Player Matchup

Ymir
Ymir
EGS Duda
Ymir
Level 18
God Stats
4W - 3L
1,485 SR
Queue Stats
31W - 49L
1,313 Elo+
Party 3
Nu Wa
Nu Wa
EGS_Mulittle
Nu Wa
Level 27
God Stats
5W - 10L
1,402 SR
Queue Stats
73W - 96L
1,396 Elo+
Party 3
Neith
Neith
LCKemBY
Neith
Level 3
God Stats
2W - 0L
1,698 SR
Queue Stats
2W - 1L
1,626 Elo+
Party 1
Medusa
Medusa
lllSurrealll
Medusa
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
373W - 437L
1,408 Elo+
Party 3
Mulan
Mulan
xXPAMXx__
Mulan
Level 54
God Stats
44W - 40L
1,401 SR
Queue Stats
613W - 683L
1,325 Elo+
Party 1
Team Averages
Level 26
1,497 SR
1,414 Elo+

VS

Team Averages
Level 23
1,500 SR
1,400 Elo+
Da Ji
Da Ji
FAPBradock
Da Ji
Level 23
God Stats
3W - 2L
1,566 SR
Queue Stats
41W - 48L
1,394 Elo+
Solo
Kuzenbo
Kuzenbo
KyronX111
Kuzenbo
Level 8
God Stats
1W - 4L
1,309 SR
Queue Stats
12W - 13L
1,455 Elo+
Solo
Fenrir
Fenrir
Luiz-RTO
Fenrir
Level 28
God Stats
11W - 9L
1,515 SR
Queue Stats
77W - 108L
1,350 Elo+
Party 2
Vamana
Vamana
Nicolasgamer_RTO
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 114L
1,362 Elo+
Party 2
Nu Wa
Nu Wa
PatoAstral
Nu Wa
Level 28
God Stats
2W - 5L
1,611 SR
Queue Stats
56W - 66L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 3 / 1
5,327
381
1,523
7,537
7,237
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 1 / 6
8,679
620
9,794
5,018
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LCKemBY
Neith
8
1 / 5 / 0
5,791
414
1,995
7,427
2,249
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
12
7 / 2 / 3
8,118
580
5,808
10,235
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
xXPAMXx__
Mulan
13
5 / 1 / 5
7,699
550
7,359
7,869
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
4 / 3 / 4
7,075
505
5,402
8,474
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
KyronX111
Kuzenbo
1
0 / 0 / 0
4,173
298
0
1,267
466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
Luiz-RTO
Fenrir
8
0 / 3 / 1
5,518
394
830
5,640
1,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 7 / 2
6,553
468
4,375
15,148
7,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
12
6 / 6 / 3
7,430
531
10,211
8,879
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
18
Kills
12
12
Deaths
19
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
3
1
0.17
W
5
1
6
8
L
Da Ji
4
3
4
2
L
Kuzenbo
KyronX111
Kuzenbo
0
0
0
0
W
Neith
LCKemBY
Neith
1
5
0
0.2
L
Fenrir
Luiz-RTO
Fenrir
0
3
1
0.17
L
2
7
2
0.43
L
Nu Wa
6
6
3
1.25
W
Medusa
7
2
3
4.25
W
Mulan
xXPAMXx__
Mulan
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,479
Damage
20,818
38,086
Taken
39,408
20,911
Mitigated
15,761
6,350
Healing
6,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,523
298
0
0
7,537
7,237
364
1,957
5,432
11,764
0
W
9,794
1,039
0
904
5,018
1,532
557
2,968
1,899
48,281
0
L
Da Ji
5,402
1,508
0
972
8,474
3,066
0
2,224
6,072
0
25,389
L
Kuzenbo
KyronX111
Kuzenbo
0
0
0
110
1,267
466
0
938
189
1,055
0
W
Neith
LCKemBY
Neith
1,995
773
0
1,326
7,427
2,249
1,117
2,402
4,885
0
19,142
L
Fenrir
Luiz-RTO
Fenrir
830
161
0
503
5,640
1,766
0
713
4,823
0
16,281
L
4,375
2,297
0
2,702
15,148
7,765
238
1,243
13,803
0
16,656
L
Nu Wa
10,211
2,137
241
1,716
8,879
2,698
183
5,241
3,204
35,945
0
W
Medusa
5,808
2,845
0
2,210
10,235
3,123
26
1,470
8,712
0
47,637
W
Mulan
xXPAMXx__
Mulan
7,359
1,857
0
1,910
7,869
6,770
1,038
893
6,947
0
35,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,614
Gold Earned
30,749
295
Minions Killed
162
0
Camps Cleared
0
1,236,239
Distance Traveled
950,051
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,327
381
15
1
0
246,604
0
W
Nu Wa
8,679
620
87
6
0
255,080
1
L
Da Ji
7,075
505
42
3
0
261,196
1
L
Kuzenbo
4,173
298
3
0
0
18,217
0
W
Neith
5,791
414
45
3
0
210,168
0
L
Fenrir
5,518
394
39
3
0
193,911
0
L
Vamana
6,553
468
19
1
0
287,833
0
L
Nu Wa
7,430
531
59
4
0
188,894
0
W
Medusa
8,118
580
81
6
0
262,481
1
W
Mulan
7,699
550
67
5
0
261,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role