Player Matchup

Achilles
Achilles
Dominik23Nier
Achilles
Level 17
God Stats
19W - 22L
1,461 SR
Queue Stats
39W - 42L
1,560 Elo+
Solo
Aphrodite
Aphrodite
FarzanZand
Aphrodite
Level 26
God Stats
30W - 18L
1,786 SR
Queue Stats
124W - 105L
1,667 Elo+
Solo
Anubis
Anubis
Miscojoni
Anubis
Level 25
God Stats
6W - 0L
1,984 SR
Queue Stats
132W - 95L
1,621 Elo+
Party 2
Thanatos
Thanatos
Nidokid
Thanatos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,590 Elo+
Solo
Hachiman
Hachiman
Onlyfacks
Hachiman
Level 27
God Stats
9W - 1L
1,708 SR
Queue Stats
132W - 109L
1,534 Elo+
Party 2
Team Averages
Level 23
1,688 SR
1,594 Elo+

VS

Team Averages
Level 9
1,551 SR
1,635 Elo+
Vulcan
Vulcan
 
Vulcan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IFraize
Cthulhu
Level 7
God Stats
2W - 1L
1,753 SR
Queue Stats
4W - 2L
1,700 Elo+
Solo
Hachiman
Hachiman
MasterCars
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,665 Elo+
Party 1
Hun Batz
Hun Batz
Vnjrx
Hun Batz
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 48L
1,644 Elo+
Solo
Merlin
Merlin
Wolfica2
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dominik23Nier
Achilles
10
2 / 1 / 5
5,996
600
3,577
4,006
2,347
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
FarzanZand
Aphrodite
8
0 / 2 / 5
5,517
552
1,385
5,623
1,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
Miscojoni
Anubis
11
18 / 1 / 6
7,821
782
12,983
7,292
3,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Nidokid
Thanatos
8
1 / 3 / 4
5,244
524
2,733
7,307
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Onlyfacks
Hachiman
10
5 / 1 / 3
6,150
615
4,822
5,480
1,519
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
1 / 3 / 1
4,703
470
6,656
5,330
1,132
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
IFraize
Cthulhu
7
3 / 5 / 3
5,220
522
2,822
9,534
2,323
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
MasterCars
Hachiman
5
0 / 7 / 0
3,928
393
1,993
6,005
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Vnjrx
Hun Batz
10
4 / 2 / 1
6,612
661
4,670
6,423
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Wolfica2
Merlin
6
0 / 9 / 4
4,333
433
1,252
5,500
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
26
Kills
8
8
Deaths
26
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
1
0.5
W
Achilles
Dominik23Nier
Achilles
2
1
5
4.5
W
Aphrodite
FarzanZand
Aphrodite
0
2
5
1.25
L
Cthulhu
IFraize
Cthulhu
3
5
3
0.9
L
Hachiman
MasterCars
Hachiman
0
7
0
0
W
Anubis
Miscojoni
Anubis
18
1
6
21
W
Thanatos
Nidokid
Thanatos
1
3
4
1
W
Hachiman
Onlyfacks
Hachiman
5
1
3
6.5
L
Hun Batz
Vnjrx
Hun Batz
4
2
1
2.25
L
Merlin
Wolfica2
Merlin
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,500
Damage
17,393
29,708
Taken
32,792
11,284
Mitigated
7,586
18,301
Healing
3,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,656
2,351
0
489
5,330
1,132
0
1,221
4,109
24,560
0
W
Achilles
Dominik23Nier
Achilles
3,577
1,638
0
963
4,006
2,347
1,060
654
3,352
0
25,484
W
Aphrodite
FarzanZand
Aphrodite
1,385
301
1,185
2,814
5,623
1,843
506
2,603
3,020
9,334
0
L
Cthulhu
IFraize
Cthulhu
2,822
486
150
581
9,534
2,323
0
3,605
5,929
9,532
0
L
Hachiman
MasterCars
Hachiman
1,993
1,486
0
167
6,005
1,084
256
5,000
1,005
0
6,910
W
Anubis
Miscojoni
Anubis
12,983
1,406
0
4,826
7,292
3,688
181
3,297
3,995
38,367
0
W
Thanatos
Nidokid
Thanatos
2,733
839
0
5,351
7,307
1,887
0
1,487
5,820
0
22,085
W
Hachiman
Onlyfacks
Hachiman
4,822
2,795
0
3,162
5,480
1,519
1,758
2,689
2,791
0
29,061
L
Hun Batz
Vnjrx
Hun Batz
4,670
1,190
0
2,430
6,423
1,908
0
907
5,516
0
25,427
L
Merlin
Wolfica2
Merlin
1,252
478
0
0
5,500
1,139
78
3,635
1,865
9,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,728
Gold Earned
24,796
269
Minions Killed
142
0
Camps Cleared
0
898,398
Distance Traveled
854,295
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,703
470
36
4
0
192,683
0
W
Achilles
5,996
600
66
7
0
171,621
4
W
Aphrodite
5,517
552
29
3
0
194,549
1
L
Cthulhu
5,220
522
20
2
0
168,161
1
L
Hachiman
3,928
393
18
2
0
139,780
1
W
Anubis
7,821
782
64
6
0
177,415
1
W
Thanatos
5,244
524
48
5
0
165,394
1
W
Hachiman
6,150
615
62
6
0
189,419
2
L
Hun Batz
6,612
661
58
6
0
186,624
2
L
Merlin
4,333
433
10
1
0
167,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role