Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Br0ccoliRobb
Hera
Level 121
God Stats
6W - 0L
1,815 SR
Queue Stats
85W - 89L
1,453 Elo+
Party 1
Bacchus
Bacchus
RCG Leroy
Bacchus
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 46L
1,508 Elo+
Party 1
Neith
Neith
SendMeLewds
Neith
Level 146
God Stats
2W - 3L
1,274 SR
Queue Stats
318W - 303L
1,538 Elo+
Party 1
Ymir
Ymir
mcgeech91
Ymir
Level 124
God Stats
2W - 2L
1,811 SR
Queue Stats
159W - 163L
1,441 Elo+
Solo
Team Averages
Level 117
1,580 SR
1,488 Elo+

VS

Team Averages
Level 108
1,464 SR
1,534 Elo+
Bakasura
Bakasura
Angel_Irizarry
Bakasura
Level 120
God Stats
0W - 5L
1,287 SR
Queue Stats
197W - 185L
1,416 Elo+
Solo
Osiris
Osiris
I2704mI
Osiris
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,782 Elo+
Solo
Skadi
Skadi
glawc
Skadi
Level 67
God Stats
2W - 1L
1,817 SR
Queue Stats
86W - 67L
1,487 Elo+
Solo
Artemis
Artemis
illwill313901
Artemis
Level 148
God Stats
8W - 10L
1,462 SR
Queue Stats
572W - 599L
1,506 Elo+
Solo
Fenrir
Fenrir
rolled bagels
Fenrir
Level 120
God Stats
0W - 2L
1,252 SR
Queue Stats
256W - 267L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 2 / 11
8,896
1,112
13,975
7,426
3,807
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 1 / 17
7,882
985
10,728
6,950
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
RCG Leroy
Bacchus
14
4 / 3 / 14
8,242
1,030
6,259
11,294
22,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
8 / 1 / 12
8,752
1,094
14,954
7,143
4,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
2 / 1 / 14
8,359
1,045
5,556
11,694
14,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
1 / 6 / 7
6,380
798
5,063
10,152
4,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
I2704mI
Osiris
12
1 / 3 / 7
6,637
830
4,733
15,120
10,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
glawc
Skadi
12
1 / 4 / 6
6,584
823
9,199
9,321
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
12
3 / 5 / 2
6,903
863
8,365
9,340
4,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 6 / 5
7,149
894
5,534
12,171
8,532
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
24
Kills
8
8
Deaths
24
68
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
11
7.25
L
Bakasura
1
6
7
0.75
W
1
1
17
9.5
L
Osiris
I2704mI
Osiris
1
3
7
1.5
W
Bacchus
RCG Leroy
Bacchus
4
3
14
3.67
W
8
1
12
14
L
Skadi
glawc
Skadi
1
4
6
1
L
Artemis
3
5
2
0.8
W
Ymir
2
1
14
9
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,472
Damage
32,894
44,507
Taken
56,104
48,778
Mitigated
31,461
15,726
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,975
6,862
1,467
2,655
7,426
3,807
1,439
0
7,316
0
23,825
L
Bakasura
5,063
3,903
989
1,421
10,152
4,094
0
3,622
6,530
0
5,918
W
10,728
3,221
1,695
672
6,950
3,652
1,379
0
6,810
23,091
0
L
Osiris
I2704mI
Osiris
4,733
948
126
3,777
15,120
10,529
0
8,172
6,948
0
7,731
W
Bacchus
RCG Leroy
Bacchus
6,259
581
1,151
681
11,294
22,915
419
0
11,070
8,532
0
W
14,954
7,325
1,863
3,048
7,143
4,291
1,739
0
7,096
0
32,462
L
Skadi
glawc
Skadi
9,199
4,858
502
1,589
9,321
3,526
0
3,962
5,359
0
22,862
L
Artemis
8,365
2,873
1,953
1,849
9,340
4,780
14
3,489
5,851
0
17,332
W
Ymir
5,556
637
1,134
1,360
11,694
14,113
376
0
11,454
10,503
0
L
5,534
800
1,016
1,784
12,171
8,532
0
3,298
8,873
0
8,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,131
Gold Earned
33,653
89
Minions Killed
63
0
Camps Cleared
0
775,623
Distance Traveled
730,663
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,896
1,112
17
2
0
150,658
0
L
Bakasura
6,380
798
9
1
0
165,107
0
W
Hera
7,882
985
27
3
0
157,229
0
L
Osiris
6,637
830
3
0
0
169,634
0
W
Bacchus
8,242
1,030
4
1
0
151,783
1
W
Neith
8,752
1,094
31
4
0
160,894
1
L
Skadi
6,584
823
22
3
0
135,975
1
L
Artemis
6,903
863
22
3
0
119,989
1
W
Ymir
8,359
1,045
10
1
0
155,059
0
L
Fenrir
7,149
894
7
1
0
139,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role