Player Matchup

Ra
Ra
Diamond V
DAl2TH TATEl2
Ra
Diamond V
Level 143
God Stats
4W - 5L
1,536 SR
Queue Stats
130W - 118L
2,161 MMR
Party 1
Hades
Hades
Platinum IV
Inca_Emperor
Hades
Platinum IV
Level 129
God Stats
9W - 6L
1,810 SR
Queue Stats
449W - 425L
1,856 MMR
Solo
Cerberus
Cerberus
Platinum I
Mercenary800000
Cerberus
Platinum I
Level 159
God Stats
3W - 7L
1,539 SR
Queue Stats
122W - 112L
2,151 MMR
Party 1
Chiron
Chiron
Platinum III
RiNO BISKET
Chiron
Platinum III
Level 129
God Stats
9W - 4L
1,786 SR
Queue Stats
148W - 140L
1,858 MMR
Solo
King Arthur
King Arthur
Platinum III
TH3lMADlHATT3R
King Arthur
Platinum III
Level 107
God Stats
18W - 20L
1,446 SR
Queue Stats
1,058W - 1,061L
1,874 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,623 SR
1,980 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,620 SR
1,984 MMR
Zhong Kui
Zhong Kui
Diamond IV
AstroApe2333
Zhong Kui
Diamond IV
Level 130
God Stats
3W - 2L
1,483 SR
Queue Stats
189W - 183L
2,046 MMR
Solo
Sobek
Sobek
Diamond IV
Hoboito07
Sobek
Diamond IV
Level 160
God Stats
6W - 1L
1,731 SR
Queue Stats
286W - 266L
1,971 MMR
Solo
Da Ji
Da Ji
Diamond IV
Thanks4TheTP--
Da Ji
Diamond IV
Level 151
God Stats
94W - 79L
1,595 SR
Queue Stats
304W - 291L
2,065 MMR
Solo
Vamana
Vamana
Gold I
ThreeThrone7371
Vamana
Gold I
Level 76
God Stats
3W - 2L
1,607 SR
Queue Stats
20W - 11L
1,854 MMR
Solo
Heimdallr
Heimdallr
Diamond V
YOUNG DAHDAH
Heimdallr
Diamond V
Level 125
God Stats
99W - 77L
1,685 SR
Queue Stats
654W - 643L
1,982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 2
11,334
472
10,798
16,772
6,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 3
9,883
412
8,841
20,148
9,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
15
1 / 6 / 5
9,314
388
9,201
27,799
32,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
20
3 / 7 / 0
13,998
583
13,750
22,497
8,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
TH3lMADlHATT3R
King Arthur
19
1 / 3 / 3
12,149
506
16,859
32,155
27,557
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetLokiTiamatAthenaGilgamesh

VS

Bans
Morgan Le FayKaliDanzaburouFenrirCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AstroApe2333
Zhong Kui
20
5 / 3 / 11
14,393
600
20,708
18,420
13,229
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Hoboito07
Sobek
20
8 / 3 / 12
14,934
622
12,251
29,548
45,013
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 0 / 12
15,194
633
20,550
18,959
11,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 2 / 7
16,241
677
14,793
27,203
20,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
YOUNG DAHDAH
Heimdallr
20
8 / 1 / 6
15,442
643
25,044
21,632
10,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
9
Kills
32
32
Deaths
9
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AstroApe2333
Zhong Kui
5
3
11
3.5
L
3
9
2
0.44
W
Sobek
Hoboito07
Sobek
8
3
12
4.67
L
1
7
3
0.36
L
Cerberus
1
6
5
0.58
L
Chiron
3
7
0
0.43
L
King Arthur
TH3lMADlHATT3R
King Arthur
1
3
3
0.83
W
9
0
12
15
W
2
2
7
2.75
W
Heimdallr
YOUNG DAHDAH
Heimdallr
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,449
Damage
93,346
119,371
Taken
115,762
84,842
Mitigated
100,265
35,376
Healing
48,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AstroApe2333
Zhong Kui
20,708
1,353
0
8,841
18,420
13,229
1,346
9,600
8,598
107,957
0
L
10,798
872
2,092
2,682
16,772
6,181
0
6,569
10,000
87,454
0
W
Sobek
Hoboito07
Sobek
12,251
1,111
0
10,972
29,548
45,013
252
7,523
21,645
42,860
0
L
8,841
763
221
6,189
20,148
9,890
0
4,849
15,115
62,693
0
L
Cerberus
9,201
530
0
4,433
27,799
32,534
0
13,027
14,046
28,715
0
L
Chiron
13,750
7,595
491
8,883
22,497
8,680
3,362
1,582
20,803
0
129,789
L
King Arthur
TH3lMADlHATT3R
King Arthur
16,859
1,525
0
10,385
32,155
27,557
0
7,253
24,114
0
102,266
W
20,550
5,914
0
3,568
18,959
11,434
911
3,073
15,722
0
137,374
W
14,793
7,044
0
12,278
27,203
20,564
668
4,615
22,466
11,451
118,443
W
Heimdallr
YOUNG DAHDAH
Heimdallr
25,044
13,998
0
12,872
21,632
10,025
10,304
4,563
17,044
0
134,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,678
Gold Earned
76,204
725
Minions Killed
813
0
Camps Cleared
0
2,196,923
Distance Traveled
2,349,015
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,393
600
176
7
0
436,102
3
L
Ra
11,334
472
165
7
0
451,272
5
W
Sobek
14,934
622
49
2
0
501,046
5
L
Hades
9,883
412
115
5
0
390,799
6
L
Cerberus
9,314
388
41
2
0
392,361
4
L
Chiron
13,998
583
219
9
0
506,553
3
L
King Arthur
12,149
506
185
8
0
455,938
2
W
Da Ji
15,194
633
163
7
0
506,451
1
W
Vamana
16,241
677
216
9
0
492,984
2
W
Heimdallr
15,442
643
209
9
0
412,432
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role