Player Matchup

Gilgamesh
Gilgamesh
AKBURGE
Gilgamesh
Level 24
God Stats
8W - 7L
1,580 SR
Queue Stats
63W - 63L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
GuiSant14
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,333 Elo+
Solo
Sylvanus
Sylvanus
SavageInferno22
Sylvanus
Level 18
God Stats
1W - 1L
1,723 SR
Queue Stats
2W - 5L
1,242 Elo+
Solo
Izanami
Izanami
XamStrik3rs
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,106 Elo+
Solo
Olorun
Olorun
lnghornlacrosse
Olorun
Level 18
God Stats
1W - 2L
1,691 SR
Queue Stats
129W - 155L
1,371 Elo+
Solo
Team Averages
Level 16
1,599 SR
1,296 Elo+

VS

Team Averages
Level 32
1,464 SR
1,467 Elo+
Baron Samedi
Baron Samedi
Black1ceCream
Baron Samedi
Level 119
God Stats
5W - 1L
1,489 SR
Queue Stats
52W - 44L
1,591 Elo+
Party 1
Bellona
Bellona
BlessMyRxckets-
Bellona
Level 19
God Stats
21W - 20L
1,516 SR
Queue Stats
21W - 24L
1,368 Elo+
Solo
Neith
Neith
Tqhho
Neith
Level 8
God Stats
2W - 1L
1,639 SR
Queue Stats
5W - 3L
1,345 Elo+
Solo
Ymir
Ymir
Zombeast808
Ymir
Level 5
God Stats
12W - 13L
1,142 SR
Queue Stats
99W - 92L
1,478 Elo+
Party 1
Arachne
Arachne
iClapFatBunz
Arachne
Level 8
God Stats
35W - 27L
1,535 SR
Queue Stats
124W - 127L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AKBURGE
Gilgamesh
14
1 / 8 / 2
7,887
438
6,192
21,934
15,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
GuiSant14
Ao Kuang
2
0 / 3 / 1
5,261
292
0
2,948
461
Sylvanus
8
0 / 9 / 1
5,943
330
2,035
12,770
6,297
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
XamStrik3rs
Izanami
10
0 / 13 / 1
6,515
362
2,943
17,544
5,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

13
1 / 9 / 1
7,921
440
2,787
14,608
5,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Black1ceCream
Baron Samedi
17
17 / 0 / 7
11,637
647
26,038
13,347
7,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 1 / 6
10,304
572
10,399
8,266
4,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Tqhho
Neith
13
8 / 2 / 15
9,742
541
12,410
8,027
3,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 0 / 14
10,770
598
2,536
8,686
6,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
iClapFatBunz
Arachne
14
7 / 3 / 15
10,261
570
8,912
12,184
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
99
2
Kills
42
42
Deaths
6
6
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AKBURGE
Gilgamesh
1
8
2
0.25
W
Baron Samedi
Black1ceCream
Baron Samedi
17
0
7
20.5
W
9
1
6
12
L
Ao Kuang
GuiSant14
Ao Kuang
0
3
1
0.17
L
Sylvanus
0
9
1
0.06
W
Neith
Tqhho
Neith
8
2
15
7.75
L
Izanami
XamStrik3rs
Izanami
0
13
1
0.04
W
1
0
14
8
W
Arachne
iClapFatBunz
Arachne
7
3
15
4.83
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,957
Damage
60,295
69,804
Taken
50,510
32,129
Mitigated
27,878
5,416
Healing
17,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AKBURGE
Gilgamesh
6,192
991
0
2,352
21,934
15,296
356
10,544
11,390
0
34,513
W
Baron Samedi
Black1ceCream
Baron Samedi
26,038
2,119
1,766
7,760
13,347
7,269
3,789
950
11,996
82,555
0
W
10,399
3,916
0
638
8,266
4,846
3,879
32
7,667
0
48,297
L
Ao Kuang
GuiSant14
Ao Kuang
0
0
0
0
2,948
461
0
0
2,948
400
0
L
Sylvanus
2,035
1,020
0
593
12,770
6,297
126
1,503
11,267
9,042
0
W
Neith
Tqhho
Neith
12,410
4,355
477
1,430
8,027
3,013
5,440
1,590
6,394
0
39,710
L
Izanami
XamStrik3rs
Izanami
2,943
1,993
0
26
17,544
5,070
626
7,103
10,441
0
21,981
W
2,536
146
0
1,000
8,686
6,968
1,026
1,306
7,253
35,366
0
W
Arachne
iClapFatBunz
Arachne
8,912
5,993
0
4,702
12,184
5,782
1,339
944
9,612
0
56,633
L
2,787
456
126
2,319
14,608
5,005
308
9,424
5,184
46,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,527
Gold Earned
52,714
199
Minions Killed
429
0
Camps Cleared
0
1,096,402
Distance Traveled
1,784,635
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,887
438
76
4
0
303,612
6
W
Baron Samedi
11,637
647
102
6
0
346,525
2
W
Bellona
10,304
572
104
6
0
369,298
1
L
Ao Kuang
5,261
292
2
0
0
33,229
0
L
Sylvanus
5,943
330
10
1
0
172,151
0
W
Neith
9,742
541
62
3
0
303,863
0
L
Izanami
6,515
362
32
2
0
273,437
0
W
Ymir
10,770
598
65
4
0
355,044
0
W
Arachne
10,261
570
96
5
0
409,905
0
L
Olorun
7,921
440
79
4
0
313,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role