Player Matchup

Thoth
Thoth
Devantium
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Itz_Aric2
Heimdallr
Level 27
God Stats
30W - 19L
1,548 SR
Queue Stats
108W - 96L
1,467 Elo+
Solo
Hel
Hel
Nova Redfox
Hel
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
P00PWENIE420
Da Ji
Level 29
God Stats
0W - 2L
1,293 SR
Queue Stats
71W - 67L
1,408 Elo+
Solo
Neith
Neith
agorl
Neith
Level 17
God Stats
0W - 2L
1,226 SR
Queue Stats
32W - 42L
1,557 Elo+
Solo
Team Averages
Level 22
1,413 SR
1,486 Elo+

VS

Team Averages
Level 23
1,508 SR
1,517 Elo+
Nu Wa
Nu Wa
LeDuMal
Nu Wa
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
33W - 40L
1,778 Elo+
Solo
Hel
Hel
My_Gypsy_Heart
Hel
Level 28
God Stats
34W - 34L
1,488 SR
Queue Stats
34W - 34L
1,437 Elo+
Solo
Loki
Loki
josema_gm
Loki
Level 7
God Stats
13W - 7L
1,422 SR
Queue Stats
18W - 13L
1,369 Elo+
Solo
Artemis
Artemis
nerdobiff jr
Artemis
Level 24
God Stats
39W - 25L
1,554 SR
Queue Stats
129W - 116L
1,507 Elo+
Solo
Fenrir
Fenrir
yeildiing
Fenrir
Level 28
God Stats
4W - 2L
1,578 SR
Queue Stats
149W - 138L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Devantium
Thoth
19
0 / 9 / 4
12,172
811
6,812
17,739
5,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Itz_Aric2
Heimdallr
20
3 / 6 / 5
13,815
921
16,649
20,527
7,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
4 / 8 / 4
13,825
922
18,770
23,933
7,948
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 9 / 5
12,963
864
12,961
26,361
10,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
agorl
Neith
19
0 / 3 / 5
12,403
827
5,534
12,712
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LeDuMal
Nu Wa
20
3 / 0 / 20
14,541
969
20,893
3,633
1,839
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 0 / 17
13,891
926
11,843
10,457
6,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
20
5 / 3 / 15
13,973
932
14,499
15,263
7,219
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
nerdobiff jr
Artemis
20
9 / 2 / 13
14,905
994
28,919
17,304
8,138
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
yeildiing
Fenrir
20
12 / 4 / 15
15,347
1,023
19,989
20,745
17,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
115
9
Kills
35
35
Deaths
9
23
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Thoth
Devantium
Thoth
0
9
4
0.22
L
Heimdallr
Itz_Aric2
Heimdallr
3
6
5
0.92
W
Nu Wa
LeDuMal
Nu Wa
3
0
20
13
W
6
0
17
14.5
L
4
8
4
0.75
L
2
9
5
0.5
L
Neith
agorl
Neith
0
3
5
0.83
W
Loki
5
3
15
4.17
W
Artemis
nerdobiff jr
Artemis
9
2
13
7.75
W
Fenrir
yeildiing
Fenrir
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,726
Damage
96,143
101,272
Taken
67,402
35,567
Mitigated
40,980
16,605
Healing
25,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Devantium
Thoth
6,812
734
0
0
17,739
5,147
0
6,274
11,465
42,183
0
L
Heimdallr
Itz_Aric2
Heimdallr
16,649
10,497
0
2,620
20,527
7,532
0
5,643
14,884
0
53,530
W
Nu Wa
LeDuMal
Nu Wa
20,893
6,247
0
1,487
3,633
1,839
0
1,264
2,369
56,532
0
W
11,843
192
9,998
7,214
10,457
6,622
0
4,403
6,054
31,444
0
L
18,770
1,855
3,753
7,118
23,933
7,948
0
8,100
15,833
44,801
0
L
12,961
1,561
134
565
26,361
10,655
0
8,890
17,471
0
31,284
L
Neith
agorl
Neith
5,534
2,568
0
2,415
12,712
4,285
0
3,829
8,883
0
36,204
W
Loki
14,499
2,618
0
127
15,263
7,219
0
4,092
11,171
0
41,522
W
Artemis
nerdobiff jr
Artemis
28,919
17,976
0
5,391
17,304
8,138
0
5,117
12,187
0
53,229
W
Fenrir
yeildiing
Fenrir
19,989
5,556
0
1,051
20,745
17,162
0
10,706
9,541
0
28,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,178
Gold Earned
72,657
298
Minions Killed
274
5
Camps Cleared
13
1,220,376
Distance Traveled
1,402,452
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,172
811
72
5
0
213,238
1
L
Heimdallr
13,815
921
74
5
1
235,315
0
W
Nu Wa
14,541
969
87
6
3
255,821
2
W
Hel
13,891
926
65
4
1
285,402
0
L
Hel
13,825
922
60
4
1
233,977
0
L
Da Ji
12,963
864
26
2
1
309,052
1
L
Neith
12,403
827
66
4
2
228,794
0
W
Loki
13,973
932
62
4
3
309,162
2
W
Artemis
14,905
994
43
3
4
258,032
0
W
Fenrir
15,347
1,023
17
1
2
294,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role