Player Matchup

Bakasura
Bakasura
BeanDipCarlos_2
Bakasura
Level 14
God Stats
7W - 3L
1,758 SR
Queue Stats
31W - 16L
1,725 Elo+
Solo
King Arthur
King Arthur
Bodhi98-
King Arthur
Level 28
God Stats
20W - 19L
1,645 SR
Queue Stats
347W - 330L
1,555 Elo+
Solo
Zeus
Zeus
DORlTOZ
Zeus
Level 27
God Stats
13W - 17L
1,597 SR
Queue Stats
57W - 59L
1,540 Elo+
Solo
Cthulhu
Cthulhu
NoSpaces33
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,657 Elo+
Solo
Danzaburou
Danzaburou
xXLeprechaunXx0
Danzaburou
Level 27
God Stats
27W - 20L
1,682 SR
Queue Stats
218W - 230L
1,563 Elo+
Solo
Team Averages
Level 22
1,637 SR
1,608 Elo+

VS

Team Averages
Level 21
1,566 SR
1,599 Elo+
Thor
Thor
CPT_JSparrow1523
Thor
Level 13
God Stats
1W - 1L
1,769 SR
Queue Stats
16W - 26L
1,613 Elo+
Solo
Neith
Neith
F7 Kali
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 151L
1,674 Elo+
Solo
Amaterasu
Amaterasu
Ichise
Amaterasu
Level 29
God Stats
0W - 3L
1,218 SR
Queue Stats
53W - 63L
1,490 Elo+
Solo
Janus
Janus
Jamaru17
Janus
Level 18
God Stats
8W - 7L
1,639 SR
Queue Stats
129W - 165L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KillaDynamite23
Morgan Le Fay
Level 18
God Stats
4W - 7L
1,702 SR
Queue Stats
57W - 42L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
9 / 3 / 2
14,726
640
9,131
16,864
7,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Bodhi98-
King Arthur
19
6 / 3 / 7
13,308
579
20,776
26,656
25,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
DORlTOZ
Zeus
19
3 / 2 / 7
12,706
552
12,197
10,499
3,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
NoSpaces33
Cthulhu
18
6 / 7 / 10
13,862
603
10,205
19,341
18,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
xXLeprechaunXx0
Danzaburou
20
10 / 4 / 7
15,057
655
16,066
17,571
6,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 6
9,687
421
5,492
18,337
7,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
F7 Kali
Neith
18
4 / 7 / 5
11,506
500
16,375
18,701
6,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
Ichise
Amaterasu
18
4 / 5 / 1
10,711
466
10,302
24,687
21,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
Jamaru17
Janus
16
2 / 9 / 4
10,150
441
8,501
16,035
4,621
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
KillaDynamite23
Morgan Le Fay
17
6 / 4 / 4
11,813
514
12,348
15,793
6,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
34
Kills
18
19
Deaths
34
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
9
3
2
3.33
W
King Arthur
Bodhi98-
King Arthur
6
3
7
3.17
L
2
9
6
0.56
W
Zeus
DORlTOZ
Zeus
3
2
7
3.25
L
Neith
F7 Kali
Neith
4
7
5
0.93
L
Amaterasu
Ichise
Amaterasu
4
5
1
0.9
L
Janus
Jamaru17
Janus
2
9
4
0.44
L
Morgan Le Fay
KillaDynamite23
Morgan Le Fay
6
4
4
2
W
Cthulhu
NoSpaces33
Cthulhu
6
7
10
1.57
W
Danzaburou
xXLeprechaunXx0
Danzaburou
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,375
Damage
53,018
90,931
Taken
93,553
60,454
Mitigated
46,856
23,144
Healing
23,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
9,131
7,488
0
5,031
16,864
7,511
0
4,430
12,336
0
124,974
W
King Arthur
Bodhi98-
King Arthur
20,776
3,461
0
8,459
26,656
25,168
183
2,378
24,191
205
83,889
L
5,492
2,690
0
3,458
18,337
7,817
326
3,064
15,108
0
37,935
W
Zeus
DORlTOZ
Zeus
12,197
1,270
0
1,842
10,499
3,272
78
4,346
5,877
87,406
0
L
Neith
F7 Kali
Neith
16,375
5,311
122
2,735
18,701
6,906
1,878
3,868
14,693
0
92,267
L
Amaterasu
Ichise
Amaterasu
10,302
4,602
0
9,101
24,687
21,283
0
3,370
21,317
0
49,299
L
Janus
Jamaru17
Janus
8,501
937
111
3,840
16,035
4,621
402
5,185
10,850
61,006
0
L
Morgan Le Fay
KillaDynamite23
Morgan Le Fay
12,348
966
0
3,956
15,793
6,229
366
7,120
8,673
68,738
0
W
Cthulhu
NoSpaces33
Cthulhu
10,205
1,059
835
917
19,341
18,256
574
5,320
13,926
40,954
0
W
Danzaburou
xXLeprechaunXx0
Danzaburou
16,066
6,855
0
6,060
17,571
6,247
9,266
7,535
9,888
0
100,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,659
Gold Earned
53,867
697
Minions Killed
509
0
Camps Cleared
0
2,209,447
Distance Traveled
1,954,629
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,726
640
204
9
0
535,650
11
W
King Arthur
13,308
579
136
6
0
451,799
1
L
Thor
9,687
421
74
3
0
363,852
4
W
Zeus
12,706
552
145
6
0
421,849
0
L
Neith
11,506
500
140
6
0
351,562
1
L
Amaterasu
10,711
466
87
4
0
388,912
1
L
Janus
10,150
441
92
4
0
438,129
0
L
Morgan Le Fay
11,813
514
116
5
0
412,174
8
W
Cthulhu
13,862
603
37
2
0
410,135
0
W
Danzaburou
15,057
655
175
8
0
390,014
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role