Player Matchup

Da Ji
Da Ji
DusK Vibez
Da Ji
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
DzangeNatsume
Nu Wa
Level 7
God Stats
2W - 0L
1,737 SR
Queue Stats
2W - 0L
1,756 Elo+
Solo
Olorun
Olorun
FzR MagiczZ
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,692 Elo+
Party 1
Medusa
Medusa
OiNahh
Medusa
Level 8
God Stats
6W - 6L
1,527 SR
Queue Stats
15W - 14L
1,573 Elo+
Party 1
Ao Kuang
Ao Kuang
xCrxwz
Ao Kuang
Level 8
God Stats
6W - 3L
1,659 SR
Queue Stats
22W - 18L
1,575 Elo+
Party 1
Team Averages
Level 9
1,585 SR
1,628 Elo+

VS

Team Averages
Level 5
1,480 SR
1,387 Elo+
Neith
Neith
MajinBuuCk
Neith
Level 8
God Stats
1W - 2L
1,400 SR
Queue Stats
10W - 22L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Rozoqo
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,357 Elo+
Solo
Thor
Thor
VojD_Protrezvel
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Solo
Awilix
Awilix
ZeroZenPrime
Awilix
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,470 Elo+
Solo
Kukulkan
Kukulkan
wysolini
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
5 / 1 / 15
9,420
1,047
5,574
8,718
3,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 21
10,120
1,124
10,317
3,955
1,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
16
5 / 2 / 17
9,595
1,066
10,640
9,491
3,568
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
OiNahh
Medusa
16
7 / 1 / 15
9,738
1,082
14,331
7,583
2,783
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ao Kuang
xCrxwz
Ao Kuang
17
16 / 0 / 12
12,265
1,363
13,449
10,600
4,246
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

342

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 2 / 1
8,091
899
5,405
6,032
1,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Rozoqo
Cthulhu
13
0 / 7 / 1
7,286
810
3,762
8,861
8,054
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 12 / 3
8,443
938
7,034
15,765
6,182
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
14
1 / 12 / 2
8,156
906
5,531
20,951
7,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
wysolini
Kukulkan
14
1 / 3 / 2
8,750
972
12,720
7,865
2,141
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
14
35
Kills
5
5
Deaths
36
80
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
5
1
15
12.5
W
2
1
21
12.5
W
Olorun
5
2
17
6.75
L
Neith
2
2
1
1.25
W
Medusa
OiNahh
Medusa
7
1
15
14.5
L
Cthulhu
Rozoqo
Cthulhu
0
7
1
0.07
L
1
12
3
0.21
L
Awilix
1
12
2
0.17
L
Kukulkan
wysolini
Kukulkan
1
3
2
0.67
W
Ao Kuang
xCrxwz
Ao Kuang
16
0
12
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,311
Damage
34,452
40,347
Taken
59,474
15,294
Mitigated
26,169
7,043
Healing
1,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
5,574
1,419
0
0
8,718
3,409
0
3,407
5,311
0
12,203
W
10,317
3,592
0
0
3,955
1,288
0
794
3,161
27,827
0
W
Olorun
10,640
6,266
750
2,726
9,491
3,568
0
4,783
4,708
23,804
0
L
Neith
5,405
2,379
0
596
6,032
1,853
0
4,470
1,562
0
13,500
W
Medusa
OiNahh
Medusa
14,331
9,744
204
683
7,583
2,783
0
3,204
4,379
0
21,527
L
Cthulhu
Rozoqo
Cthulhu
3,762
297
0
0
8,861
8,054
0
3,489
5,372
8,894
0
L
7,034
1,117
0
0
15,765
6,182
0
7,911
7,854
0
17,283
L
Awilix
5,531
2,509
0
718
20,951
7,939
0
12,796
8,155
0
9,587
L
Kukulkan
wysolini
Kukulkan
12,720
1,490
0
210
7,865
2,141
0
5,740
2,125
55,637
0
W
Ao Kuang
xCrxwz
Ao Kuang
13,449
5,623
0
2,680
10,600
4,246
0
4,294
6,306
31,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,138
Gold Earned
40,726
157
Minions Killed
144
5
Camps Cleared
3
803,422
Distance Traveled
571,074
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,420
1,047
6
1
2
170,293
0
W
Nu Wa
10,120
1,124
40
4
0
147,182
0
W
Olorun
9,595
1,066
44
5
0
159,375
0
L
Neith
8,091
899
17
2
1
112,300
1
W
Medusa
9,738
1,082
26
3
0
149,047
0
L
Cthulhu
7,286
810
12
1
1
84,083
1
L
Thor
8,443
938
5
1
0
100,784
0
L
Awilix
8,156
906
3
0
0
133,676
0
L
Kukulkan
8,750
972
107
12
1
140,231
0
W
Ao Kuang
12,265
1,363
41
5
3
177,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role