Player Matchup

Geb
Geb
DuSk_NEOhunter72
Geb
Level 18
God Stats
1W - 1L
1,812 SR
Queue Stats
81W - 86L
1,220 Elo+
Party 1
Thanatos
Thanatos
Team_R6_Streety
Thanatos
Level 15
God Stats
42W - 42L
1,598 SR
Queue Stats
120W - 129L
1,478 Elo+
Party 3
Anubis
Anubis
WayBlack_68
Anubis
Level 40
God Stats
7W - 6L
1,593 SR
Queue Stats
212W - 237L
1,343 Elo+
Party 3
Neith
Neith
matchman5772
Neith
Level 14
God Stats
10W - 14L
1,207 SR
Queue Stats
61W - 66L
1,185 Elo+
Party 1
Gilgamesh
Gilgamesh
temp-749017
Gilgamesh
Level 29
God Stats
18W - 15L
1,432 SR
Queue Stats
87W - 80L
1,359 Elo+
Party 3
Team Averages
Level 23
1,528 SR
1,317 Elo+

VS

Team Averages
Level 13
1,390 SR
1,352 Elo+
Thanatos
Thanatos
Polosayens
Thanatos
Level 24
God Stats
75W - 108L
1,454 SR
Queue Stats
88W - 126L
1,327 Elo+
Solo
Bellona
Bellona
Poveromini
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Chronos
Chronos
WordlessCarton4
Chronos
Level 29
God Stats
16W - 16L
1,465 SR
Queue Stats
70W - 77L
1,344 Elo+
Solo
Cthulhu
Cthulhu
jordanulens
Cthulhu
Level 8
God Stats
7W - 17L
1,268 SR
Queue Stats
7W - 17L
1,237 Elo+
Party 2
Artemis
Artemis
xKillingMachi345
Artemis
Level 4
God Stats
1W - 3L
1,264 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,528
503
1,518
7,072
2,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
8 / 0 / 6
6,951
632
6,035
7,531
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
7 / 0 / 2
7,187
653
7,687
6,178
2,951
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 1
5,379
489
6,211
4,855
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
temp-749017
Gilgamesh
12
6 / 1 / 3
6,846
622
5,928
4,623
1,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Polosayens
Thanatos
6
1 / 6 / 0
4,361
396
1,462
6,962
1,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Poveromini
Bellona
8
1 / 6 / 0
5,297
482
2,187
8,148
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 8 / 0
4,626
421
5,728
10,582
1,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
jordanulens
Cthulhu
7
0 / 1 / 1
4,427
402
4,976
5,130
2,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 2 / 0
4,239
385
1,937
4,528
1,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
23
Kills
2
2
Deaths
23
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Thanatos
Polosayens
Thanatos
1
6
0
0.17
L
Bellona
Poveromini
Bellona
1
6
0
0.17
W
Thanatos
8
0
6
11
W
Anubis
7
0
2
8
L
0
8
0
0
L
Cthulhu
jordanulens
Cthulhu
0
1
1
0.5
W
2
0
1
2.5
W
Gilgamesh
temp-749017
Gilgamesh
6
1
3
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,379
Damage
16,290
30,259
Taken
35,350
11,123
Mitigated
9,725
14,300
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,518
128
0
500
7,072
2,716
0
2,464
4,219
13,259
0
L
Thanatos
Polosayens
Thanatos
1,462
326
0
2,889
6,962
1,232
327
303
6,659
0
8,898
L
Bellona
Poveromini
Bellona
2,187
863
0
942
8,148
4,024
313
910
7,238
0
19,535
W
Thanatos
6,035
2,249
0
6,533
7,531
2,310
0
1,213
6,318
0
40,846
W
Anubis
7,687
639
0
3,985
6,178
2,951
822
4,142
2,036
41,225
0
L
5,728
2,882
0
1,036
10,582
1,108
0
6,777
3,805
21,885
0
L
Cthulhu
jordanulens
Cthulhu
4,976
30
72
2,338
5,130
2,327
66
657
4,473
20,047
0
W
6,211
2,765
0
2,926
4,855
1,327
0
1,695
2,732
0
27,440
W
Gilgamesh
temp-749017
Gilgamesh
5,928
1,562
0
356
4,623
1,819
928
373
4,250
0
34,351
L
1,937
587
0
1,021
4,528
1,034
0
558
3,970
0
11,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,891
Gold Earned
22,950
270
Minions Killed
153
0
Camps Cleared
0
970,774
Distance Traveled
931,671
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,528
503
16
1
0
188,747
0
L
Thanatos
4,361
396
16
1
0
194,366
1
L
Bellona
5,297
482
47
4
0
203,013
1
W
Thanatos
6,951
632
66
6
0
200,416
0
W
Anubis
7,187
653
74
7
0
176,601
0
L
Chronos
4,626
421
28
3
0
170,766
0
L
Cthulhu
4,427
402
34
3
0
203,072
3
W
Neith
5,379
489
48
4
0
180,285
0
W
Gilgamesh
6,846
622
66
6
0
224,725
3
L
Artemis
4,239
385
28
3
0
160,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role