Player Matchup

Jormungandr
Jormungandr
RealZiggySpade
Jormungandr
Level 48
God Stats
4W - 2L
1,600 SR
Queue Stats
7W - 7L
1,309 Elo+
Party 1
Sol
Sol
kuuaxus
Sol
Level 81
God Stats
1W - 1L
1,158 SR
Queue Stats
9W - 9L
1,322 Elo+
Party 1
Guan Yu
Guan Yu
phreaky_phrogs32
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,068 Elo+
Solo
Team Averages
Level 45
1,419 SR
1,233 Elo+

VS

Team Averages
Level 73
1,479 SR
1,292 Elo+
Anubis
Anubis
HiLLi-Bee
Anubis
Level 28
God Stats
14W - 12L
1,453 SR
Queue Stats
627W - 1,007L
1,234 Elo+
Solo
Rama
Rama
Thenewdeadpool
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,249 Elo+
Solo
Cthulhu
Cthulhu
akumasf3
Cthulhu
Level 127
God Stats
30W - 53L
1,485 SR
Queue Stats
350W - 488L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RealZiggySpade
Jormungandr
11
3 / 1 / 5
7,025
703
4,929
7,202
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sol
11
6 / 2 / 2
7,463
746
8,578
6,752
1,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 8
6,373
637
3,051
8,839
4,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HiLLi-Bee
Anubis
9
1 / 5 / 3
6,507
651
7,311
7,349
2,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 4
6,251
625
3,552
4,316
1,378
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
akumasf3
Cthulhu
10
3 / 2 / 1
7,284
728
5,027
8,723
5,030
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
4
5
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
HiLLi-Bee
Anubis
1
5
3
0.5
W
Jormungandr
RealZiggySpade
Jormungandr
3
1
5
5.5
L
0
2
4
1
L
Cthulhu
akumasf3
Cthulhu
3
2
1
1.75
W
Sol
6
2
2
3.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,558
Damage
15,890
22,793
Taken
20,388
10,975
Mitigated
9,342
7,781
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
HiLLi-Bee
Anubis
7,311
268
289
1,888
7,349
2,934
0
4,685
2,301
22,191
0
W
Jormungandr
RealZiggySpade
Jormungandr
4,929
947
463
1,821
7,202
4,321
288
3,706
3,496
20,657
0
L
3,552
2,882
601
771
4,316
1,378
0
3,183
839
0
10,153
L
Cthulhu
akumasf3
Cthulhu
5,027
533
391
2,190
8,723
5,030
0
4,764
3,309
19,483
0
W
Sol
8,578
2,501
0
1,933
6,752
1,957
0
3,893
2,859
24,262
0
W
3,051
691
1,214
2,350
8,839
4,697
474
4,739
4,100
0
7,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,861
Gold Earned
20,042
80
Minions Killed
83
0
Camps Cleared
0
478,252
Distance Traveled
430,182
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,507
651
32
3
0
149,347
0
W
Jormungandr
7,025
703
27
3
0
161,350
4
L
Rama
6,251
625
17
2
0
130,726
0
L
Cthulhu
7,284
728
34
3
0
150,109
0
W
Sol
7,463
746
45
5
0
145,918
1
W
Guan Yu
6,373
637
8
1
0
170,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role