Player Matchup

Gilgamesh
Gilgamesh
Pr1m4t4
Gilgamesh
Level 26
God Stats
15W - 16L
1,810 SR
Queue Stats
234W - 257L
1,365 Elo+
Solo
Mercury
Mercury
THUNDER HARD258
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
alesuki
Ra
Level 28
God Stats
3W - 4L
1,358 SR
Queue Stats
242W - 253L
1,431 Elo+
Solo
Susano
Susano
grifo-nevado
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
navio-titanico
Scylla
Level 6
God Stats
1W - 2L
1,455 SR
Queue Stats
2W - 11L
1,079 Elo+
Solo
Team Averages
Level 13
1,525 SR
1,375 Elo+

VS

Team Averages
Level 13
1,520 SR
1,464 Elo+
Tyr
Tyr
Ne0Vong0la
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,701 Elo+
Solo
Tsukuyomi
Tsukuyomi
Noumerks
Tsukuyomi
Level 25
God Stats
2W - 2L
1,407 SR
Queue Stats
9W - 7L
1,340 Elo+
Solo
Olorun
Olorun
atomzera
Olorun
Level 5
God Stats
1W - 0L
1,501 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
misterhotdog
Apollo
Level 10
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 1
Ares
Ares
wontgankyou
Ares
Level 8
God Stats
3W - 2L
1,693 SR
Queue Stats
21W - 26L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pr1m4t4
Gilgamesh
11
0 / 5 / 1
6,601
413
5,419
10,675
6,251
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 18 / 2
6,111
382
1,618
15,715
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
4 / 13 / 1
8,845
553
10,740
14,032
4,557
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
6
0 / 5 / 3
5,803
363
1,034
4,994
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 7 / 2
6,680
418
4,016
11,623
8,259
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
9,832
615
6,646
13,784
11,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Noumerks
Tsukuyomi
16
12 / 2 / 8
10,705
669
10,906
10,621
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
atomzera
Olorun
16
14 / 4 / 7
10,674
667
11,915
14,228
6,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
14
7 / 0 / 13
9,420
589
12,428
9,832
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 0 / 9
9,823
614
2,531
8,018
5,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
89
5
Kills
45
48
Deaths
6
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Tsukuyomi
Noumerks
Tsukuyomi
12
2
8
8
L
Gilgamesh
Pr1m4t4
Gilgamesh
0
5
1
0.1
L
0
18
2
0.06
L
4
13
1
0.35
W
Olorun
atomzera
Olorun
14
4
7
4.38
L
Susano
0
5
3
0.3
W
Apollo
7
0
13
13.5
L
1
7
2
0.29
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,827
Damage
44,426
57,039
Taken
56,483
24,997
Mitigated
31,893
4,371
Healing
19,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,646
983
0
5,894
13,784
11,924
1,340
1,693
12,015
0
50,216
W
Tsukuyomi
Noumerks
Tsukuyomi
10,906
3,532
0
1,369
10,621
4,242
259
815
9,780
0
73,862
L
Gilgamesh
Pr1m4t4
Gilgamesh
5,419
928
0
2,372
10,675
6,251
108
1,579
9,096
0
26,769
L
1,618
672
0
0
15,715
4,688
130
2,788
12,927
0
13,256
L
10,740
726
108
913
14,032
4,557
116
4,068
9,964
34,705
0
W
Olorun
atomzera
Olorun
11,915
7,311
1,098
6,435
14,228
6,777
8,238
5,384
8,698
60,867
4,827
L
Susano
1,034
341
0
978
4,994
1,242
0
1,411
3,583
0
9,697
W
Apollo
12,428
8,455
0
3,975
9,832
3,525
4,214
4,285
5,381
0
51,640
L
4,016
389
0
0
11,623
8,259
176
3,491
8,132
25,121
0
W
2,531
415
248
614
8,018
5,425
1,233
2,089
5,853
17,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,040
Gold Earned
50,454
188
Minions Killed
457
0
Camps Cleared
0
1,148,238
Distance Traveled
1,547,240
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,832
615
98
6
0
315,434
1
W
Tsukuyomi
10,705
669
117
7
0
377,637
1
L
Gilgamesh
6,601
413
52
3
0
217,459
0
L
Mercury
6,111
382
17
1
0
273,677
0
L
Ra
8,845
553
69
4
0
247,488
2
W
Olorun
10,674
667
118
7
0
287,838
0
L
Susano
5,803
363
18
1
0
126,915
0
W
Apollo
9,420
589
89
6
0
308,072
0
L
Scylla
6,680
418
32
2
0
282,699
0
W
Ares
9,823
614
35
2
0
258,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role