Player Matchup

Morgan Le Fay
Morgan Le Fay
SirCaleb1
Morgan Le Fay
Level 43
God Stats
0W - 3L
1,202 SR
Queue Stats
60W - 64L
1,452 Elo+
Solo
Cerberus
Cerberus
Voidhorizon8
Cerberus
Level 99
God Stats
11W - 7L
1,388 SR
Queue Stats
697W - 711L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
Voyient
Cernunnos
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
521W - 517L
1,531 Elo+
Party 1
Team Averages
Level 75
1,363 SR
1,482 Elo+

VS

Team Averages
Level 72
1,616 SR
1,465 Elo+
Da Ji
Da Ji
CantriZero
Da Ji
Level 8
God Stats
1W - 4L
1,555 SR
Queue Stats
22W - 23L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GerbilSnap
Morgan Le Fay
Level 100
God Stats
17W - 18L
1,624 SR
Queue Stats
155W - 165L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
RadRapsRaptor
Gilgamesh
Level 108
God Stats
48W - 27L
1,668 SR
Queue Stats
138W - 145L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SirCaleb1
Morgan Le Fay
12
3 / 9 / 2
9,011
693
11,797
14,270
4,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Voidhorizon8
Cerberus
10
2 / 5 / 0
8,898
684
2,957
10,056
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Voyient
Cernunnos
13
2 / 7 / 3
8,978
691
8,023
15,708
4,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
8 / 2 / 9
10,967
844
13,459
11,895
5,196
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
GerbilSnap
Morgan Le Fay
14
3 / 2 / 13
9,704
746
7,112
10,401
3,916
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
RadRapsRaptor
Gilgamesh
14
10 / 3 / 9
10,650
819
12,381
17,066
14,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
21
21
Deaths
7
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
8
2
9
6.25
W
Morgan Le Fay
GerbilSnap
Morgan Le Fay
3
2
13
4.75
W
Gilgamesh
RadRapsRaptor
Gilgamesh
10
3
9
4.83
L
Morgan Le Fay
SirCaleb1
Morgan Le Fay
3
9
2
0.44
L
Cerberus
Voidhorizon8
Cerberus
2
5
0
0.4
L
Cernunnos
Voyient
Cernunnos
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
32,952
40,034
Taken
39,362
15,417
Mitigated
23,911
7,482
Healing
4,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
13,459
2,772
0
1,087
11,895
5,196
464
3,287
8,608
0
48,632
W
Morgan Le Fay
GerbilSnap
Morgan Le Fay
7,112
431
0
2,766
10,401
3,916
1,191
5,601
4,800
37,787
0
W
Gilgamesh
RadRapsRaptor
Gilgamesh
12,381
3,041
0
362
17,066
14,799
304
5,866
11,200
0
29,167
L
Morgan Le Fay
SirCaleb1
Morgan Le Fay
11,797
377
97
1,487
14,270
4,381
0
3,302
10,960
28,070
0
L
Cerberus
Voidhorizon8
Cerberus
2,957
225
0
1,720
10,056
6,242
0
2,077
7,979
12,124
0
L
Cernunnos
Voyient
Cernunnos
8,023
3,194
0
4,178
15,708
4,794
0
1,733
13,740
0
28,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,887
Gold Earned
31,321
105
Minions Killed
146
0
Camps Cleared
0
496,606
Distance Traveled
726,511
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,967
844
60
5
0
251,573
1
W
Morgan Le Fay
9,704
746
54
4
0
241,411
1
W
Gilgamesh
10,650
819
32
2
0
233,527
0
L
Morgan Le Fay
9,011
693
36
3
0
176,737
0
L
Cerberus
8,898
684
30
2
0
91,866
1
L
Cernunnos
8,978
691
39
3
0
228,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role