8
0
203,477
3
W
Khepri
6,126
557
18
2
0
212,203
5
L
Chaac
6,137
558
92
8
0
216,286
1
L
Morgan Le Fay
5,981
544
82
7
0
207,688
4
W
Merlin
6,115
556
73
7
0
214,052
5
W
Ao Kuang
5,407
492
49
4
0
219,874
1
L
Skadi
5,615
510
52
5
0
175,575
2
L
Ymir
4,996
454
35
3
0
196,237
1
W
Danzaburou
6,627
602
68
6
0
195,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role