Player Matchup

Nike
Nike
AlejandroB117
Nike
Level 86
God Stats
6W - 4L
1,682 SR
Queue Stats
211W - 220L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
Sykoz1000
Gilgamesh
Level 108
God Stats
17W - 12L
1,458 SR
Queue Stats
27W - 30L
1,350 Elo+
Solo
Ra
Ra
xXNutZenXx
Ra
Level 89
God Stats
2W - 4L
1,518 SR
Queue Stats
6W - 7L
1,429 Elo+
Solo
Team Averages
Level 94
1,552 SR
1,417 Elo+

VS

Team Averages
Level 97
1,429 SR
1,442 Elo+
Khepri
Khepri
Cicote_PR
Khepri
Level 48
God Stats
1W - 1L
1,241 SR
Queue Stats
38W - 37L
1,464 Elo+
Solo
Danzaburou
Danzaburou
UGotThroated
Danzaburou
Level 125
God Stats
5W - 5L
1,437 SR
Queue Stats
28W - 34L
1,398 Elo+
Solo
Chang'e
Chang'e
sithlordbubby
Chang'e
Level 117
God Stats
9W - 5L
1,610 SR
Queue Stats
88W - 113L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,361
578
4,403
9,954
7,265
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Sykoz1000
Gilgamesh
9
0 / 2 / 1
6,345
577
4,883
8,262
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 2 / 0
6,924
629
10,117
5,577
1,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cicote_PR
Khepri
11
2 / 0 / 6
8,129
739
3,228
10,233
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
UGotThroated
Danzaburou
12
5 / 1 / 2
8,221
747
8,580
8,251
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
11
1 / 0 / 7
7,510
683
6,342
8,127
6,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Khepri
Cicote_PR
Khepri
2
0
6
5
L
Gilgamesh
Sykoz1000
Gilgamesh
0
2
1
0.25
W
Danzaburou
UGotThroated
Danzaburou
5
1
2
6
W
Chang'e
1
0
7
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,403
Damage
18,150
23,793
Taken
26,611
11,862
Mitigated
19,462
3,811
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,403
103
38
1,673
9,954
7,265
0
3,902
6,052
0
16,294
W
Khepri
Cicote_PR
Khepri
3,228
688
548
2,936
10,233
8,899
182
3,485
6,748
13,998
0
L
Gilgamesh
Sykoz1000
Gilgamesh
4,883
1,017
0
229
8,262
2,721
0
2,756
5,506
0
21,932
W
Danzaburou
UGotThroated
Danzaburou
8,580
4,688
0
1,302
8,251
4,195
898
2,778
5,473
0
34,671
W
Chang'e
6,342
1,054
5,681
4,777
8,127
6,368
466
3,854
4,273
26,470
0
L
10,117
309
1,121
750
5,577
1,876
0
2,912
2,665
31,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,630
Gold Earned
23,860
113
Minions Killed
125
0
Camps Cleared
0
582,138
Distance Traveled
631,620
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,361
578
30
3
0
191,992
0
W
Khepri
8,129
739
30
3
0
218,707
1
L
Gilgamesh
6,345
577
25
2
0
187,718
0
W
Danzaburou
8,221
747
56
5
0
205,255
0
W
Chang'e
7,510
683
39
4
0
207,658
0
L
Ra
6,924
629
58
5
0
202,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role