Player Matchup

Hera
Hera
Comatose57
Hera
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,246 Elo+
Party 1
Aphrodite
Aphrodite
ErikErik27
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,353 Elo+
Solo
Baba Yaga
Baba Yaga
Olvorion
Baba Yaga
Level 18
God Stats
12W - 15L
1,347 SR
Queue Stats
15W - 21L
1,313 Elo+
Solo
Fenrir
Fenrir
Zero_Reaper_X_X
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,328 Elo+
Party 1
Guan Yu
Guan Yu
orangejakob
Guan Yu
Level 9
God Stats
0W - 2L
1,258 SR
Queue Stats
19W - 24L
1,365 Elo+
Solo
Team Averages
Level 13
1,421 SR
1,321 Elo+

VS

Team Averages
Level 11
1,382 SR
1,248 Elo+
Kukulkan
Kukulkan
A Sharkin BB
Kukulkan
Level 15
God Stats
21W - 39L
1,157 SR
Queue Stats
211W - 248L
1,226 Elo+
Solo
Yemoja
Yemoja
Fernando0514
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
912 Elo+
Solo
Bellona
Bellona
Innhura
Bellona
Level 14
God Stats
3W - 4L
1,204 SR
Queue Stats
38W - 39L
1,426 Elo+
Solo
Ymir
Ymir
LucidityHD3303
Ymir
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 9L
1,324 Elo+
Solo
Hel
Hel
Say_Shun
Hel
Level 14
God Stats
3W - 1L
1,551 SR
Queue Stats
39W - 39L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 6
13,769
918
26,801
12,323
3,935
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
ErikErik27
Aphrodite
19
1 / 7 / 6
13,139
876
10,443
19,066
12,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
Olvorion
Baba Yaga
20
2 / 7 / 4
13,531
902
13,436
18,703
15,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 14 / 5
15,076
1,005
29,970
30,406
17,836
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
orangejakob
Guan Yu
20
1 / 8 / 7
13,101
873
10,106
30,043
20,241
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A Sharkin BB
Kukulkan
20
4 / 5 / 9
13,549
903
18,320
10,499
4,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
20
2 / 2 / 26
14,528
969
10,228
14,313
18,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Innhura
Bellona
20
17 / 5 / 11
16,369
1,091
31,995
31,698
23,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
8 / 1 / 18
15,214
1,014
19,896
26,269
41,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
4 / 1 / 20
14,226
948
18,598
19,281
10,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
119
14
Kills
35
36
Deaths
14
28
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
A Sharkin BB
Kukulkan
4
5
9
1.7
L
3
0
6
6
L
Aphrodite
ErikErik27
Aphrodite
1
7
6
0.57
W
Yemoja
2
2
26
7.5
W
Bellona
Innhura
Bellona
17
5
11
4.5
W
8
1
18
17
L
Baba Yaga
Olvorion
Baba Yaga
2
7
4
0.57
W
4
1
20
14
L
7
14
5
0.68
L
Guan Yu
orangejakob
Guan Yu
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,756
Damage
99,037
110,541
Taken
102,060
70,422
Mitigated
98,695
28,041
Healing
34,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
A Sharkin BB
Kukulkan
18,320
462
0
247
10,499
4,835
0
3,691
6,808
38,626
0
L
26,801
9,388
780
1,761
12,323
3,935
0
6,367
5,858
46,326
0
L
Aphrodite
ErikErik27
Aphrodite
10,443
1,240
2,454
7,825
19,066
12,658
0
13,892
4,958
31,658
0
W
Yemoja
10,228
1,783
4,840
773
14,313
18,323
0
6,502
7,610
35,154
0
W
Bellona
Innhura
Bellona
31,995
17,825
0
7,666
31,698
23,256
0
15,428
16,270
0
55,152
W
19,896
5,808
0
0
26,269
41,662
0
12,418
13,851
36,108
0
L
Baba Yaga
Olvorion
Baba Yaga
13,436
2,885
0
3,127
18,703
15,752
0
11,994
6,488
29,418
2,259
W
18,598
556
12,853
7,831
19,281
10,619
0
11,793
7,488
46,067
0
L
29,970
11,149
0
2,722
30,406
17,836
0
15,613
14,454
0
44,153
L
Guan Yu
orangejakob
Guan Yu
10,106
2,504
3,157
6,215
30,043
20,241
0
17,922
11,741
0
36,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,616
Gold Earned
73,886
190
Minions Killed
245
5
Camps Cleared
4
1,415,603
Distance Traveled
1,322,333
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,549
903
49
3
1
172,596
0
L
Hera
13,769
918
49
3
0
291,187
0
L
Aphrodite
13,139
876
35
2
1
278,191
0
W
Yemoja
14,528
969
43
3
0
269,074
0
W
Bellona
16,369
1,091
33
2
0
264,004
0
W
Ymir
15,214
1,014
37
2
2
279,555
0
L
Baba Yaga
13,531
902
44
3
2
257,270
0
W
Hel
14,226
948
83
6
1
337,104
1
L
Fenrir
15,076
1,005
12
1
1
307,351
0
L
Guan Yu
13,101
873
50
3
1
281,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role