Player Matchup

Kuzenbo
Kuzenbo
PANZER_114
Kuzenbo
Level 68
God Stats
9W - 5L
1,525 SR
Queue Stats
43W - 38L
1,476 Elo+
Party 2
Mulan
Mulan
Raptors-City
Mulan
Level 115
God Stats
8W - 4L
1,608 SR
Queue Stats
144W - 153L
1,399 Elo+
Solo
Arachne
Arachne
beaudaathlete
Arachne
Level 115
God Stats
29W - 29L
1,553 SR
Queue Stats
962W - 987L
1,410 Elo+
Solo
Neith
Neith
theWOWfactor15
Neith
Level 119
God Stats
7W - 7L
1,524 SR
Queue Stats
567W - 527L
1,542 Elo+
Party 2
Zhong Kui
Zhong Kui
zachie97
Zhong Kui
Level 88
God Stats
8W - 1L
1,871 SR
Queue Stats
99W - 91L
1,479 Elo+
Party 2
Team Averages
Level 101
1,616 SR
1,461 Elo+

VS

Team Averages
Level 80
1,574 SR
1,455 Elo+
Anubis
Anubis
KREWTON1106
Anubis
Level 65
God Stats
3W - 3L
1,433 SR
Queue Stats
253W - 257L
1,482 Elo+
Solo
Tyr
Tyr
MG seiya
Tyr
Level 87
God Stats
1W - 2L
1,767 SR
Queue Stats
123W - 133L
1,472 Elo+
Solo
Loki
Loki
Salty Cloak
Loki
Level 83
God Stats
15W - 19L
1,458 SR
Queue Stats
355W - 389L
1,446 Elo+
Party 1
Geb
Geb
Salty Mamba1
Geb
Level 66
God Stats
1W - 1L
1,730 SR
Queue Stats
253W - 291L
1,419 Elo+
Party 1
Freya
Freya
WolfGang2001
Freya
Level 101
God Stats
3W - 5L
1,484 SR
Queue Stats
205W - 196L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PANZER_114
Kuzenbo
11
2 / 1 / 4
6,886
530
2,843
6,677
6,182
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 1 / 1
8,046
619
8,082
8,913
5,801
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
13
5 / 1 / 6
7,899
608
5,076
8,999
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 0 / 4
7,290
561
6,010
5,733
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
zachie97
Zhong Kui
13
6 / 3 / 4
8,186
630
9,380
9,373
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 5 / 2
7,033
541
5,850
9,552
4,765
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 3 / 0
7,356
566
6,351
11,343
5,861
Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
2 / 5 / 0
6,308
485
3,162
8,254
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
5,628
433
3,167
8,006
3,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

10
1 / 3 / 0
5,785
445
3,241
7,296
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
6
6
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
5
2
0.6
L
1
3
0
0.33
W
Kuzenbo
PANZER_114
Kuzenbo
2
1
4
4
W
2
1
1
2.5
L
2
5
0
0.4
L
0
2
1
0.25
L
1
3
0
0.33
W
Arachne
5
1
6
8
W
3
0
4
5
W
Zhong Kui
zachie97
Zhong Kui
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,391
Damage
21,771
39,695
Taken
44,451
21,234
Mitigated
18,142
17,487
Healing
13,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,850
787
0
2,577
9,552
4,765
208
5,457
3,741
42,863
0
L
6,351
238
0
2,980
11,343
5,861
0
0
11,343
0
47,655
W
Kuzenbo
PANZER_114
Kuzenbo
2,843
1,435
0
761
6,677
6,182
274
2,889
3,788
9,187
0
W
8,082
1,039
0
3,447
8,913
5,801
0
0
8,913
0
52,057
L
3,162
712
0
3,064
8,254
2,193
0
2,738
5,370
0
31,377
L
3,167
108
155
1,656
8,006
3,439
135
2,137
5,787
27,509
0
L
3,241
1,175
0
3,518
7,296
1,884
0
1,289
5,987
26,453
0
W
Arachne
5,076
3,057
0
5,656
8,999
2,898
789
2,397
6,602
0
42,696
W
6,010
3,343
0
3,489
5,733
1,760
644
2,858
2,875
0
45,535
W
Zhong Kui
zachie97
Zhong Kui
9,380
1,404
0
4,134
9,373
4,593
503
4,114
5,259
40,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,307
Gold Earned
32,110
384
Minions Killed
333
0
Camps Cleared
0
1,294,070
Distance Traveled
1,246,857
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,033
541
77
6
0
208,888
5
L
Tyr
7,356
566
99
8
0
278,629
3
W
Kuzenbo
6,886
530
22
2
0
249,756
0
W
Mulan
8,046
619
118
9
0
276,549
5
L
Loki
6,308
485
64
5
0
267,879
0
L
Geb
5,628
433
37
3
0
245,432
4
L
Freya
5,785
445
56
4
0
246,029
4
W
Arachne
7,899
608
78
6
0
297,690
1
W
Neith
7,290
561
87
7
0
233,712
0
W
Zhong Kui
8,186
630
79
6
0
236,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role