Player Matchup

Camazotz
Camazotz
Bronze III
Goliath_Warchief
Camazotz
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,400 MMR
Solo
Jormungandr
Jormungandr
Gold V
ImaRageQuit-
Jormungandr
Gold V
Level 146
God Stats
0W - 2L
1,348 SR
Queue Stats
60W - 72L
1,414 MMR
Solo
Raijin
Raijin
Gold IV
SoloDif1
Raijin
Gold IV
Level 104
God Stats
11W - 27L
1,519 SR
Queue Stats
773W - 777L
1,402 MMR
Solo
Danzaburou
Danzaburou
Gold V
iZayHD-
Danzaburou
Gold V
Level 126
God Stats
6W - 6L
1,581 SR
Queue Stats
441W - 442L
1,369 MMR
Solo
Horus
Horus
Gold V
xXllnekollXx
Horus
Gold V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 72L
1,334 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,490 SR
1,384 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,517 SR
1,402 MMR
Eset
Eset
Gold III
 
Eset
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
LSXMaroGuy
Ymir
Gold III
Level 120
God Stats
1W - 2L
1,359 SR
Queue Stats
221W - 221L
1,421 MMR
Solo
Nemesis
Nemesis
Gold IV
Masterplant101
Nemesis
Gold IV
Level 128
God Stats
2W - 1L
1,710 SR
Queue Stats
141W - 146L
1,362 MMR
Solo
Sylvanus
Sylvanus
Bronze III
ToXicTC
Sylvanus
Bronze III
Level 40
God Stats
1W - 0L
1,769 SR
Queue Stats
3W - 3L
1,398 MMR
Solo
Cupid
Cupid
Silver I
daddyrabbit7471
Cupid
Silver I
Level 42
God Stats
10W - 11L
1,245 SR
Queue Stats
198W - 198L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,620
724
350
3,523
786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ImaRageQuit-
Jormungandr
4
0 / 1 / 0
3,023
605
847
2,209
725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
SoloDif1
Raijin
6
0 / 2 / 0
3,295
659
964
2,552
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
iZayHD-
Danzaburou
2
0 / 2 / 0
2,744
549
554
1,560
176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 0
3,388
678
523
2,567
1,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CabrakanAthenaArachneGilgameshHeimdallr

VS

Bans
SolPeleOdinCu ChulainnChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
7
1 / 0 / 1
4,022
804
1,549
2,043
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 0 / 3
3,661
732
505
2,228
622
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

6
2 / 0 / 1
3,820
764
1,732
2,887
720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
ToXicTC
Sylvanus
7
1 / 0 / 0
3,856
771
1,542
1,355
571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
2 / 0 / 1
4,028
806
1,205
1,931
431
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
0
1
1.5
L
0
0
0
0
L
Jormungandr
ImaRageQuit-
Jormungandr
0
1
0
0
W
0
0
3
1.5
W
2
0
1
2.5
L
Raijin
SoloDif1
Raijin
0
2
0
0
W
Sylvanus
ToXicTC
Sylvanus
1
0
0
1
W
2
0
1
2.5
L
Danzaburou
iZayHD-
Danzaburou
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,238
Damage
6,533
12,411
Taken
10,444
3,525
Mitigated
2,887
3,865
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
1,549
0
0
1,187
2,043
543
0
894
1,149
18,841
0
L
350
239
0
1,560
3,523
786
0
0
3,523
0
14,949
L
Jormungandr
ImaRageQuit-
Jormungandr
847
268
0
818
2,209
725
0
235
1,974
6,224
0
W
505
246
0
500
2,228
622
92
518
1,710
5,564
0
W
1,732
963
0
555
2,887
720
0
0
2,887
0
15,663
L
Raijin
SoloDif1
Raijin
964
124
0
290
2,552
767
0
1,819
733
13,472
0
W
Sylvanus
ToXicTC
Sylvanus
1,542
787
0
619
1,355
571
90
0
1,355
14,704
0
W
1,205
765
189
1,268
1,931
431
0
399
1,532
0
15,725
L
Danzaburou
iZayHD-
Danzaburou
554
280
0
152
1,560
176
0
0
1,560
0
3,774
L
523
264
80
965
2,567
1,071
0
1,542
1,025
0
10,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,070
Gold Earned
19,387
101
Minions Killed
157
0
Camps Cleared
0
435,913
Distance Traveled
479,072
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,022
804
39
8
0
107,906
2
L
Camazotz
3,620
724
40
8
0
96,172
0
L
Jormungandr
3,023
605
12
2
0
91,443
1
W
Ymir
3,661
732
16
3
0
101,798
2
W
Nemesis
3,820
764
34
7
0
107,200
1
L
Raijin
3,295
659
20
4
0
102,726
0
W
Sylvanus
3,856
771
35
7
0
70,932
2
W
Cupid
4,028
806
33
7
0
91,236
0
L
Danzaburou
2,744
549
7
1
0
41,073
0
L
Horus
3,388
678
22
4
0
104,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role