Player Matchup

Ao Kuang
Ao Kuang
Nuck Chorris680
Ao Kuang
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 78L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
RABBI-RAFFZAHN
Gilgamesh
Level 26
God Stats
10W - 4L
1,835 SR
Queue Stats
224W - 166L
1,627 Elo+
Party 2
Sol
Sol
RussianGamergirI
Sol
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 19L
1,682 Elo+
Party 2
Ullr
Ullr
SilverUllr
Ullr
Level 15
God Stats
19W - 20L
1,556 SR
Queue Stats
109W - 85L
1,626 Elo+
Party 2
Heimdallr
Heimdallr
Suicidaldurb
Heimdallr
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 92L
1,700 Elo+
Party 2
Team Averages
Level 18
1,578 SR
1,627 Elo+

VS

Team Averages
Level 42
1,526 SR
1,614 Elo+
Ra
Ra
Sloanage94
Ra
Level 55
God Stats
15W - 11L
1,378 SR
Queue Stats
244W - 225L
1,430 Elo+
Party 1
Hercules
Hercules
Tiberius_Rex1738
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,636 Elo+
Party 3
Scylla
Scylla
evenwachten
Scylla
Level 17
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo
Ullr
Ullr
h4yd3n1 v3
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,850 Elo+
Party 1
Ymir
Ymir
lankey1991
Ymir
Level 126
God Stats
40W - 23L
1,553 SR
Queue Stats
305W - 287L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
3 / 1 / 2
10,507
553
6,947
11,565
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
RABBI-RAFFZAHN
Gilgamesh
14
4 / 3 / 7
11,220
591
9,700
16,742
13,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 5 / 5
11,939
628
19,597
21,653
8,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
6 / 0 / 6
11,772
620
8,944
9,851
4,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
Suicidaldurb
Heimdallr
17
9 / 4 / 4
11,558
608
14,387
14,230
6,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,510
501
6,522
8,699
4,094
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 7 / 2
10,153
534
15,528
20,998
20,120
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
12
1 / 7 / 2
7,705
406
2,968
10,104
2,822
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 8 / 3
8,345
439
5,935
15,441
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 6
8,114
427
4,303
17,311
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
29
Kills
13
13
Deaths
29
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
3
1
2
4
W
Gilgamesh
RABBI-RAFFZAHN
Gilgamesh
4
3
7
2.5
W
7
5
5
1.9
W
6
0
6
9
L
1
2
4
1.5
W
Heimdallr
Suicidaldurb
Heimdallr
9
4
4
2.75
L
8
7
2
1.29
L
Scylla
1
7
2
0.29
L
2
8
3
0.44
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,575
Damage
35,256
74,041
Taken
72,553
36,816
Mitigated
48,227
25,487
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
6,947
2,179
0
4,263
11,565
4,292
0
2,178
9,387
73,181
0
W
Gilgamesh
RABBI-RAFFZAHN
Gilgamesh
9,700
2,814
0
2,402
16,742
13,712
300
3,490
13,252
0
50,761
W
19,597
10,088
0
14,098
21,653
8,340
5,213
2,917
18,736
93,899
0
W
8,944
3,896
0
384
9,851
4,142
5,156
2,689
7,162
0
82,244
L
6,522
712
583
3,292
8,699
4,094
0
1,078
7,621
63,446
0
W
Heimdallr
Suicidaldurb
Heimdallr
14,387
7,636
0
4,340
14,230
6,330
1,087
4,137
10,093
0
77,134
L
15,528
7,256
0
7,447
20,998
20,120
0
12,728
8,069
2,654
37,176
L
Scylla
2,968
261
0
763
10,104
2,822
438
2,676
7,428
30,619
0
L
5,935
2,281
0
3,051
15,441
5,082
0
2,693
12,744
0
45,319
L
4,303
1,143
99
2,353
17,311
16,109
0
7,168
10,143
24,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,996
Gold Earned
43,827
570
Minions Killed
374
0
Camps Cleared
0
1,852,783
Distance Traveled
1,829,721
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,507
553
103
5
0
426,762
4
W
Gilgamesh
11,220
591
60
3
0
364,313
2
W
Sol
11,939
628
147
8
0
303,953
1
W
Ullr
11,772
620
149
8
0
401,320
4
L
Ra
9,510
501
130
7
0
416,392
9
W
Heimdallr
11,558
608
111
6
0
356,435
5
L
Hercules
10,153
534
66
3
0
335,644
3
L
Scylla
7,705
406
53
3
0
374,232
0
L
Ullr
8,345
439
90
5
0
375,821
2
L
Ymir
8,114
427
35
2
0
327,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role